Player Matchup

Hera
Hera
 
Hera
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
KingLionSolo
Odin
Level 119
God Stats
4W - 4L
1,361 SR
Queue Stats
18W - 21L
1,501 Elo+
Solo
Sylvanus
Sylvanus
SicariusRP
Sylvanus
Level 129
God Stats
9W - 9L
1,539 SR
Queue Stats
294W - 254L
1,577 Elo+
Party 1
Loki
Loki
ΧboxUser
Loki
Level 127
God Stats
40W - 47L
1,545 SR
Queue Stats
75W - 73L
1,551 Elo+
Party 3
Team Averages
Level 133
1,489 SR
1,526 Elo+

VS

Team Averages
Level 130
1,625 SR
1,598 Elo+
Ullr
Ullr
Forestdragon42
Ullr
Level 156
God Stats
0W - 6L
1,458 SR
Queue Stats
231W - 220L
1,584 Elo+
Party 4
Chang'e
Chang'e
Glongros
Chang'e
Level 126
God Stats
2W - 2L
1,943 SR
Queue Stats
154W - 149L
1,538 Elo+
Party 4
Lancelot
Lancelot
Jtyccon
Lancelot
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,612 Elo+
Party 2
Baron Samedi
Baron Samedi
Sharpshooter2112
Baron Samedi
Level 109
God Stats
2W - 3L
1,770 SR
Queue Stats
348W - 230L
1,667 Elo+
Party 2
Thoth
Thoth
SlytherinSnek
Thoth
Level 148
God Stats
0W - 1L
1,454 SR
Queue Stats
165W - 177L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
6 / 0 / 4
9,672
605
9,989
5,729
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
 
Ah Muzen Cab
14
1 / 2 / 2
8,598
537
7,085
10,286
4,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
3 / 1 / 2
9,342
584
7,327
8,029
6,565
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
SicariusRP
Sylvanus
13
0 / 1 / 10
7,434
465
5,798
15,719
12,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
16
5 / 2 / 3
9,248
578
7,289
14,207
5,838
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,679
480
7,194
10,706
4,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Glongros
Chang'e
13
0 / 4 / 3
7,733
483
7,327
12,783
7,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
Jtyccon
Lancelot
12
1 / 4 / 0
6,958
435
3,451
12,243
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Sharpshooter2112
Baron Samedi
12
2 / 2 / 2
7,603
475
8,039
10,441
7,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 1
7,603
475
5,369
7,318
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
15
Kills
4
6
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
0
4
8
W
Ah Muzen Cab
 
Ah Muzen Cab
1
2
2
1
L
1
2
1
0.75
L
Chang'e
Glongros
Chang'e
0
4
3
0.38
L
Lancelot
Jtyccon
Lancelot
1
4
0
0.25
W
3
1
2
4
L
Baron Samedi
Sharpshooter2112
Baron Samedi
2
2
2
1.5
W
Sylvanus
SicariusRP
Sylvanus
0
1
10
5
L
0
3
1
0.17
W
Loki
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,488
Damage
31,380
53,970
Taken
53,491
32,641
Mitigated
27,528
20,358
Healing
16,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
9,989
1,666
0
1,484
5,729
2,511
1,439
2,850
2,879
85,131
0
W
Ah Muzen Cab
 
Ah Muzen Cab
7,085
2,629
0
3,816
10,286
4,837
930
1,322
8,964
0
79,874
L
7,194
2,987
0
1,172
10,706
4,114
0
2,552
8,154
0
67,453
L
Chang'e
Glongros
Chang'e
7,327
214
165
4,936
12,783
7,615
0
1,015
11,768
55,190
0
L
Lancelot
Jtyccon
Lancelot
3,451
210
0
4,092
12,243
4,903
0
2,176
10,067
0
49,827
W
7,327
2,231
0
470
8,029
6,565
943
4,544
3,485
0
67,751
L
Baron Samedi
Sharpshooter2112
Baron Samedi
8,039
1,254
631
3,719
10,441
7,867
0
5,638
4,803
34,875
0
W
Sylvanus
SicariusRP
Sylvanus
5,798
1,931
1,658
6,379
15,719
12,890
340
7,986
7,733
22,540
6,337
L
5,369
474
0
1,398
7,318
3,029
0
3,792
3,526
71,595
0
W
Loki
7,289
2,710
0
6,551
14,207
5,838
0
4,033
10,174
0
77,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,294
Gold Earned
37,576
595
Minions Killed
527
0
Camps Cleared
0
1,584,649
Distance Traveled
1,478,595
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,672
605
147
9
0
338,474
4
W
Ah Muzen Cab
8,598
537
127
8
0
321,122
2
L
Ullr
7,679
480
139
9
0
270,151
4
L
Chang'e
7,733
483
108
7
0
290,891
3
L
Lancelot
6,958
435
93
6
0
352,938
0
W
Odin
9,342
584
135
8
0
266,311
9
L
Baron Samedi
7,603
475
48
3
0
282,590
3
W
Sylvanus
7,434
465
57
4
0
292,639
1
L
Thoth
7,603
475
139
9
0
282,025
4
W
Loki
9,248
578
129
8
0
366,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role