Player Matchup

Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Kaizoku234
Apollo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,271 Elo+
Party 1
Kukulkan
Kukulkan
ot2trappy
Kukulkan
Level 61
God Stats
25W - 20L
1,500 SR
Queue Stats
37W - 54L
1,500 Elo+
Party 1
Bacchus
Bacchus
pia1228
Bacchus
Level 85
God Stats
7W - 8L
1,862 SR
Queue Stats
80W - 78L
1,535 Elo+
Party 3
Team Averages
Level 74
1,572 SR
1,461 Elo+

VS

Team Averages
Level 37
1,534 SR
1,448 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
FELIPS_02_
Agni
Level 28
God Stats
100W - 82L
1,556 SR
Queue Stats
239W - 216L
1,459 Elo+
Party 2
Lancelot
Lancelot
Kanga L3
Lancelot
Level 37
God Stats
24W - 14L
1,503 SR
Queue Stats
206W - 192L
1,453 Elo+
Solo
Khepri
Khepri
LokiSmurf_4
Khepri
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,334 Elo+
Party 2
Awilix
Awilix
Xavi2Estacio
Awilix
Level 66
God Stats
55W - 42L
1,609 SR
Queue Stats
267W - 250L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 1 / 0
5,670
515
2,257
6,890
6,397
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
 
Fenrir
9
1 / 5 / 0
5,344
486
2,893
10,272
3,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Kaizoku234
Apollo
1
0 / 0 / 0
2,130
194
0
0
0
Kukulkan
ot2trappy
Kukulkan
10
1 / 3 / 1
5,728
521
5,695
5,599
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
pia1228
Bacchus
10
1 / 1 / 1
5,568
506
3,440
8,333
7,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
2 / 1 / 1
6,457
587
2,447
5,223
2,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 2 / 6
6,040
549
3,939
5,260
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Kanga L3
Lancelot
11
0 / 0 / 0
6,382
580
4,049
4,909
2,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
11
3 / 0 / 4
6,749
614
3,045
7,850
6,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
11
4 / 0 / 3
6,638
603
4,977
5,688
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
10
10
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
0
0
L
Fenrir
 
Fenrir
1
5
0
0.2
W
Hou Yi
 
Hou Yi
2
1
1
2.5
W
1
2
6
2
L
Apollo
Kaizoku234
Apollo
0
0
0
0
W
Lancelot
Kanga L3
Lancelot
0
0
0
0
W
Khepri
3
0
4
5
W
Awilix
4
0
3
5.5
L
Kukulkan
ot2trappy
Kukulkan
1
3
1
0.5
L
Bacchus
pia1228
Bacchus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,285
Damage
18,457
31,094
Taken
28,930
20,112
Mitigated
15,645
7,999
Healing
9,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,257
346
0
2,250
6,890
6,397
0
74
6,816
0
31,844
L
Fenrir
 
Fenrir
2,893
565
83
3,358
10,272
3,805
0
1,892
8,380
0
25,115
W
Hou Yi
 
Hou Yi
2,447
1,153
0
893
5,223
2,249
1,100
2,026
3,165
0
44,812
W
3,939
386
0
1,057
5,260
2,079
0
2,834
2,162
31,237
0
L
Apollo
Kaizoku234
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
Kanga L3
Lancelot
4,049
407
0
2,575
4,909
2,643
0
0
4,909
0
40,393
W
Khepri
3,045
617
168
1,989
7,850
6,447
0
3,129
4,563
22,886
0
W
Awilix
4,977
1,997
0
2,994
5,688
2,227
0
652
4,996
0
43,208
L
Kukulkan
ot2trappy
Kukulkan
5,695
409
0
770
5,599
2,275
0
2,676
2,923
31,028
0
L
Bacchus
pia1228
Bacchus
3,440
566
190
1,348
8,333
7,635
0
2,342
5,991
22,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,440
Gold Earned
32,266
197
Minions Killed
331
0
Camps Cleared
0
881,925
Distance Traveled
1,155,209
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,670
515
54
5
0
212,708
2
L
Fenrir
5,344
486
52
5
0
245,758
0
W
Hou Yi
6,457
587
75
7
0
204,487
1
W
Agni
6,040
549
63
6
0
227,758
1
L
Apollo
2,130
194
0
0
0
0
0
W
Lancelot
6,382
580
81
7
0
227,099
4
W
Khepri
6,749
614
22
2
0
224,705
1
W
Awilix
6,638
603
90
8
0
271,160
1
L
Kukulkan
5,728
521
56
5
0
198,672
3
L
Bacchus
5,568
506
35
3
0
224,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role