Player Matchup

Chaac
Chaac
NEO88888372
Chaac
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,369 Elo+
Party 2
Jormungandr
Jormungandr
danicocs
Jormungandr
Level 121
God Stats
4W - 7L
1,603 SR
Queue Stats
463W - 549L
1,418 Elo+
Party 2
Anubis
Anubis
jeemhammerick
Anubis
Level 81
God Stats
11W - 14L
1,477 SR
Queue Stats
30W - 50L
1,351 Elo+
Party 2
Team Averages
Level 107
1,527 SR
1,380 Elo+

VS

Team Averages
Level 131
1,525 SR
1,627 Elo+
Morgan Le Fay
Morgan Le Fay
BotKiller69
Morgan Le Fay
Level 151
God Stats
1W - 1L
1,173 SR
Queue Stats
32W - 16L
1,728 Elo+
Party 1
Lancelot
Lancelot
ICExTRAY
Lancelot
Level 145
God Stats
2W - 0L
1,768 SR
Queue Stats
26W - 16L
1,678 Elo+
Party 1
Gilgamesh
Gilgamesh
theeominous1
Gilgamesh
Level 98
God Stats
1W - 1L
1,633 SR
Queue Stats
50W - 66L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 1
11,083
616
9,596
26,340
32,139
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
danicocs
Jormungandr
16
0 / 5 / 5
11,147
619
13,942
30,521
27,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 10 / 2
11,731
652
10,785
19,686
11,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BotKiller69
Morgan Le Fay
18
4 / 1 / 16
13,027
724
26,557
14,980
6,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
ICExTRAY
Lancelot
18
10 / 2 / 12
13,794
766
22,088
23,720
18,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
theeominous1
Gilgamesh
18
8 / 2 / 11
13,009
723
16,649
17,958
22,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
4
Kills
22
22
Deaths
5
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BotKiller69
Morgan Le Fay
4
1
16
12
W
Lancelot
ICExTRAY
Lancelot
10
2
12
8
L
2
7
1
0.36
L
Jormungandr
danicocs
Jormungandr
0
5
5
0.5
L
2
10
2
0.3
W
Gilgamesh
theeominous1
Gilgamesh
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,323
Damage
65,294
76,547
Taken
56,658
71,024
Mitigated
46,645
15,720
Healing
15,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BotKiller69
Morgan Le Fay
26,557
2,341
165
3,779
14,980
6,385
1,857
8,023
6,554
77,667
0
W
Lancelot
ICExTRAY
Lancelot
22,088
3,842
0
6,849
23,720
18,061
469
6,685
16,561
0
48,059
L
9,596
1,330
455
4,502
26,340
32,139
101
7,599
18,314
0
31,611
L
Jormungandr
danicocs
Jormungandr
13,942
2,823
97
6,681
30,521
27,370
18
12,803
17,282
48,188
0
L
10,785
364
0
3,985
19,686
11,515
599
7,093
12,338
44,980
0
W
Gilgamesh
theeominous1
Gilgamesh
16,649
4,040
0
4,739
17,958
22,199
620
9,228
8,212
0
39,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,961
Gold Earned
39,830
171
Minions Killed
188
4
Camps Cleared
11
849,816
Distance Traveled
1,050,790
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,027
724
81
5
6
373,819
1
W
Lancelot
13,794
766
67
4
2
362,700
1
L
Chaac
11,083
616
44
2
1
303,612
2
L
Jormungandr
11,147
619
54
3
0
296,300
1
L
Anubis
11,731
652
73
4
3
249,904
2
W
Gilgamesh
13,009
723
40
2
3
314,271
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role