Player Matchup

Kukulkan
Kukulkan
AvantGarde24
Kukulkan
Level 47
God Stats
9W - 9L
1,554 SR
Queue Stats
19W - 19L
1,387 Elo+
Solo
Charybdis
Charybdis
BunBunFuneral
Charybdis
Level 128
God Stats
12W - 8L
1,649 SR
Queue Stats
320W - 352L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
T0GGLE_16
Cthulhu
Level 27
God Stats
40W - 32L
1,526 SR
Queue Stats
170W - 207L
1,398 Elo+
Party 1
Team Averages
Level 67
1,576 SR
1,399 Elo+

VS

Team Averages
Level 53
1,430 SR
1,417 Elo+
Cernunnos
Cernunnos
I Iz A Duck
Cernunnos
Level 48
God Stats
14W - 17L
1,388 SR
Queue Stats
107W - 128L
1,372 Elo+
Solo
Zeus
Zeus
aC sU sN T
Zeus
Level 29
God Stats
21W - 25L
1,525 SR
Queue Stats
161W - 202L
1,413 Elo+
Party 2
Hercules
Hercules
llDrogonllVG
Hercules
Level 81
God Stats
28W - 42L
1,377 SR
Queue Stats
98W - 106L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AvantGarde24
Kukulkan
16
1 / 6 / 3
11,741
587
12,969
16,483
6,577
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
BunBunFuneral
Charybdis
18
4 / 6 / 0
12,860
643
17,032
22,171
9,791
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
T0GGLE_16
Cthulhu
17
1 / 2 / 5
12,758
638
16,466
30,413
22,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
I Iz A Duck
Cernunnos
17
2 / 2 / 7
12,929
646
14,695
19,361
8,927
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 4 / 4
14,032
702
32,062
12,927
6,043
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
llDrogonllVG
Hercules
20
5 / 0 / 8
14,246
712
16,599
30,015
34,517
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
13
14
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AvantGarde24
Kukulkan
1
6
3
0.42
L
Charybdis
BunBunFuneral
Charybdis
4
6
0
0.67
W
Cernunnos
I Iz A Duck
Cernunnos
2
2
7
2.75
L
Cthulhu
T0GGLE_16
Cthulhu
1
2
5
1.75
W
6
4
4
2
W
Hercules
llDrogonllVG
Hercules
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,467
Damage
63,356
69,067
Taken
62,303
38,399
Mitigated
49,487
12,376
Healing
21,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AvantGarde24
Kukulkan
12,969
753
820
650
16,483
6,577
33
7,346
9,137
61,104
0
L
Charybdis
BunBunFuneral
Charybdis
17,032
11,401
0
5,327
22,171
9,791
0
6,515
15,656
0
62,437
W
Cernunnos
I Iz A Duck
Cernunnos
14,695
7,610
0
5,101
19,361
8,927
2,038
8,063
11,298
0
65,502
L
Cthulhu
T0GGLE_16
Cthulhu
16,466
764
1,661
3,918
30,413
22,031
0
18,946
11,467
31,329
0
W
32,062
2,385
0
2,306
12,927
6,043
1,184
5,932
6,995
82,945
0
W
Hercules
llDrogonllVG
Hercules
16,599
3,135
590
13,307
30,015
34,517
108
15,711
14,304
0
49,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,359
Gold Earned
41,207
217
Minions Killed
232
10
Camps Cleared
8
1,121,085
Distance Traveled
1,119,950
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,741
587
101
5
5
365,595
2
L
Charybdis
12,860
643
89
4
3
321,089
5
W
Cernunnos
12,929
646
84
4
1
351,921
2
L
Cthulhu
12,758
638
27
1
2
434,401
2
W
Zeus
14,032
702
89
4
3
337,970
4
W
Hercules
14,246
712
59
3
4
430,059
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role