Player Matchup

Nemesis
Nemesis
Bay T3026
Nemesis
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 100L
1,418 Elo+
Solo
Jing Wei
Jing Wei
Cinibon
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 59L
1,420 Elo+
Party 2
Chronos
Chronos
Debo 2456
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,350 Elo+
Solo
Cthulhu
Cthulhu
KingJSTutt
Cthulhu
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 50L
1,354 Elo+
Party 2
Geb
Geb
MrSuckathon
Geb
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,437 Elo+
Party 2
Team Averages
Level 45
1,500 SR
1,396 Elo+

VS

Team Averages
Level 76
1,512 SR
1,474 Elo+
Hercules
Hercules
BamBam125
Hercules
Level 64
God Stats
1W - 0L
1,134 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DoctorSirMan
Cthulhu
Level 105
God Stats
4W - 3L
1,611 SR
Queue Stats
145W - 169L
1,445 Elo+
Party 3
Kukulkan
Kukulkan
LogicZero420
Kukulkan
Level 17
God Stats
1W - 0L
1,705 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Chaac
Chaac
gamerboy173
Chaac
Level 117
God Stats
6W - 7L
1,446 SR
Queue Stats
174W - 177L
1,456 Elo+
Party 3
Sobek
Sobek
redhunter042
Sobek
Level 78
God Stats
1W - 1L
1,662 SR
Queue Stats
47W - 48L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bay T3026
Nemesis
13
2 / 4 / 2
8,335
834
5,157
10,570
6,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
Cinibon
Jing Wei
15
3 / 2 / 0
7,739
774
9,213
7,255
3,730
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Debo 2456
Chronos
15
0 / 4 / 4
7,840
784
6,628
9,684
4,302
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
KingJSTutt
Cthulhu
5
0 / 0 / 0
5,640
564
0
0
0
14
0 / 3 / 4
7,367
737
7,591
14,285
9,158
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BamBam125
Hercules
10
0 / 1 / 4
7,032
703
2,555
5,388
3,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
DoctorSirMan
Cthulhu
15
3 / 3 / 8
8,594
859
9,282
11,885
13,484
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
LogicZero420
Kukulkan
17
4 / 1 / 4
9,721
972
11,045
4,367
2,508
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
5 / 1 / 8
8,958
896
7,759
10,805
7,229
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 9
8,776
878
6,024
13,164
15,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
5
Kills
13
13
Deaths
7
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hercules
BamBam125
Hercules
0
1
4
2
L
Nemesis
Bay T3026
Nemesis
2
4
2
0.75
L
Jing Wei
Cinibon
Jing Wei
3
2
0
1.5
L
Chronos
Debo 2456
Chronos
0
4
4
0.5
W
Cthulhu
DoctorSirMan
Cthulhu
3
3
8
2.33
L
Cthulhu
KingJSTutt
Cthulhu
0
0
0
0
W
Kukulkan
LogicZero420
Kukulkan
4
1
4
6
L
0
3
4
0.67
W
5
1
8
9
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,589
Damage
36,665
41,794
Taken
45,609
23,198
Mitigated
41,940
12,747
Healing
19,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BamBam125
Hercules
2,555
305
655
1,554
5,388
3,046
902
1,918
3,470
0
2,985
L
Nemesis
Bay T3026
Nemesis
5,157
1,077
1,342
2,244
10,570
6,008
0
6,735
3,835
0
9,635
L
Jing Wei
Cinibon
Jing Wei
9,213
6,171
265
1,953
7,255
3,730
0
4,795
2,460
0
18,591
L
Chronos
Debo 2456
Chronos
6,628
1,334
270
1,800
9,684
4,302
0
6,130
3,554
24,700
0
W
Cthulhu
DoctorSirMan
Cthulhu
9,282
330
3,264
1,752
11,885
13,484
0
2,995
8,890
18,309
0
L
Cthulhu
KingJSTutt
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
LogicZero420
Kukulkan
11,045
742
0
0
4,367
2,508
1,687
1,883
2,484
33,768
0
L
7,591
389
0
4,873
14,285
9,158
0
8,691
5,594
18,054
0
W
7,759
1,435
1,806
4,603
10,805
7,229
319
3,937
6,868
0
16,298
W
6,024
160
1,234
4,948
13,164
15,673
500
3,486
9,678
11,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,921
Gold Earned
43,081
97
Minions Killed
107
0
Camps Cleared
0
771,280
Distance Traveled
1,078,000
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,032
703
1
0
0
230,470
1
L
Nemesis
8,335
834
17
2
0
203,045
0
L
Jing Wei
7,739
774
25
3
0
195,981
2
L
Chronos
7,840
784
38
4
0
180,902
3
W
Cthulhu
8,594
859
12
1
0
202,173
1
L
Cthulhu
5,640
564
0
0
0
0
0
W
Kukulkan
9,721
972
69
7
0
188,709
2
L
Geb
7,367
737
17
2
0
191,352
0
W
Chaac
8,958
896
14
1
0
210,515
1
W
Sobek
8,776
878
11
1
0
246,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role