Player Matchup

Vamana
Vamana
 
Vamana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Opty56
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 23L
1,210 Elo+
Solo
Thanatos
Thanatos
RichHomieQuanza
Thanatos
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,516 Elo+
Solo
Scylla
Scylla
Trickster5657
Scylla
Level 64
God Stats
1W - 2L
1,418 SR
Queue Stats
122W - 129L
1,488 Elo+
Solo
Awilix
Awilix
VOHIBA
Awilix
Level 126
God Stats
5W - 1L
1,699 SR
Queue Stats
157W - 171L
1,374 Elo+
Solo
Team Averages
Level 90
1,524 SR
1,418 Elo+

VS

Team Averages
Level 109
1,451 SR
1,432 Elo+
Bakasura
Bakasura
 
Bakasura
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Dfinley
Hachiman
Level 65
God Stats
1W - 2L
1,468 SR
Queue Stats
173W - 230L
1,437 Elo+
Solo
Chernobog
Chernobog
JuanPaDonoso
Chernobog
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 194L
1,400 Elo+
Solo
Hun Batz
Hun Batz
veron19772004
Hun Batz
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 68L
1,416 Elo+
Solo
Nike
Nike
xTz_Luna
Nike
Level 105
God Stats
0W - 3L
1,288 SR
Queue Stats
83W - 99L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
4 / 4 / 17
10,143
780
12,383
19,056
27,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
Opty56
Artio
16
0 / 3 / 19
9,163
705
9,196
25,359
29,214
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
18
7 / 6 / 14
10,681
822
12,595
16,657
9,139
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 2 / 17
10,583
814
18,586
10,937
5,264
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
VOHIBA
Awilix
18
13 / 4 / 13
11,393
876
14,772
18,487
13,101
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
5 / 8 / 6
10,676
821
13,431
20,768
10,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
Dfinley
Hachiman
13
3 / 8 / 5
8,485
653
15,782
13,916
5,967
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
JuanPaDonoso
Chernobog
14
2 / 6 / 8
8,728
671
9,222
15,455
6,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
veron19772004
Hun Batz
17
6 / 4 / 6
9,967
767
15,659
11,283
5,460
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
15
2 / 4 / 9
8,968
690
10,924
14,260
12,354
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
52
30
Kills
18
19
Deaths
30
80
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
4
17
3.13
L
Bakasura
 
Bakasura
5
8
6
1
L
Hachiman
Dfinley
Hachiman
3
8
5
0.69
L
Chernobog
JuanPaDonoso
Chernobog
2
6
8
1
W
Artio
Opty56
Artio
0
3
19
3.17
W
Thanatos
7
6
14
2.33
W
6
2
17
7.25
W
Awilix
VOHIBA
Awilix
13
4
13
4.88
L
Hun Batz
veron19772004
Hun Batz
6
4
6
2.25
L
Nike
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,532
Damage
65,018
90,496
Taken
75,682
84,414
Mitigated
40,943
35,072
Healing
20,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
12,383
5,339
1,317
4,570
19,056
27,696
524
0
18,466
0
27,312
L
Bakasura
 
Bakasura
13,431
9,374
1,274
6,604
20,768
10,668
381
7,695
13,073
0
16,638
L
Hachiman
Dfinley
Hachiman
15,782
6,445
1,375
1,346
13,916
5,967
515
5,997
7,919
0
21,055
L
Chernobog
JuanPaDonoso
Chernobog
9,222
3,852
1,161
1,883
15,455
6,494
663
5,831
9,624
0
18,619
W
Artio
Opty56
Artio
9,196
1,264
5,179
6,535
25,359
29,214
0
0
24,546
17,803
0
W
Thanatos
12,595
3,590
1,852
7,870
16,657
9,139
1,224
0
15,990
0
17,219
W
18,586
2,329
1,497
1,168
10,937
5,264
1,266
0
10,457
36,163
0
W
Awilix
VOHIBA
Awilix
14,772
6,310
3,422
1,662
18,487
13,101
1,146
0
18,145
0
25,806
L
Hun Batz
veron19772004
Hun Batz
15,659
2,075
1,525
1,410
11,283
5,460
0
3,332
7,951
0
28,386
L
Nike
10,924
2,039
1,909
2,057
14,260
12,354
157
4,927
9,333
0
19,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,963
Gold Earned
46,824
122
Minions Killed
98
0
Camps Cleared
0
1,231,141
Distance Traveled
1,115,606
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,143
780
33
3
0
257,961
0
L
Bakasura
10,676
821
33
3
0
247,329
0
L
Hachiman
8,485
653
12
1
0
178,263
0
L
Chernobog
8,728
671
14
1
0
196,550
0
W
Artio
9,163
705
9
1
0
267,499
2
W
Thanatos
10,681
822
13
1
0
244,090
0
W
Scylla
10,583
814
47
4
0
216,277
0
W
Awilix
11,393
876
20
2
0
245,314
0
L
Hun Batz
9,967
767
30
2
0
249,139
0
L
Nike
8,968
690
9
1
0
244,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role