Player Matchup

Odin
Odin
 
Odin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GarrettDoesWork
Thor
Level 107
God Stats
5W - 9L
1,099 SR
Queue Stats
626W - 621L
1,461 Elo+
Solo
Zhong Kui
Zhong Kui
Ivy2438884
Zhong Kui
Level 29
God Stats
5W - 2L
1,556 SR
Queue Stats
273W - 278L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
LittleLupa
Cthulhu
Level 146
God Stats
3W - 1L
1,788 SR
Queue Stats
140W - 141L
1,430 Elo+
Solo
Atlas
Atlas
PhantomGod54789
Atlas
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
207W - 217L
1,474 Elo+
Party 1
Team Averages
Level 93
1,489 SR
1,461 Elo+

VS

Team Averages
Level 57
1,587 SR
1,483 Elo+
Chaac
Chaac
Bendles001
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Polypropylene
Tsukuyomi
Level 156
God Stats
13W - 12L
1,544 SR
Queue Stats
754W - 819L
1,435 Elo+
Solo
Poseidon
Poseidon
WEEN25
Poseidon
Level 67
God Stats
0W - 2L
1,464 SR
Queue Stats
16W - 24L
1,386 Elo+
Party 2
Baba Yaga
Baba Yaga
bunnyloveshoes
Baba Yaga
Level 26
God Stats
1W - 1L
1,711 SR
Queue Stats
8W - 13L
1,514 Elo+
Solo
Jing Wei
Jing Wei
trashiest1around
Jing Wei
Level 21
God Stats
1W - 1L
1,714 SR
Queue Stats
45W - 55L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
9 / 4 / 18
12,873
757
15,662
33,600
28,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
9 / 6 / 23
12,369
728
17,755
26,338
15,269
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Ivy2438884
Zhong Kui
20
8 / 3 / 19
12,757
750
21,807
23,246
19,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
LittleLupa
Cthulhu
20
6 / 3 / 25
13,250
779
23,915
30,273
34,833
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 1 / 26
13,917
819
13,505
27,429
24,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
1 / 7 / 4
10,387
611
19,526
21,378
24,618
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Polypropylene
Tsukuyomi
16
2 / 7 / 5
10,184
599
16,154
15,597
8,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
WEEN25
Poseidon
17
6 / 12 / 5
11,104
653
16,243
22,552
10,005
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
bunnyloveshoes
Baba Yaga
18
1 / 7 / 11
10,802
635
19,866
20,837
11,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 6 / 8
11,756
692
15,786
17,227
8,739
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
47
39
Kills
14
17
Deaths
39
111
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
9
4
18
4.5
L
Chaac
1
7
4
0.43
W
9
6
23
3.42
W
Zhong Kui
Ivy2438884
Zhong Kui
8
3
19
5.83
W
Cthulhu
LittleLupa
Cthulhu
6
3
25
6.17
W
7
1
26
20
L
Tsukuyomi
Polypropylene
Tsukuyomi
2
7
5
0.64
L
Poseidon
WEEN25
Poseidon
6
12
5
0.71
L
Baba Yaga
bunnyloveshoes
Baba Yaga
1
7
11
0.93
L
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,644
Damage
87,575
140,886
Taken
97,591
122,409
Mitigated
62,535
62,451
Healing
21,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
15,662
2,420
3,873
12,209
33,600
28,151
3,405
7,008
26,592
0
21,498
L
Chaac
19,526
2,159
0
3,533
21,378
24,618
177
11,101
9,572
0
30,535
W
17,755
4,722
2,978
4,844
26,338
15,269
629
7,966
18,372
0
26,014
W
Zhong Kui
Ivy2438884
Zhong Kui
21,807
1,281
3,486
8,392
23,246
19,246
364
6,311
16,935
38,856
0
W
Cthulhu
LittleLupa
Cthulhu
23,915
646
4,757
6,918
30,273
34,833
2,092
9,787
20,486
58,698
0
W
13,505
4,849
2,767
12,227
27,429
24,910
1,256
5,037
22,392
32,695
0
L
Tsukuyomi
Polypropylene
Tsukuyomi
16,154
3,199
894
2,144
15,597
8,037
636
9,944
5,411
0
33,286
L
Poseidon
WEEN25
Poseidon
16,243
2,586
744
2,148
22,552
10,005
0
12,787
9,133
25,419
0
L
Baba Yaga
bunnyloveshoes
Baba Yaga
19,866
1,309
949
6,939
20,837
11,136
0
13,865
6,563
33,342
0
L
15,786
8,774
1,640
2,871
17,227
8,739
656
10,177
6,520
0
37,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,166
Gold Earned
54,233
184
Minions Killed
151
0
Camps Cleared
0
1,729,630
Distance Traveled
1,296,073
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,873
757
16
1
0
356,973
1
L
Chaac
10,387
611
20
1
0
255,506
0
W
Thor
12,369
728
9
1
0
320,603
0
W
Zhong Kui
12,757
750
55
3
0
341,378
0
W
Cthulhu
13,250
779
72
4
0
368,050
2
W
Atlas
13,917
819
32
2
0
342,626
0
L
Tsukuyomi
10,184
599
30
2
0
253,336
0
L
Poseidon
11,104
653
19
1
0
219,182
1
L
Baba Yaga
10,802
635
39
2
0
295,819
1
L
Jing Wei
11,756
692
43
3
0
272,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role