Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
CHoFo221
Guan Yu
Level 128
God Stats
2W - 0L
1,718 SR
Queue Stats
63W - 66L
1,524 Elo+
Solo
Cthulhu
Cthulhu
Kshep62
Cthulhu
Level 120
God Stats
1W - 0L
1,671 SR
Queue Stats
50W - 52L
1,549 Elo+
Party 1
Izanami
Izanami
Rickflareon
Izanami
Level 127
God Stats
2W - 2L
1,592 SR
Queue Stats
40W - 44L
1,550 Elo+
Party 1
Hades
Hades
bluekart
Hades
Level 120
God Stats
1W - 2L
1,547 SR
Queue Stats
8W - 7L
1,632 Elo+
Solo
Team Averages
Level 124
1,606 SR
1,551 Elo+

VS

Team Averages
Level 71
1,489 SR
1,513 Elo+
Medusa
Medusa
BOTLOT20
Medusa
Level 41
God Stats
1W - 1L
1,286 SR
Queue Stats
104W - 110L
1,533 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DrKProdigy
Morgan Le Fay
Level 7
God Stats
2W - 8L
1,353 SR
Queue Stats
9W - 18L
1,436 Elo+
Party 2
Apollo
Apollo
Fizz Senpai
Apollo
Level 125
God Stats
3W - 4L
1,722 SR
Queue Stats
226W - 241L
1,538 Elo+
Party 3
Loki
Loki
RealityUnknown
Loki
Level 59
God Stats
37W - 29L
1,586 SR
Queue Stats
166W - 155L
1,543 Elo+
Party 2
Lancelot
Lancelot
xMopeyHornetx
Lancelot
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 110L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
2 / 2 / 11
9,790
753
10,254
17,336
13,492
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
CHoFo221
Guan Yu
17
3 / 1 / 10
10,823
833
12,556
24,537
23,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Kshep62
Cthulhu
16
3 / 3 / 5
9,917
763
11,581
14,746
17,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Rickflareon
Izanami
18
5 / 0 / 6
10,792
830
9,297
10,823
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
bluekart
Hades
17
3 / 0 / 8
10,212
786
6,706
13,013
7,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BOTLOT20
Medusa
16
2 / 3 / 3
8,725
671
11,895
16,327
6,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
DrKProdigy
Morgan Le Fay
15
0 / 3 / 3
8,177
629
11,435
14,166
5,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
13
1 / 3 / 2
7,679
591
2,388
8,495
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 4 / 2
9,112
701
15,910
14,133
6,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
xMopeyHornetx
Lancelot
12
0 / 3 / 2
7,382
568
2,304
6,949
3,597
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
16
Kills
6
6
Deaths
16
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
2
11
3.75
L
Medusa
BOTLOT20
Medusa
2
3
3
1.17
W
Guan Yu
CHoFo221
Guan Yu
3
1
10
8
L
Morgan Le Fay
DrKProdigy
Morgan Le Fay
0
3
3
0.5
L
Apollo
1
3
2
0.67
W
Cthulhu
Kshep62
Cthulhu
3
3
5
1.83
L
3
4
2
1
W
Izanami
Rickflareon
Izanami
5
0
6
8
W
Hades
bluekart
Hades
3
0
8
7
L
Lancelot
xMopeyHornetx
Lancelot
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,394
Damage
43,932
80,455
Taken
60,070
67,429
Mitigated
25,180
30,833
Healing
9,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
10,254
952
0
3,089
17,336
13,492
487
1,666
15,376
4,354
23,728
L
Medusa
BOTLOT20
Medusa
11,895
5,550
0
4,329
16,327
6,879
0
4,132
11,538
0
36,909
W
Guan Yu
CHoFo221
Guan Yu
12,556
1,577
7,645
9,851
24,537
23,776
1,800
4,917
19,620
0
30,701
L
Morgan Le Fay
DrKProdigy
Morgan Le Fay
11,435
1,328
0
1,025
14,166
5,389
0
4,155
9,653
31,265
0
L
Apollo
2,388
1,091
0
935
8,495
3,064
0
3,521
4,759
0
8,489
W
Cthulhu
Kshep62
Cthulhu
11,581
197
156
765
14,746
17,548
1,136
1,349
13,397
33,113
0
L
15,910
4,180
0
2,630
14,133
6,251
0
4,401
9,428
0
42,036
W
Izanami
Rickflareon
Izanami
9,297
6,270
0
3,539
10,823
4,719
4,315
2,194
8,629
0
53,707
W
Hades
bluekart
Hades
6,706
242
1,188
4,600
13,013
7,894
3,202
1,309
11,704
35,179
0
L
Lancelot
xMopeyHornetx
Lancelot
2,304
687
0
184
6,949
3,597
0
2,537
4,266
0
5,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,534
Gold Earned
41,075
281
Minions Killed
171
0
Camps Cleared
0
1,412,516
Distance Traveled
992,373
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,790
753
29
2
0
312,328
9
L
Medusa
8,725
671
46
4
0
236,848
0
W
Guan Yu
10,823
833
36
3
0
309,039
2
L
Morgan Le Fay
8,177
629
38
3
0
197,932
0
L
Apollo
7,679
591
24
2
0
143,738
0
W
Cthulhu
9,917
763
45
3
0
258,235
0
L
Loki
9,112
701
57
4
0
250,905
0
W
Izanami
10,792
830
86
7
0
259,083
2
W
Hades
10,212
786
85
7
0
273,831
0
L
Lancelot
7,382
568
6
0
0
162,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role