Player Matchup

Cthulhu
Cthulhu
AlexCiga02
Cthulhu
Level 87
God Stats
3W - 2L
1,618 SR
Queue Stats
103W - 116L
1,447 Elo+
Party 1
Tyr
Tyr
Ashdeuzo
Tyr
Level 109
God Stats
6W - 9L
1,568 SR
Queue Stats
11W - 17L
1,622 Elo+
Solo
Olorun
Olorun
MunizForever
Olorun
Level 9
God Stats
4W - 2L
1,625 SR
Queue Stats
8W - 15L
1,504 Elo+
Party 1
Team Averages
Level 68
1,604 SR
1,525 Elo+

VS

Team Averages
Level 30
1,582 SR
1,352 Elo+
Discordia
Discordia
Bambisiu
Discordia
Level 22
God Stats
0W - 1L
1,439 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 2
Ares
Ares
DrCoconut777
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
KomandorFoka
Arachne
Level 65
God Stats
0W - 1L
1,807 SR
Queue Stats
2W - 3L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlexCiga02
Cthulhu
12
1 / 1 / 8
8,157
816
9,162
12,236
12,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
2 / 1 / 7
7,348
735
6,341
10,810
5,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
13
6 / 0 / 2
7,965
797
8,563
5,377
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bambisiu
Discordia
10
0 / 2 / 2
6,243
624
5,143
5,800
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
6,719
672
4,817
9,830
7,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Arachne
KomandorFoka
Arachne
11
2 / 4 / 0
6,797
680
9,669
12,699
6,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
9
Kills
2
2
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlexCiga02
Cthulhu
1
1
8
5
W
2
1
7
5.5
L
Discordia
Bambisiu
Discordia
0
2
2
0.5
L
0
3
1
0.17
L
Arachne
KomandorFoka
Arachne
2
4
0
0.5
W
Olorun
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,066
Damage
19,629
28,423
Taken
28,329
21,353
Mitigated
17,079
8,627
Healing
4,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlexCiga02
Cthulhu
9,162
1,121
0
3,424
12,236
12,932
13
3,660
8,576
32,732
0
W
6,341
846
0
3,418
10,810
5,458
580
3,954
6,856
0
17,592
L
Discordia
Bambisiu
Discordia
5,143
472
0
1,000
5,800
2,682
90
3,583
2,217
17,770
0
L
4,817
453
0
900
9,830
7,710
78
6,338
3,492
8,704
0
L
Arachne
KomandorFoka
Arachne
9,669
6,523
0
2,187
12,699
6,687
241
7,138
5,561
0
29,169
W
Olorun
8,563
3,907
216
1,569
5,377
2,963
729
2,473
2,904
22,980
2,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,470
Gold Earned
19,759
123
Minions Killed
90
6
Camps Cleared
3
600,472
Distance Traveled
550,733
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,157
816
38
4
0
209,264
3
W
Tyr
7,348
735
27
3
2
205,053
0
L
Discordia
6,243
624
33
3
0
177,643
1
L
Ares
6,719
672
7
1
0
167,569
0
L
Arachne
6,797
680
50
5
3
205,521
4
W
Olorun
7,965
797
58
6
4
186,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role