Player Matchup

Apollo
Apollo
 
Apollo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Arthridis
Gilgamesh
Level 61
God Stats
1W - 1L
1,680 SR
Queue Stats
7W - 8L
1,648 Elo+
Party 1
Chaac
Chaac
BladesOfEvil
Chaac
Level 85
God Stats
1W - 1L
1,713 SR
Queue Stats
29W - 27L
1,463 Elo+
Party 1
Guan Yu
Guan Yu
Desertion_
Guan Yu
Level 124
God Stats
0W - 3L
1,249 SR
Queue Stats
143W - 161L
1,451 Elo+
Solo
Eset
Eset
Gliqe
Eset
Level 129
God Stats
4W - 10L
1,246 SR
Queue Stats
242W - 269L
1,504 Elo+
Party 1
Team Averages
Level 101
1,478 SR
1,513 Elo+

VS

Team Averages
Level 122
1,596 SR
1,497 Elo+
Charybdis
Charybdis
AyeLowkeyLoki
Charybdis
Level 160
God Stats
5W - 3L
1,356 SR
Queue Stats
327W - 355L
1,524 Elo+
Solo
Baba Yaga
Baba Yaga
DEMENTED-soul88
Baba Yaga
Level 109
God Stats
4W - 3L
1,841 SR
Queue Stats
150W - 156L
1,493 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ShAdOw3K1nG
Ah Muzen Cab
Level 157
God Stats
4W - 4L
1,464 SR
Queue Stats
230W - 236L
1,484 Elo+
Solo
Artemis
Artemis
TnyClosetMonster
Artemis
Level 118
God Stats
3W - 0L
1,704 SR
Queue Stats
295W - 307L
1,461 Elo+
Party 2
Terra
Terra
xOGDRIPPINx
Terra
Level 64
God Stats
4W - 4L
1,614 SR
Queue Stats
634W - 674L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
5 / 6 / 8
10,698
823
12,013
17,493
8,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
Arthridis
Gilgamesh
16
4 / 5 / 10
9,251
712
10,767
28,891
20,198
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 5 / 12
8,777
675
15,349
22,213
26,159
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
Desertion_
Guan Yu
17
3 / 6 / 9
10,169
782
11,318
23,063
32,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Eset
Gliqe
Eset
16
5 / 7 / 9
10,186
784
19,807
16,529
7,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AyeLowkeyLoki
Charybdis
20
4 / 2 / 16
11,285
868
14,537
11,746
5,485
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
DEMENTED-soul88
Baba Yaga
17
5 / 2 / 12
10,529
810
18,581
17,141
10,316
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
ShAdOw3K1nG
Ah Muzen Cab
20
18 / 4 / 9
13,278
1,021
35,943
18,952
10,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 3 / 13
10,021
771
17,538
11,198
5,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 6 / 15
8,927
687
8,402
28,700
25,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
94
17
Kills
29
29
Deaths
17
48
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
6
8
1.5
L
Gilgamesh
Arthridis
Gilgamesh
4
5
10
1.8
W
Charybdis
AyeLowkeyLoki
Charybdis
4
2
16
6
L
0
5
12
1.2
W
Baba Yaga
DEMENTED-soul88
Baba Yaga
5
2
12
5.5
L
Guan Yu
Desertion_
Guan Yu
3
6
9
1.25
L
Eset
Gliqe
Eset
5
7
9
1.36
W
Ah Muzen Cab
ShAdOw3K1nG
Ah Muzen Cab
18
4
9
5.63
W
2
3
13
2.83
W
0
6
15
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,254
Damage
95,001
108,189
Taken
87,737
94,686
Mitigated
57,666
41,512
Healing
42,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
12,013
8,835
1,246
3,470
17,493
8,416
2,701
3,001
14,492
0
29,496
L
Gilgamesh
Arthridis
Gilgamesh
10,767
1,683
1,277
8,850
28,891
20,198
405
7,159
21,732
0
20,836
W
Charybdis
AyeLowkeyLoki
Charybdis
14,537
5,200
2,061
3,273
11,746
5,485
2,966
3,234
8,270
0
38,909
L
15,349
2,354
0
6,874
22,213
26,159
268
7,447
14,766
114
28,275
W
Baba Yaga
DEMENTED-soul88
Baba Yaga
18,581
1,744
2,917
5,315
17,141
10,316
1,053
3,541
13,397
30,764
0
L
Guan Yu
Desertion_
Guan Yu
11,318
720
6,348
8,324
23,063
32,518
110
5,093
17,970
309
17,254
L
Eset
Gliqe
Eset
19,807
1,180
2,894
2,229
16,529
7,395
370
4,283
12,246
31,218
0
W
Ah Muzen Cab
ShAdOw3K1nG
Ah Muzen Cab
35,943
14,578
1,139
7,525
18,952
10,497
973
4,924
13,776
0
60,354
W
17,538
9,824
1,663
2,300
11,198
5,457
2,806
2,817
8,237
0
28,613
W
8,402
2,315
6,557
9,694
28,700
25,911
378
4,495
23,857
12,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,081
Gold Earned
54,040
162
Minions Killed
142
0
Camps Cleared
0
1,238,016
Distance Traveled
1,244,419
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,698
823
58
4
0
220,826
0
L
Gilgamesh
9,251
712
22
2
0
269,067
0
W
Charybdis
11,285
868
50
4
0
241,820
0
L
Chaac
8,777
675
26
2
0
268,280
0
W
Baba Yaga
10,529
810
20
2
0
277,742
0
L
Guan Yu
10,169
782
12
1
0
259,323
1
L
Eset
10,186
784
44
3
0
220,520
0
W
Ah Muzen Cab
13,278
1,021
47
4
0
247,757
0
W
Artemis
10,021
771
21
2
0
250,209
0
W
Terra
8,927
687
4
0
0
226,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role