Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BielDpsDaJanta
Lancelot
Level 88
God Stats
13W - 16L
1,371 SR
Queue Stats
272W - 286L
1,388 Elo+
Solo
Ymir
Ymir
Brunotrevi
Ymir
Level 65
God Stats
10W - 10L
1,535 SR
Queue Stats
144W - 168L
1,377 Elo+
Party 1
Fenrir
Fenrir
Gastoncito19
Fenrir
Level 58
God Stats
3W - 8L
1,259 SR
Queue Stats
138W - 152L
1,423 Elo+
Solo
Bellona
Bellona
Tonga_006
Bellona
Level 64
God Stats
42W - 26L
1,586 SR
Queue Stats
100W - 128L
1,335 Elo+
Party 1
Team Averages
Level 82
1,450 SR
1,405 Elo+

VS

Team Averages
Level 78
1,438 SR
1,447 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Luumau
Neith
Level 129
God Stats
2W - 2L
1,247 SR
Queue Stats
725W - 791L
1,437 Elo+
Solo
Geb
Geb
Math1520
Geb
Level 67
God Stats
13W - 10L
1,582 SR
Queue Stats
253W - 244L
1,435 Elo+
Solo
Poseidon
Poseidon
freezing_ending4
Poseidon
Level 45
God Stats
3W - 4L
1,359 SR
Queue Stats
35W - 47L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 2 / 0
5,479
548
1,750
5,995
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
8
1 / 3 / 1
5,256
526
4,172
7,160
2,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 0 / 0
4,002
400
0
854
395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
10
4 / 1 / 1
5,933
593
4,164
6,994
2,821
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Tonga_006
Bellona
7
0 / 2 / 0
4,896
490
741
5,738
4,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 2 / 1
5,162
516
3,778
6,564
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
 
Cliodhna
7
0 / 3 / 1
4,758
476
974
6,952
2,127
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Luumau
Neith
10
0 / 0 / 3
5,813
581
1,835
2,037
690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
3 / 0 / 2
5,666
567
1,714
2,823
1,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 0 / 1
6,462
646
4,243
4,979
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
5
Kills
6
8
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
0
0
W
Baron Samedi
 
Baron Samedi
0
2
1
0.25
W
Cliodhna
 
Cliodhna
0
3
1
0.17
L
Lancelot
1
3
1
0.5
L
0
0
0
0
L
Fenrir
4
1
1
4.5
W
Neith
Luumau
Neith
0
0
3
1.5
W
3
0
2
4
L
Bellona
Tonga_006
Bellona
0
2
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,827
Damage
12,544
26,741
Taken
23,355
13,546
Mitigated
8,861
5,697
Healing
6,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,750
76
0
1,172
5,995
2,660
0
2,522
3,473
30,050
0
W
Baron Samedi
 
Baron Samedi
3,778
654
68
1,918
6,564
2,693
1,076
0
6,518
25,811
0
W
Cliodhna
 
Cliodhna
974
405
0
232
6,952
2,127
0
227
6,725
0
19,432
L
Lancelot
4,172
856
0
444
7,160
2,795
0
2,662
4,498
0
34,327
L
0
0
0
24
854
395
0
0
854
1,107
0
L
Fenrir
4,164
1,053
0
3,114
6,994
2,821
0
3,830
3,164
0
27,881
W
Neith
Luumau
Neith
1,835
870
0
1,404
2,037
690
1,200
0
1,961
0
36,066
W
1,714
418
0
899
2,823
1,664
287
160
2,663
9,419
0
L
Bellona
Tonga_006
Bellona
741
0
0
943
5,738
4,875
384
721
5,017
0
30,617
W
4,243
364
0
1,526
4,979
1,687
0
1,363
3,616
46,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,566
Gold Earned
27,861
249
Minions Killed
252
0
Camps Cleared
0
848,530
Distance Traveled
1,000,020
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,479
548
68
7
0
175,867
1
W
Baron Samedi
5,162
516
41
4
0
173,634
0
W
Cliodhna
4,758
476
47
5
0
205,644
0
L
Lancelot
5,256
526
72
7
0
237,323
3
L
Ymir
4,002
400
4
0
0
49,684
0
L
Fenrir
5,933
593
51
5
0
206,034
1
W
Neith
5,813
581
68
7
0
187,919
1
W
Geb
5,666
567
16
2
0
217,900
3
L
Bellona
4,896
490
54
5
0
179,622
1
W
Poseidon
6,462
646
80
8
0
214,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role