Player Matchup

Charybdis
Charybdis
Frost_DoesDubs
Charybdis
Level 48
God Stats
15W - 14L
1,485 SR
Queue Stats
248W - 281L
1,360 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Furiouz014
Cu Chulainn
Level 108
God Stats
17W - 14L
1,481 SR
Queue Stats
169W - 148L
1,389 Elo+
Solo
Cthulhu
Cthulhu
Neko-Necro
Cthulhu
Level 63
God Stats
13W - 11L
1,566 SR
Queue Stats
212W - 257L
1,393 Elo+
Party 2
Lancelot
Lancelot
SomeEagle345512
Lancelot
Level 88
God Stats
3W - 3L
1,404 SR
Queue Stats
58W - 57L
1,414 Elo+
Solo
Scylla
Scylla
one_all_man
Scylla
Level 157
God Stats
3W - 0L
1,581 SR
Queue Stats
82W - 79L
1,411 Elo+
Solo
Team Averages
Level 93
1,503 SR
1,393 Elo+

VS

Team Averages
Level 74
1,479 SR
1,330 Elo+
Athena
Athena
ASlay28
Athena
Level 60
God Stats
8W - 14L
1,492 SR
Queue Stats
31W - 41L
1,217 Elo+
Solo
Terra
Terra
AnimeAfroMN
Terra
Level 87
God Stats
26W - 34L
1,405 SR
Queue Stats
706W - 760L
1,417 Elo+
Solo
Heimdallr
Heimdallr
Duh-ImHim
Heimdallr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,357 Elo+
Party 1
The Morrigan
The Morrigan
Gods-Pimp-Hand
The Morrigan
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 182L
1,336 Elo+
Party 1
Mercury
Mercury
Sickwarg
Mercury
Level 62
God Stats
1W - 2L
1,499 SR
Queue Stats
52W - 75L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Frost_DoesDubs
Charybdis
11
3 / 3 / 1
6,894
530
3,278
7,706
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Furiouz014
Cu Chulainn
13
0 / 0 / 1
7,602
585
3,523
10,105
6,378
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
Neko-Necro
Cthulhu
11
1 / 2 / 5
6,968
536
3,893
8,411
8,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
13
4 / 1 / 2
7,890
607
3,155
8,439
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
12
5 / 3 / 4
7,636
587
6,132
6,453
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ASlay28
Athena
1
0 / 0 / 0
2,475
190
0
0
0
13
0 / 1 / 0
6,748
519
4,323
7,492
4,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
Duh-ImHim
Heimdallr
11
4 / 2 / 2
6,305
485
4,978
7,543
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Gods-Pimp-Hand
The Morrigan
10
0 / 5 / 6
6,050
465
4,859
6,849
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
Sickwarg
Mercury
11
5 / 5 / 2
7,235
557
7,156
9,956
3,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
13
Kills
9
9
Deaths
13
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
ASlay28
Athena
0
0
0
0
L
0
1
0
0
L
Heimdallr
Duh-ImHim
Heimdallr
4
2
2
2.5
W
Charybdis
Frost_DoesDubs
Charybdis
3
3
1
1.17
W
Cu Chulainn
Furiouz014
Cu Chulainn
0
0
1
0.5
L
The Morrigan
Gods-Pimp-Hand
The Morrigan
0
5
6
0.6
W
Cthulhu
Neko-Necro
Cthulhu
1
2
5
1.75
L
Mercury
Sickwarg
Mercury
5
5
2
1.2
W
Lancelot
4
1
2
5
W
Scylla
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,981
Damage
21,316
41,114
Taken
31,840
23,249
Mitigated
14,353
13,288
Healing
5,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
ASlay28
Athena
0
0
0
0
0
0
0
0
0
0
0
L
4,323
427
0
2,168
7,492
4,821
0
945
6,547
47,714
0
L
Heimdallr
Duh-ImHim
Heimdallr
4,978
1,605
0
1,804
7,543
3,286
0
3,307
4,236
0
32,790
W
Charybdis
Frost_DoesDubs
Charybdis
3,278
1,203
0
2,279
7,706
2,771
2,080
449
7,257
0
37,262
W
Cu Chulainn
Furiouz014
Cu Chulainn
3,523
450
0
3,177
10,105
6,378
583
4,272
5,833
6,569
48,731
L
The Morrigan
Gods-Pimp-Hand
The Morrigan
4,859
1,929
0
685
6,849
2,672
0
3,332
3,517
22,638
974
W
Cthulhu
Neko-Necro
Cthulhu
3,893
294
529
1,891
8,411
8,032
245
1,117
7,294
29,415
0
L
Mercury
Sickwarg
Mercury
7,156
3,513
0
500
9,956
3,574
0
2,968
6,988
0
38,700
W
Lancelot
3,155
1,061
0
3,438
8,439
3,635
0
497
7,942
0
52,555
W
Scylla
6,132
1,585
158
1,816
6,453
2,433
834
2,636
3,817
34,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,990
Gold Earned
28,813
382
Minions Killed
227
0
Camps Cleared
0
1,272,659
Distance Traveled
996,840
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
2,475
190
0
0
0
0
0
L
Terra
6,748
519
99
8
0
274,896
2
L
Heimdallr
6,305
485
39
3
0
242,472
0
W
Charybdis
6,894
530
68
5
0
245,041
3
W
Cu Chulainn
7,602
585
104
8
0
250,943
0
L
The Morrigan
6,050
465
36
3
0
218,123
3
W
Cthulhu
6,968
536
44
3
0
257,143
1
L
Mercury
7,235
557
53
4
0
261,349
2
W
Lancelot
7,890
607
102
8
0
290,280
0
W
Scylla
7,636
587
64
5
0
229,252
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role