Player Matchup

Charybdis
Charybdis
Rawkets
Charybdis
Level 47
God Stats
16W - 11L
1,637 SR
Queue Stats
33W - 28L
1,536 Elo+
Party 1
Fafnir
Fafnir
SleepyDud
Fafnir
Level 129
God Stats
4W - 3L
1,823 SR
Queue Stats
33W - 28L
1,536 Elo+
Party 1
He Bo
He Bo
ZebraHestur
He Bo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,536 Elo+
Party 1
Team Averages
Level 100
1,653 SR
1,536 Elo+

VS

Team Averages
Level 17
1,415 SR
1,500 Elo+
Bacchus
Bacchus
Angerdestruction
Bacchus
Level 33
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
Käjä
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
Malviouss
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Rawkets
Charybdis
15
14 / 2 / 6
9,889
899
17,654
8,054
3,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
SleepyDud
Fafnir
12
1 / 0 / 16
8,943
813
5,386
9,108
11,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
6 / 0 / 11
9,296
845
10,370
6,830
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,774
616
3,637
14,152
16,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Käjä
Neith
10
1 / 8 / 1
6,713
610
6,275
11,986
4,890
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 9 / 0
6,308
573
4,540
11,743
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
21
Kills
2
2
Deaths
21
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Neith
Käjä
Neith
1
8
1
0.19
L
0
9
0
0
W
Charybdis
Rawkets
Charybdis
14
2
6
8.5
W
Fafnir
SleepyDud
Fafnir
1
0
16
9
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,410
Damage
14,452
23,992
Taken
37,881
17,700
Mitigated
25,447
9,163
Healing
2,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,637
476
0
380
14,152
16,129
0
5,355
8,797
8,468
0
L
Neith
Käjä
Neith
6,275
3,050
0
737
11,986
4,890
0
3,855
8,131
0
15,669
L
4,540
726
584
497
11,743
4,428
0
6,546
5,197
19,463
0
W
Charybdis
Rawkets
Charybdis
17,654
12,000
0
4,228
8,054
3,689
1,541
2,387
5,667
0
45,978
W
Fafnir
SleepyDud
Fafnir
5,386
1,630
0
3,549
9,108
11,319
211
4,304
4,804
19,532
0
W
10,370
1,185
0
1,386
6,830
2,692
772
2,562
4,268
34,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,128
Gold Earned
19,795
133
Minions Killed
75
8
Camps Cleared
0
571,944
Distance Traveled
476,051
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,774
616
14
1
0
188,259
0
L
Neith
6,713
610
20
2
0
142,601
0
L
Ra
6,308
573
41
4
0
145,191
0
W
Charybdis
9,889
899
56
5
3
179,608
4
W
Fafnir
8,943
813
19
2
1
188,540
1
W
He Bo
9,296
845
58
5
4
203,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role