Player Matchup

Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AironMhan
Chaac
Level 32
God Stats
4W - 5L
1,509 SR
Queue Stats
129W - 144L
1,398 Elo+
Solo
Merlin
Merlin
ElSeñorJota
Merlin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,278 Elo+
Solo
Fenrir
Fenrir
Junior_jean
Fenrir
Level 134
God Stats
11W - 14L
1,546 SR
Queue Stats
305W - 318L
1,437 Elo+
Solo
Hera
Hera
WiltonA2
Hera
Level 64
God Stats
0W - 1L
1,479 SR
Queue Stats
24W - 25L
1,438 Elo+
Solo
Team Averages
Level 71
1,507 SR
1,410 Elo+

VS

Team Averages
Level 85
1,440 SR
1,437 Elo+
Olorun
Olorun
COLDRAGRON
Olorun
Level 129
God Stats
3W - 5L
1,685 SR
Queue Stats
101W - 129L
1,407 Elo+
Solo
Medusa
Medusa
Dolynhoo
Medusa
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,448 Elo+
Solo
Nemesis
Nemesis
GuguvolNINJA525
Nemesis
Level 49
God Stats
1W - 1L
1,252 SR
Queue Stats
109W - 115L
1,460 Elo+
Solo
Achilles
Achilles
Ugauga3824
Achilles
Level 97
God Stats
1W - 1L
1,262 SR
Queue Stats
45W - 46L
1,411 Elo+
Solo
Ah Puch
Ah Puch
nataliabieber24
Ah Puch
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 5 / 1
7,246
426
3,265
10,704
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
AironMhan
Chaac
16
2 / 1 / 3
10,203
600
11,764
13,534
9,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
12
3 / 5 / 1
7,842
461
6,644
8,437
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
13
3 / 3 / 3
8,157
480
7,487
14,144
5,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
10
0 / 8 / 2
6,469
381
3,808
10,221
2,489
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
COLDRAGRON
Olorun
12
2 / 2 / 9
8,150
479
3,345
10,920
10,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Dolynhoo
Medusa
17
11 / 1 / 2
10,448
615
14,462
10,857
4,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 2 / 4
8,057
474
6,648
15,556
6,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
Ugauga3824
Achilles
12
1 / 2 / 3
7,437
437
6,389
11,702
12,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 2 / 1
9,289
546
6,180
6,689
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
9
Kills
22
22
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
1
0.3
L
Chaac
AironMhan
Chaac
2
1
3
3.5
W
Olorun
COLDRAGRON
Olorun
2
2
9
3.25
W
Medusa
Dolynhoo
Medusa
11
1
2
12
L
Merlin
3
5
1
0.7
W
2
2
4
2
L
Fenrir
3
3
3
1.5
W
Achilles
Ugauga3824
Achilles
1
2
3
1.25
L
Hera
0
8
2
0.13
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,968
Damage
37,024
57,040
Taken
55,724
23,357
Mitigated
37,602
11,219
Healing
13,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,265
1,480
0
2,492
10,704
3,093
150
748
9,956
0
31,138
L
Chaac
AironMhan
Chaac
11,764
3,588
0
5,227
13,534
9,728
1,122
2,356
11,178
0
88,630
W
Olorun
COLDRAGRON
Olorun
3,345
1,032
1,100
3,029
10,920
10,579
0
2,515
8,405
23,524
0
W
Medusa
Dolynhoo
Medusa
14,462
6,012
0
5,706
10,857
4,958
457
2,042
8,815
0
101,804
L
Merlin
6,644
788
0
848
8,437
2,528
0
2,599
5,838
37,873
0
W
6,648
3,205
139
1,185
15,556
6,412
315
2,977
12,579
0
73,018
L
Fenrir
7,487
1,255
0
2,600
14,144
5,519
0
2,541
11,603
0
62,952
W
Achilles
Ugauga3824
Achilles
6,389
2,161
0
392
11,702
12,435
0
1,686
10,016
0
27,169
L
Hera
3,808
765
0
52
10,221
2,489
176
1,281
8,940
33,366
0
W
6,180
678
0
1,562
6,689
3,218
261
1,232
5,457
67,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,917
Gold Earned
43,381
422
Minions Killed
455
0
Camps Cleared
0
1,529,753
Distance Traveled
1,673,271
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,246
426
44
3
0
269,899
8
L
Chaac
10,203
600
177
10
0
338,226
0
W
Olorun
8,150
479
27
2
0
322,491
6
W
Medusa
10,448
615
158
9
0
321,919
0
L
Merlin
7,842
461
76
4
0
265,272
1
W
Nemesis
8,057
474
105
6
0
411,821
2
L
Fenrir
8,157
480
87
5
0
370,643
2
W
Achilles
7,437
437
49
3
0
307,383
1
L
Hera
6,469
381
38
2
0
285,713
4
W
Ah Puch
9,289
546
116
7
0
309,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role