Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
BoopinGame
Shiva
Level 129
God Stats
23W - 17L
1,739 SR
Queue Stats
55W - 45L
1,624 Elo+
Party 1
Loki
Loki
KarlFranz016
Loki
Level 56
God Stats
2W - 0L
1,251 SR
Queue Stats
174W - 146L
1,492 Elo+
Solo
Neith
Neith
Nunjin
Neith
Level 157
God Stats
35W - 24L
1,686 SR
Queue Stats
261W - 209L
1,629 Elo+
Party 1
Team Averages
Level 130
1,535 SR
1,549 Elo+

VS

Team Averages
Level 87
1,507 SR
1,571 Elo+
Sun Wukong
Sun Wukong
BrokenCowLeg
Sun Wukong
Level 159
God Stats
2W - 8L
1,230 SR
Queue Stats
349W - 322L
1,561 Elo+
Party 2
Ymir
Ymir
Moranana
Ymir
Level 18
God Stats
0W - 1L
1,617 SR
Queue Stats
4W - 3L
1,666 Elo+
Party 3
Aphrodite
Aphrodite
Setras
Aphrodite
Level 121
God Stats
2W - 5L
1,317 SR
Queue Stats
236W - 210L
1,577 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ViKTinleet1337
Ah Muzen Cab
Level 107
God Stats
1W - 1L
1,855 SR
Queue Stats
69W - 70L
1,528 Elo+
Party 3
Cthulhu
Cthulhu
webmasterjedi
Cthulhu
Level 29
God Stats
21W - 19L
1,517 SR
Queue Stats
30W - 24L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
6 / 0 / 11
7,952
795
8,351
8,900
11,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
 
Nu Wa
14
1 / 2 / 13
7,654
765
11,854
5,380
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
15
7 / 2 / 13
8,604
860
12,552
11,269
8,681
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
6 / 1 / 11
8,261
826
7,853
6,652
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Nunjin
Neith
14
1 / 0 / 14
7,831
783
12,180
6,927
3,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BrokenCowLeg
Sun Wukong
13
1 / 4 / 3
7,139
714
8,044
15,494
11,011
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
11
1 / 5 / 1
6,745
675
2,881
13,083
10,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Setras
Aphrodite
13
1 / 2 / 1
6,957
696
4,934
7,226
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
ViKTinleet1337
Ah Muzen Cab
12
0 / 5 / 1
6,692
669
5,668
9,950
4,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
13
1 / 5 / 1
7,119
712
4,082
13,453
11,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
11
21
Kills
4
5
Deaths
21
62
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
0
11
11.5
W
Nu Wa
 
Nu Wa
1
2
13
3.75
W
Shiva
7
2
13
6.75
L
Sun Wukong
BrokenCowLeg
Sun Wukong
1
4
3
0.63
W
6
1
11
11.5
L
Ymir
1
5
1
0.3
W
Neith
Nunjin
Neith
1
0
14
8
L
Aphrodite
Setras
Aphrodite
1
2
1
0.75
L
Ah Muzen Cab
ViKTinleet1337
Ah Muzen Cab
0
5
1
0.1
L
Cthulhu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,790
Damage
25,609
39,128
Taken
59,206
28,809
Mitigated
41,048
7,259
Healing
11,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,351
1,098
0
1,463
8,900
11,923
0
3,624
5,173
15,246
0
W
Nu Wa
 
Nu Wa
11,854
4,104
0
162
5,380
2,197
3,022
1,765
3,615
30,495
0
W
Shiva
12,552
2,451
1,596
1,238
11,269
8,681
165
2,654
8,615
3,238
20,177
L
Sun Wukong
BrokenCowLeg
Sun Wukong
8,044
1,418
214
1,165
15,494
11,011
0
4,462
10,831
0
21,390
W
7,853
1,317
0
699
6,652
2,869
127
1,526
5,126
0
26,705
L
Ymir
2,881
497
0
200
13,083
10,663
0
5,658
7,279
6,982
0
W
Neith
Nunjin
Neith
12,180
5,470
0
2,101
6,927
3,139
1,433
2,328
4,482
0
37,369
L
Aphrodite
Setras
Aphrodite
4,934
216
3,033
3,273
7,226
4,058
0
2,447
4,633
18,413
0
L
Ah Muzen Cab
ViKTinleet1337
Ah Muzen Cab
5,668
1,848
143
1,472
9,950
4,078
613
2,919
6,927
0
23,845
L
Cthulhu
4,082
270
327
1,289
13,453
11,238
0
5,714
7,616
11,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,302
Gold Earned
34,652
229
Minions Killed
139
0
Camps Cleared
0
1,040,153
Distance Traveled
919,505
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,952
795
20
2
0
219,026
0
W
Nu Wa
7,654
765
52
5
0
177,718
3
W
Shiva
8,604
860
35
4
0
213,334
0
L
Sun Wukong
7,139
714
29
3
0
206,836
2
W
Loki
8,261
826
53
5
0
223,570
2
L
Ymir
6,745
675
19
2
0
190,230
0
W
Neith
7,831
783
69
7
0
206,505
2
L
Aphrodite
6,957
696
39
4
0
179,823
0
L
Ah Muzen Cab
6,692
669
39
4
0
163,407
0
L
Cthulhu
7,119
712
13
1
0
179,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role