Player Matchup

Lancelot
Lancelot
KingVanguard
Lancelot
Level 30
God Stats
9W - 1L
1,867 SR
Queue Stats
177W - 76L
1,820 Elo+
Party 2
Xbalanque
Xbalanque
N7inq
Xbalanque
Level 41
God Stats
2W - 0L
1,759 SR
Queue Stats
62W - 31L
1,710 Elo+
Party 2
Cerberus
Cerberus
OhHeyAlex
Cerberus
Level 48
God Stats
9W - 0L
1,983 SR
Queue Stats
46W - 50L
1,472 Elo+
Party 4
The Morrigan
The Morrigan
Rexasome
The Morrigan
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 105L
1,486 Elo+
Party 4
Hun Batz
Hun Batz
Zeusproject96
Hun Batz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 133L
1,743 Elo+
Party 2
Team Averages
Level 59
1,722 SR
1,646 Elo+

VS

Team Averages
Level 89
1,592 SR
1,527 Elo+
Morgan Le Fay
Morgan Le Fay
CurtGosling7177
Morgan Le Fay
Level 23
God Stats
1W - 4L
1,160 SR
Queue Stats
41W - 48L
1,458 Elo+
Party 1
Olorun
Olorun
Isshin Misen
Olorun
Level 48
God Stats
14W - 3L
1,978 SR
Queue Stats
445W - 415L
1,609 Elo+
Party 3
Lancelot
Lancelot
RezEffect
Lancelot
Level 148
God Stats
8W - 10L
1,450 SR
Queue Stats
173W - 197L
1,402 Elo+
Solo
Hercules
Hercules
TXC MidKnigh
Hercules
Level 124
God Stats
4W - 5L
1,810 SR
Queue Stats
203W - 197L
1,556 Elo+
Party 1
Guan Yu
Guan Yu
alfredo2511
Guan Yu
Level 103
God Stats
18W - 10L
1,563 SR
Queue Stats
459W - 393L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
KingVanguard
Lancelot
20
3 / 3 / 12
14,046
562
20,451
25,866
13,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
N7inq
Xbalanque
20
2 / 7 / 4
12,935
517
16,391
18,777
8,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
OhHeyAlex
Cerberus
19
6 / 2 / 12
13,526
541
15,455
39,444
41,443
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
Rexasome
The Morrigan
20
14 / 4 / 4
14,550
582
24,480
18,024
9,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hun Batz
Zeusproject96
Hun Batz
20
2 / 3 / 8
13,001
520
15,170
18,987
8,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CurtGosling7177
Morgan Le Fay
17
2 / 7 / 2
10,977
439
20,230
21,236
8,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
20
7 / 4 / 2
13,533
541
19,829
25,386
13,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
RezEffect
Lancelot
17
1 / 10 / 5
10,813
433
7,757
23,689
10,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
TXC MidKnigh
Hercules
15
5 / 4 / 5
11,273
451
14,450
35,899
25,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
alfredo2511
Guan Yu
20
4 / 2 / 2
13,116
525
18,407
24,097
33,547
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
27
Kills
19
19
Deaths
27
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CurtGosling7177
Morgan Le Fay
2
7
2
0.43
L
Olorun
7
4
2
2
W
Lancelot
KingVanguard
Lancelot
3
3
12
3
W
Xbalanque
N7inq
Xbalanque
2
7
4
0.57
W
Cerberus
OhHeyAlex
Cerberus
6
2
12
6
W
The Morrigan
Rexasome
The Morrigan
14
4
4
4
L
Lancelot
RezEffect
Lancelot
1
10
5
0.35
L
Hercules
TXC MidKnigh
Hercules
5
4
5
1.88
W
Hun Batz
Zeusproject96
Hun Batz
2
3
8
2
L
Guan Yu
alfredo2511
Guan Yu
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,947
Damage
80,673
121,098
Taken
130,307
82,227
Mitigated
91,475
49,771
Healing
45,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CurtGosling7177
Morgan Le Fay
20,230
955
0
3,820
21,236
8,565
155
10,301
10,935
108,037
0
L
Olorun
19,829
12,054
261
11,935
25,386
13,036
3,534
3,865
21,521
128,454
0
W
Lancelot
KingVanguard
Lancelot
20,451
4,756
0
15,120
25,866
13,623
573
4,798
20,846
0
159,466
W
Xbalanque
N7inq
Xbalanque
16,391
11,694
0
5,742
18,777
8,865
5,647
10,859
7,918
0
95,224
W
Cerberus
OhHeyAlex
Cerberus
15,455
2,510
850
20,084
39,444
41,443
272
14,992
24,452
55,591
0
W
The Morrigan
Rexasome
The Morrigan
24,480
3,454
424
3,139
18,024
9,785
1,021
8,245
9,779
83,731
1,910
L
Lancelot
RezEffect
Lancelot
7,757
2,443
0
3,912
23,689
10,891
64
5,205
18,484
0
77,997
L
Hercules
TXC MidKnigh
Hercules
14,450
4,569
3,097
13,788
35,899
25,436
50
14,440
20,797
0
39,906
W
Hun Batz
Zeusproject96
Hun Batz
15,170
5,778
0
4,412
18,987
8,511
1,875
1,828
17,159
0
111,753
L
Guan Yu
alfredo2511
Guan Yu
18,407
2,821
1,656
7,147
24,097
33,547
0
4,214
19,883
0
103,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,058
Gold Earned
59,712
689
Minions Killed
695
0
Camps Cleared
0
2,403,553
Distance Traveled
2,221,864
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,977
439
133
5
0
413,718
4
L
Olorun
13,533
541
214
9
0
403,421
0
W
Lancelot
14,046
562
194
8
0
532,426
4
W
Xbalanque
12,935
517
147
6
0
423,897
6
W
Cerberus
13,526
541
61
2
0
481,936
2
W
The Morrigan
14,550
582
110
4
0
430,234
4
L
Lancelot
10,813
433
123
5
0
478,613
4
L
Hercules
11,273
451
48
2
0
421,443
2
W
Hun Batz
13,001
520
177
7
0
535,060
6
L
Guan Yu
13,116
525
177
7
0
504,669
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role