Player Matchup

Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
AshuraHiro
Ullr
Level 144
God Stats
16W - 15L
1,414 SR
Queue Stats
281W - 254L
1,483 Elo+
Party 3
Yemoja
Yemoja
Nova_Conch
Yemoja
Level 106
God Stats
9W - 7L
1,500 SR
Queue Stats
182W - 170L
1,489 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Phantom_tools45
Cu Chulainn
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
113W - 96L
1,575 Elo+
Party 3
Lancelot
Lancelot
voyezvoslimites_
Lancelot
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 78L
1,413 Elo+
Solo
Team Averages
Level 105
1,483 SR
1,492 Elo+

VS

Team Averages
Level 86
1,483 SR
1,430 Elo+
Lancelot
Lancelot
A-TRAIN43759
Lancelot
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 44L
1,249 Elo+
Party 2
Ra
Ra
McMuhffiin
Ra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 130L
1,495 Elo+
Party 1
Neith
Neith
McSwanskii
Neith
Level 22
God Stats
20W - 15L
1,645 SR
Queue Stats
164W - 87L
1,457 Elo+
Party 1
Achilles
Achilles
Nefeliion
Achilles
Level 122
God Stats
13W - 9L
1,272 SR
Queue Stats
135W - 64L
1,438 Elo+
Party 1
Sobek
Sobek
mrsniperds10
Sobek
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 0 / 1
6,341
528
2,624
4,008
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 1
6,273
523
2,828
6,390
2,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Nova_Conch
Yemoja
9
1 / 1 / 1
6,293
524
2,906
6,674
3,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cu Chulainn
Phantom_tools45
Cu Chulainn
12
2 / 0 / 0
7,531
628
4,998
7,393
4,790
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 2 / 1
6,469
539
4,259
8,665
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
A-TRAIN43759
Lancelot
10
0 / 3 / 2
5,682
474
1,156
8,111
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 0
6,997
583
4,963
5,167
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
8
0 / 0 / 2
5,038
420
3,356
2,945
1,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Nefeliion
Achilles
12
1 / 2 / 0
6,366
531
3,173
9,017
5,929
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 0 / 1
5,721
477
3,829
8,419
6,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
6
Kills
4
4
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
1
1.5
L
Lancelot
A-TRAIN43759
Lancelot
0
3
2
0.33
W
0
1
1
0.5
L
2
1
0
2
L
Neith
0
0
2
1
L
Achilles
Nefeliion
Achilles
1
2
0
0.5
W
Yemoja
Nova_Conch
Yemoja
1
1
1
1.5
W
Cu Chulainn
Phantom_tools45
Cu Chulainn
2
0
0
2
L
1
0
1
1.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,615
Damage
16,477
33,130
Taken
33,659
14,925
Mitigated
18,786
13,044
Healing
12,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,624
287
0
1,090
4,008
1,410
230
1,299
2,575
46,121
0
L
Lancelot
A-TRAIN43759
Lancelot
1,156
0
0
2,743
8,111
3,460
0
2,327
5,784
0
35,241
W
2,828
1,408
2
1,648
6,390
2,030
856
1,897
4,451
0
41,858
L
4,963
753
399
1,502
5,167
1,974
64
747
4,420
56,031
0
L
Neith
3,356
1,436
0
932
2,945
1,059
0
781
2,164
0
27,593
L
Achilles
Nefeliion
Achilles
3,173
941
0
3,120
9,017
5,929
0
0
9,017
0
41,799
W
Yemoja
Nova_Conch
Yemoja
2,906
796
2,075
2,145
6,674
3,315
0
2,494
4,076
18,803
0
W
Cu Chulainn
Phantom_tools45
Cu Chulainn
4,998
645
0
2,343
7,393
4,790
200
748
6,561
0
55,797
L
3,829
567
91
3,863
8,419
6,364
0
1,675
6,744
20,627
0
W
4,259
986
0
3,741
8,665
3,380
0
1,876
6,675
0
34,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,907
Gold Earned
29,804
360
Minions Killed
350
0
Camps Cleared
0
1,226,070
Distance Traveled
1,229,208
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,341
528
84
7
0
227,819
4
L
Lancelot
5,682
474
73
6
0
303,679
0
W
Ullr
6,273
523
87
7
0
237,160
1
L
Ra
6,997
583
109
9
0
273,437
1
L
Neith
5,038
420
57
5
0
160,042
3
L
Achilles
6,366
531
87
7
0
261,922
0
W
Yemoja
6,293
524
25
2
0
215,011
1
W
Cu Chulainn
7,531
628
103
9
0
253,711
2
L
Sobek
5,721
477
24
2
0
230,128
2
W
Lancelot
6,469
539
61
5
0
292,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role