Player Matchup

Geb
Geb
BONCLAY002
Geb
Level 103
God Stats
8W - 6L
1,650 SR
Queue Stats
75W - 87L
1,485 Elo+
Solo
Kali
Kali
Metslay93
Kali
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 300L
1,471 Elo+
Party 1
Odin
Odin
Orcules
Odin
Level 118
God Stats
0W - 2L
1,339 SR
Queue Stats
206W - 225L
1,465 Elo+
Solo
Agni
Agni
daimon77
Agni
Level 87
God Stats
12W - 18L
1,091 SR
Queue Stats
264W - 320L
1,430 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
nuckfan
Ah Muzen Cab
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 99L
1,433 Elo+
Solo
Team Averages
Level 98
1,416 SR
1,457 Elo+

VS

Team Averages
Level 69
1,507 SR
1,405 Elo+
Eset
Eset
 
Eset
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Bustaa22
Lancelot
Level 66
God Stats
66W - 80L
1,445 SR
Queue Stats
626W - 704L
1,445 Elo+
Solo
Hera
Hera
Digital-Angels-
Hera
Level 67
God Stats
12W - 3L
1,683 SR
Queue Stats
436W - 419L
1,534 Elo+
Solo
Ares
Ares
Life--Rips
Ares
Level 83
God Stats
3W - 3L
1,407 SR
Queue Stats
170W - 176L
1,435 Elo+
Solo
Odin
Odin
rwanw111
Odin
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 5
10,374
1,037
9,678
19,623
19,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
15
1 / 7 / 3
9,795
980
7,505
16,443
9,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
Orcules
Odin
16
2 / 1 / 3
10,207
1,021
8,875
10,818
12,804
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
15
1 / 3 / 2
10,172
1,017
10,653
9,484
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
nuckfan
Ah Muzen Cab
15
2 / 4 / 4
10,138
1,014
11,955
14,956
7,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

200

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
2 / 0 / 7
9,968
997
8,469
5,138
2,493
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Bustaa22
Lancelot
18
11 / 2 / 7
12,796
1,280
20,904
10,740
6,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
5 / 2 / 8
10,817
1,082
14,210
8,715
4,079
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 1 / 15
10,845
1,085
10,125
14,403
14,723
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
16
0 / 1 / 11
9,738
974
12,479
13,709
14,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
6
Kills
19
19
Deaths
6
17
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
0
7
5.5
L
0
4
5
0.63
W
Lancelot
Bustaa22
Lancelot
11
2
7
7.25
W
5
2
8
4.5
W
1
1
15
8.5
L
Kali
1
7
3
0.36
L
Odin
Orcules
Odin
2
1
3
3.5
L
Agni
1
3
2
0.67
L
Ah Muzen Cab
nuckfan
Ah Muzen Cab
2
4
4
1
W
Odin
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,666
Damage
66,187
71,324
Taken
52,705
53,106
Mitigated
41,831
4,723
Healing
7,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
8,469
200
2,314
1,147
5,138
2,493
0
2,087
3,051
26,826
0
L
9,678
981
255
1,575
19,623
19,399
0
10,778
8,537
20,211
0
W
Lancelot
Bustaa22
Lancelot
20,904
2,652
0
1,920
10,740
6,178
0
3,685
7,055
0
51,873
W
14,210
3,849
0
274
8,715
4,079
0
2,519
6,196
24,565
0
W
10,125
439
0
1,341
14,403
14,723
0
5,414
8,989
14,348
0
L
Kali
7,505
3,552
0
926
16,443
9,337
0
7,438
8,783
0
20,238
L
Odin
Orcules
Odin
8,875
1,233
0
0
10,818
12,804
0
6,050
4,665
0
23,710
L
Agni
10,653
2,122
0
235
9,484
4,259
0
3,819
5,561
34,037
0
L
Ah Muzen Cab
nuckfan
Ah Muzen Cab
11,955
5,776
96
1,636
14,956
7,307
0
6,262
8,569
0
30,277
W
Odin
12,479
2,446
0
723
13,709
14,358
0
6,626
7,083
4,105
15,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,686
Gold Earned
54,164
183
Minions Killed
184
6
Camps Cleared
5
936,295
Distance Traveled
958,254
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,968
997
47
5
0
148,999
0
L
Geb
10,374
1,037
15
2
1
202,238
0
W
Lancelot
12,796
1,280
81
8
1
225,427
1
W
Hera
10,817
1,082
23
2
1
173,882
0
W
Ares
10,845
1,085
14
1
1
193,370
0
L
Kali
9,795
980
26
3
2
166,456
0
L
Odin
10,207
1,021
29
3
3
208,858
0
L
Agni
10,172
1,017
62
6
0
178,633
0
L
Ah Muzen Cab
10,138
1,014
51
5
0
180,110
0
W
Odin
9,738
974
19
2
2
216,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role