Player Matchup

Nox
Nox
Queen_Psycho01
Nox
Level 105
God Stats
1W - 1L
1,837 SR
Queue Stats
66W - 96L
1,293 Elo+
Party 1
Medusa
Medusa
TAnderson398
Medusa
Level 27
God Stats
24W - 26L
1,392 SR
Queue Stats
38W - 59L
1,239 Elo+
Party 1
Lancelot
Lancelot
innovaton
Lancelot
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,199 Elo+
Solo
Team Averages
Level 56
1,576 SR
1,244 Elo+

VS

Team Averages
Level 90
1,330 SR
1,222 Elo+
Guan Yu
Guan Yu
CallMeDaddy6847
Guan Yu
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 67L
1,316 Elo+
Party 2
Anubis
Anubis
MARINE CORE13
Anubis
Level 77
God Stats
1W - 2L
1,312 SR
Queue Stats
35W - 54L
1,241 Elo+
Party 2
Ra
Ra
The Skoon D
Ra
Level 89
God Stats
494W - 1,057L
1,178 SR
Queue Stats
629W - 1,356L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 3
8,487
772
9,016
8,054
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
11
1 / 6 / 3
7,635
694
5,282
10,610
2,842
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Lancelot
innovaton
Lancelot
10
1 / 6 / 2
6,864
624
4,501
11,226
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 10
8,800
800
7,071
12,622
9,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
8 / 3 / 4
8,994
818
10,718
9,046
4,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
4 / 2 / 8
8,802
800
6,559
7,918
3,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
15
15
Deaths
8
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
W
8
3
4
3.33
L
5
3
3
2.17
L
Medusa
1
6
3
0.42
W
4
2
8
4
L
Lancelot
innovaton
Lancelot
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,799
Damage
24,348
29,890
Taken
29,586
9,177
Mitigated
16,678
3,571
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,071
1,784
1,441
3,714
12,622
9,268
44
4,338
8,284
0
20,123
W
10,718
652
64
719
9,046
4,194
548
1,813
7,233
24,873
0
L
9,016
381
296
2,193
8,054
2,782
0
3,386
4,546
33,307
0
L
Medusa
5,282
2,198
0
749
10,610
2,842
26
5,234
5,286
0
17,457
W
6,559
131
955
1,479
7,918
3,216
1,079
3,708
4,210
35,997
0
L
Lancelot
innovaton
Lancelot
4,501
706
110
223
11,226
3,553
0
8,536
2,425
0
10,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,986
Gold Earned
26,596
95
Minions Killed
124
3
Camps Cleared
7
531,403
Distance Traveled
572,249
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,800
800
26
2
2
206,172
1
W
Anubis
8,994
818
28
3
1
160,061
0
L
Nox
8,487
772
53
5
2
199,475
3
L
Medusa
7,635
694
30
3
1
145,118
0
W
Ra
8,802
800
70
6
4
206,016
4
L
Lancelot
6,864
624
12
1
0
186,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role