Player Matchup

Chaac
Chaac
KoolGus
Chaac
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,771 Elo+
Party 1
Sobek
Sobek
Lunarktik
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,771 Elo+
Party 1
Charybdis
Charybdis
allBlui
Charybdis
Level 104
God Stats
2W - 2L
1,433 SR
Queue Stats
18W - 7L
1,542 Elo+
Party 1
Team Averages
Level 69
1,478 SR
1,694 Elo+

VS

Team Averages
Level 130
1,465 SR
1,440 Elo+
Cthulhu
Cthulhu
C_DigZ
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,432 Elo+
Party 2
Lancelot
Lancelot
ChevyGuy_05_95
Lancelot
Level 110
God Stats
0W - 2L
1,296 SR
Queue Stats
7W - 10L
1,430 Elo+
Party 2
Ah Puch
Ah Puch
Shootup913
Ah Puch
Level 154
God Stats
40W - 28L
1,597 SR
Queue Stats
508W - 601L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KoolGus
Chaac
15
3 / 2 / 10
10,633
709
16,466
15,178
12,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Lunarktik
Sobek
15
2 / 3 / 13
11,323
755
8,419
15,822
21,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
allBlui
Charybdis
19
12 / 2 / 5
12,889
859
27,088
16,228
8,068
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C_DigZ
Cthulhu
14
3 / 3 / 4
9,868
658
11,348
25,927
13,556
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
12
2 / 7 / 3
9,100
607
9,143
17,908
7,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Shootup913
Ah Puch
16
2 / 7 / 4
10,251
683
18,270
15,195
6,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
17
Kills
7
7
Deaths
17
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
C_DigZ
Cthulhu
3
3
4
1.67
L
Lancelot
2
7
3
0.5
W
Chaac
KoolGus
Chaac
3
2
10
4
W
Sobek
Lunarktik
Sobek
2
3
13
2.83
L
Ah Puch
Shootup913
Ah Puch
2
7
4
0.57
W
Charybdis
allBlui
Charybdis
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,973
Damage
38,761
47,228
Taken
59,030
42,603
Mitigated
27,384
12,969
Healing
13,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
C_DigZ
Cthulhu
11,348
1,257
183
8,077
25,927
13,556
0
3,901
21,511
24,452
0
L
Lancelot
9,143
1,361
0
1,390
17,908
7,675
0
1,864
15,876
0
26,586
W
Chaac
KoolGus
Chaac
16,466
2,737
0
4,592
15,178
12,571
540
11,005
4,173
0
42,797
W
Sobek
Lunarktik
Sobek
8,419
1,640
0
3,453
15,822
21,964
352
9,798
6,024
16,339
0
L
Ah Puch
Shootup913
Ah Puch
18,270
439
0
3,928
15,195
6,153
0
2,973
12,002
56,281
0
W
Charybdis
allBlui
Charybdis
27,088
17,682
0
4,924
16,228
8,068
2,215
9,347
6,881
0
84,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,845
Gold Earned
29,219
195
Minions Killed
162
6
Camps Cleared
6
834,852
Distance Traveled
788,403
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,868
658
26
2
0
271,266
1
L
Lancelot
9,100
607
52
3
3
262,889
3
W
Chaac
10,633
709
57
4
2
286,674
0
W
Sobek
11,323
755
12
1
0
285,103
1
L
Ah Puch
10,251
683
84
6
3
254,248
5
W
Charybdis
12,889
859
126
8
4
263,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role