Player Matchup

Ymir
Ymir
Artrisst
Ymir
Level 46
God Stats
1W - 0L
1,437 SR
Queue Stats
20W - 17L
1,390 Elo+
Party 2
Mercury
Mercury
Evok1
Mercury
Level 67
God Stats
1W - 1L
1,286 SR
Queue Stats
37W - 41L
1,406 Elo+
Party 3
Lancelot
Lancelot
JimmyThaGiant
Lancelot
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,356 Elo+
Party 2
Hel
Hel
crewcabanger215
Hel
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,367 Elo+
Solo
Neith
Neith
kimmy310_
Neith
Level 68
God Stats
2W - 1L
1,511 SR
Queue Stats
41W - 43L
1,406 Elo+
Party 3
Team Averages
Level 55
1,447 SR
1,385 Elo+

VS

Team Averages
Level 110
1,503 SR
1,389 Elo+
Charybdis
Charybdis
BetterJester2
Charybdis
Level 109
God Stats
2W - 1L
1,455 SR
Queue Stats
54W - 51L
1,422 Elo+
Party 1
Hel
Hel
SUPERAROD11
Hel
Level 67
God Stats
2W - 3L
1,295 SR
Queue Stats
348W - 380L
1,346 Elo+
Solo
Tsukuyomi
Tsukuyomi
Th3_Only_Playa
Tsukuyomi
Level 98
God Stats
1W - 1L
1,770 SR
Queue Stats
36W - 54L
1,377 Elo+
Solo
Artemis
Artemis
VOHIBA
Artemis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 171L
1,386 Elo+
Solo
Rama
Rama
bluecheese9000
Rama
Level 151
God Stats
1W - 1L
1,495 SR
Queue Stats
33W - 27L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 5 / 22
10,886
778
12,363
19,697
29,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Evok1
Mercury
16
3 / 3 / 14
10,141
724
4,387
10,105
4,860
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
JimmyThaGiant
Lancelot
20
20 / 5 / 14
13,538
967
28,139
20,595
12,791
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
6 / 3 / 21
11,202
800
10,711
10,952
7,481
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
kimmy310_
Neith
18
6 / 2 / 15
11,220
801
14,982
12,022
6,440
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BetterJester2
Charybdis
18
4 / 8 / 3
10,824
773
9,595
16,461
7,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 9 / 5
9,426
673
8,279
14,257
5,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Th3_Only_Playa
Tsukuyomi
17
3 / 9 / 5
10,199
729
8,862
18,796
9,041
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
VOHIBA
Artemis
16
6 / 6 / 4
10,410
744
18,340
13,338
7,803
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 5 / 7
9,715
694
12,425
13,003
6,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
40
37
Kills
16
18
Deaths
37
86
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
5
22
2.6
L
Charybdis
BetterJester2
Charybdis
4
8
3
0.69
W
Mercury
Evok1
Mercury
3
3
14
3.33
W
Lancelot
JimmyThaGiant
Lancelot
20
5
14
5.4
L
2
9
5
0.5
L
Tsukuyomi
Th3_Only_Playa
Tsukuyomi
3
9
5
0.61
L
Artemis
VOHIBA
Artemis
6
6
4
1.33
L
1
5
7
0.9
W
6
3
21
5.5
W
Neith
kimmy310_
Neith
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,582
Damage
57,501
73,371
Taken
75,855
60,988
Mitigated
36,630
33,588
Healing
13,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
12,363
1,310
1,861
5,453
19,697
29,416
164
2,060
17,637
24,429
0
L
Charybdis
BetterJester2
Charybdis
9,595
4,400
206
2,162
16,461
7,881
0
8,371
8,090
0
22,106
W
Mercury
Evok1
Mercury
4,387
2,323
1,811
2,213
10,105
4,860
3,337
687
9,418
0
10,847
W
Lancelot
JimmyThaGiant
Lancelot
28,139
7,584
1,413
7,939
20,595
12,791
1,341
3,305
17,290
0
42,846
L
8,279
878
1,295
1,112
14,257
5,728
0
3,798
10,459
18,560
0
L
Tsukuyomi
Th3_Only_Playa
Tsukuyomi
8,862
1,810
464
2,743
18,796
9,041
0
6,335
12,461
0
18,206
L
Artemis
VOHIBA
Artemis
18,340
7,223
709
1,270
13,338
7,803
0
2,714
10,624
0
27,673
L
12,425
9,960
992
2,868
13,003
6,177
0
1,856
11,147
0
26,799
W
10,711
866
3,785
3,975
10,952
7,481
1,727
1,401
9,551
23,535
0
W
Neith
kimmy310_
Neith
14,982
6,286
943
4,195
12,022
6,440
1,864
826
11,196
0
35,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,987
Gold Earned
50,574
137
Minions Killed
121
0
Camps Cleared
0
1,296,186
Distance Traveled
1,021,812
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,886
778
19
1
0
239,984
1
L
Charybdis
10,824
773
33
2
0
206,888
0
W
Mercury
10,141
724
13
1
0
306,754
0
W
Lancelot
13,538
967
28
2
0
274,862
0
L
Hel
9,426
673
15
1
0
177,813
0
L
Tsukuyomi
10,199
729
12
1
0
226,485
0
L
Artemis
10,410
744
20
1
0
198,546
0
L
Rama
9,715
694
41
3
0
212,080
1
W
Hel
11,202
800
34
2
0
221,137
0
W
Neith
11,220
801
43
3
0
253,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role