Player Matchup

Chaac
Chaac
Minato59170
Chaac
Level 65
God Stats
9W - 3L
1,734 SR
Queue Stats
66W - 43L
1,553 Elo+
Party 2
Arachne
Arachne
MisterHotB0od
Arachne
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 23L
1,501 Elo+
Party 2
Merlin
Merlin
mk59100
Merlin
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,428 Elo+
Party 2
Team Averages
Level 69
1,578 SR
1,494 Elo+

VS

Team Averages
Level 70
1,500 SR
1,325 Elo+
Bakasura
Bakasura
KaotiK_21
Bakasura
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 35L
1,229 Elo+
Party 1
Achilles
Achilles
Rastanonymous
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,369 Elo+
Party 1
Janus
Janus
Shivaya74
Janus
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 99L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 12
8,423
766
13,807
9,295
8,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
14
12 / 1 / 2
9,750
886
10,977
8,602
4,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
mk59100
Merlin
12
0 / 3 / 10
7,678
698
4,582
6,218
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KaotiK_21
Bakasura
10
1 / 6 / 2
6,770
615
3,061
9,823
4,000
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Rastanonymous
Achilles
10
2 / 4 / 2
7,496
681
5,382
14,640
14,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Shivaya74
Janus
12
3 / 4 / 3
7,678
698
5,894
8,993
3,240
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
14
Kills
6
6
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
KaotiK_21
Bakasura
1
6
2
0.33
W
2
2
12
4
W
Arachne
12
1
2
13
L
Achilles
Rastanonymous
Achilles
2
4
2
0.75
L
Janus
Shivaya74
Janus
3
4
3
1.13
W
Merlin
mk59100
Merlin
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,366
Damage
14,337
24,115
Taken
33,456
15,700
Mitigated
21,574
6,992
Healing
5,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
KaotiK_21
Bakasura
3,061
2,528
196
929
9,823
4,000
0
998
8,539
0
7,705
W
13,807
2,145
0
2,967
9,295
8,933
23
1,895
7,400
0
30,828
W
Arachne
10,977
7,796
0
3,194
8,602
4,367
756
1,761
6,721
0
22,490
L
Achilles
Rastanonymous
Achilles
5,382
1,100
155
3,049
14,640
14,334
0
3,212
11,098
0
16,732
L
Janus
Shivaya74
Janus
5,894
378
31
1,430
8,993
3,240
0
832
7,838
27,468
0
W
Merlin
mk59100
Merlin
4,582
132
339
492
6,218
2,400
227
2,771
3,406
27,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,851
Gold Earned
21,944
130
Minions Killed
110
7
Camps Cleared
2
623,991
Distance Traveled
568,178
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,770
615
28
3
0
198,362
2
W
Chaac
8,423
766
31
3
3
221,529
2
W
Arachne
9,750
886
36
3
2
223,148
3
L
Achilles
7,496
681
31
3
1
198,854
3
L
Janus
7,678
698
51
5
1
170,962
0
W
Merlin
7,678
698
63
6
2
179,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role