Player Matchup

Neith
Neith
ABL_197
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Thanatos
Thanatos
Elasaire
Thanatos
Level 89
God Stats
34W - 44L
1,584 SR
Queue Stats
289W - 339L
1,444 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Joybuss
Morgan Le Fay
Level 41
God Stats
0W - 3L
1,278 SR
Queue Stats
149W - 190L
1,221 Elo+
Party 2
Anhur
Anhur
abc43
Anhur
Level 43
God Stats
9W - 8L
1,334 SR
Queue Stats
143W - 150L
1,413 Elo+
Solo
Jing Wei
Jing Wei
danimalben
Jing Wei
Level 156
God Stats
1W - 1L
1,732 SR
Queue Stats
2W - 3L
1,755 Elo+
Party 3
Team Averages
Level 66
1,486 SR
1,466 Elo+

VS

Team Averages
Level 72
1,520 SR
1,564 Elo+
Ymir
Ymir
Champabay420
Ymir
Level 3
God Stats
2W - 1L
1,744 SR
Queue Stats
2W - 3L
1,726 Elo+
Party 1
Neith
Neith
KingWillOg
Neith
Level 84
God Stats
3W - 5L
1,764 SR
Queue Stats
5W - 8L
1,726 Elo+
Party 1
Osiris
Osiris
SIimeball
Osiris
Level 103
God Stats
1W - 6L
1,275 SR
Queue Stats
39W - 43L
1,493 Elo+
Party 1
Kukulkan
Kukulkan
ToxiicT
Kukulkan
Level 46
God Stats
15W - 20L
1,354 SR
Queue Stats
58W - 84L
1,397 Elo+
Solo
Lancelot
Lancelot
mannydaman
Lancelot
Level 126
God Stats
4W - 4L
1,465 SR
Queue Stats
75W - 87L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ABL_197
Neith
6
0 / 14 / 0
5,394
337
2,415
14,251
4,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Elasaire
Thanatos
9
3 / 4 / 1
6,796
425
4,013
12,782
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Joybuss
Morgan Le Fay
7
0 / 4 / 0
5,548
347
3,581
8,724
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
abc43
Anhur
11
2 / 2 / 1
7,377
461
4,214
12,105
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
danimalben
Jing Wei
14
4 / 6 / 1
8,349
522
7,322
19,265
7,047
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 6
9,432
590
4,498
13,895
10,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
15
2 / 3 / 2
9,364
585
6,619
8,519
3,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
SIimeball
Osiris
17
10 / 0 / 3
10,890
681
8,614
11,472
11,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
ToxiicT
Kukulkan
16
5 / 2 / 6
10,441
653
14,553
8,885
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
mannydaman
Lancelot
14
10 / 5 / 2
9,929
621
16,149
16,290
8,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
9
Kills
30
30
Deaths
10
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
ABL_197
Neith
0
14
0
0
W
3
0
6
6
L
Thanatos
Elasaire
Thanatos
3
4
1
0.88
L
Morgan Le Fay
Joybuss
Morgan Le Fay
0
4
0
0
W
Neith
2
3
2
1
W
Osiris
SIimeball
Osiris
10
0
3
11.5
W
Kukulkan
ToxiicT
Kukulkan
5
2
6
4
L
Anhur
abc43
Anhur
2
2
1
1.25
L
Jing Wei
danimalben
Jing Wei
4
6
1
0.75
W
Lancelot
mannydaman
Lancelot
10
5
2
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,545
Damage
50,433
67,127
Taken
59,061
23,080
Mitigated
37,796
17,390
Healing
18,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ABL_197
Neith
2,415
1,363
0
283
14,251
4,566
0
3,810
10,247
0
19,011
W
4,498
391
0
2,623
13,895
10,902
155
1,262
11,913
33,602
0
L
Thanatos
Elasaire
Thanatos
4,013
1,297
0
6,493
12,782
4,268
0
4,998
7,784
0
25,892
L
Morgan Le Fay
Joybuss
Morgan Le Fay
3,581
783
0
539
8,724
2,980
0
5,030
3,662
21,324
0
W
Neith
6,619
3,877
0
3,138
8,519
3,746
3,192
0
8,519
0
67,448
W
Osiris
SIimeball
Osiris
8,614
3,876
0
3,314
11,472
11,240
2,568
1,413
10,059
0
93,051
W
Kukulkan
ToxiicT
Kukulkan
14,553
888
0
1,214
8,885
3,323
6,042
1,321
5,731
79,988
0
L
Anhur
abc43
Anhur
4,214
2,109
0
4,160
12,105
4,219
90
3,529
8,576
0
50,639
L
Jing Wei
danimalben
Jing Wei
7,322
6,071
0
5,915
19,265
7,047
799
1,684
17,043
0
52,603
W
Lancelot
mannydaman
Lancelot
16,149
4,487
0
7,824
16,290
8,585
408
391
15,651
0
58,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,464
Gold Earned
50,056
271
Minions Killed
493
0
Camps Cleared
0
1,126,785
Distance Traveled
1,590,292
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,394
337
27
2
0
283,380
0
W
Ymir
9,432
590
56
4
0
291,584
0
L
Thanatos
6,796
425
49
3
0
194,897
2
L
Morgan Le Fay
5,548
347
28
2
0
179,765
0
W
Neith
9,364
585
92
6
0
285,424
1
W
Osiris
10,890
681
133
8
0
352,260
0
W
Kukulkan
10,441
653
135
8
0
304,943
2
L
Anhur
7,377
461
85
5
0
187,861
4
L
Jing Wei
8,349
522
82
5
0
280,882
0
W
Lancelot
9,929
621
77
5
0
356,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role