Player Matchup

Medusa
Medusa
DrdeathSNR
Medusa
Level 89
God Stats
6W - 6L
1,632 SR
Queue Stats
109W - 148L
1,387 Elo+
Solo
Fenrir
Fenrir
JobvdLaar
Fenrir
Level 86
God Stats
0W - 2L
1,726 SR
Queue Stats
20W - 33L
1,309 Elo+
Party 1
Sobek
Sobek
NielsMons
Sobek
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,437 Elo+
Party 1
Team Averages
Level 83
1,619 SR
1,378 Elo+

VS

Team Averages
Level 55
1,431 SR
1,478 Elo+
Anhur
Anhur
 
Anhur
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
THEONLYONEBUDDY
Shiva
Level 7
God Stats
2W - 0L
1,732 SR
Queue Stats
8W - 6L
1,446 Elo+
Party 2
Hera
Hera
progamer2000549
Hera
Level 63
God Stats
1W - 1L
1,062 SR
Queue Stats
95W - 89L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DrdeathSNR
Medusa
11
4 / 2 / 2
7,187
719
9,650
8,772
3,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
JobvdLaar
Fenrir
10
1 / 6 / 5
6,664
666
4,988
9,890
3,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
NielsMons
Sobek
10
1 / 0 / 2
6,315
632
4,084
10,874
9,421
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
4 / 0 / 4
7,601
760
7,690
7,030
2,454
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 1 / 5
7,241
724
7,399
10,902
8,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

10
1 / 5 / 5
6,758
676
8,979
6,710
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
6
Kills
8
8
Deaths
6
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
0
4
6
L
Medusa
DrdeathSNR
Medusa
4
2
2
2.5
L
Fenrir
JobvdLaar
Fenrir
1
6
5
0.58
L
Sobek
NielsMons
Sobek
1
0
2
2
W
3
1
5
5.5
W
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,722
Damage
24,068
29,536
Taken
24,642
17,302
Mitigated
13,481
2,512
Healing
6,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,690
3,437
0
2,304
7,030
2,454
258
912
6,118
0
25,145
L
Medusa
DrdeathSNR
Medusa
9,650
3,772
0
500
8,772
3,899
440
1,292
7,184
0
29,135
L
Fenrir
JobvdLaar
Fenrir
4,988
797
0
813
9,890
3,982
104
2,825
6,564
0
13,776
L
Sobek
NielsMons
Sobek
4,084
455
0
1,199
10,874
9,421
150
4,964
5,284
13,648
0
W
7,399
2,343
1,215
2,687
10,902
8,978
63
2,193
8,709
0
15,043
W
8,979
2,900
0
0
6,710
2,049
329
1,246
5,464
17,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,166
Gold Earned
21,600
88
Minions Killed
84
3
Camps Cleared
5
555,236
Distance Traveled
546,220
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,601
760
34
3
3
185,076
1
L
Medusa
7,187
719
44
4
0
180,496
1
L
Fenrir
6,664
666
22
2
2
191,059
0
L
Sobek
6,315
632
22
2
1
183,681
1
W
Shiva
7,241
724
16
2
1
193,249
0
W
Hera
6,758
676
34
3
1
167,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role