Player Matchup

Medusa
Medusa
Diamond V
Darkhamster23
Medusa
Diamond V
Level 156
God Stats
4W - 0L
1,833 SR
Queue Stats
41W - 22L
2,155 MMR
Party 1
Sol
Sol
Diamond V
NotoriousMRVN
Sol
Diamond V
Level 128
God Stats
10W - 7L
1,692 SR
Queue Stats
39W - 22L
2,155 MMR
Party 1
Khepri
Khepri
Platinum I
coolmango86
Khepri
Platinum I
Level 143
God Stats
30W - 15L
1,834 SR
Queue Stats
48W - 32L
2,052 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,786 SR
2,121 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 50
1,511 SR
1,601 MMR
Cupid
Cupid
Gold V
Makumba888
Cupid
Gold V
Level 61
God Stats
0W - 1L
1,240 SR
Queue Stats
9W - 11L
1,597 MMR
Party 2
Geb
Geb
Gold V
MiidOrTroll
Geb
Gold V
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,609 MMR
Party 2
Vulcan
Vulcan
Gold V
kroonox8
Vulcan
Gold V
Level 48
God Stats
0W - 1L
1,794 SR
Queue Stats
9W - 11L
1,597 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 3
8,952
746
10,920
9,488
6,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 0 / 5
8,732
728
11,347
10,008
4,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
12
0 / 0 / 8
8,084
674
4,957
12,401
14,495
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
PersephoneAh Muzen CabShivaAtlasGanesha

VS

Bans
CthulhuThothDanzaburouScyllaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
0 / 3 / 0
6,838
570
7,049
10,574
4,850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 0
7,320
610
5,844
15,464
13,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
kroonox8
Vulcan
11
0 / 2 / 0
6,836
570
7,633
6,017
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Cupid
0
3
0
0
L
0
3
0
0
W
3
0
5
5.5
W
Khepri
0
0
8
4
L
Vulcan
kroonox8
Vulcan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,224
Damage
20,526
31,897
Taken
32,055
25,231
Mitigated
20,749
13,577
Healing
7,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,920
4,740
0
4,168
9,488
6,012
1,196
5,093
4,395
0
59,243
L
Cupid
7,049
2,770
666
2,667
10,574
4,850
0
4,654
5,920
0
28,212
L
5,844
320
0
3,515
15,464
13,112
0
7,942
7,522
15,621
0
W
11,347
4,973
0
6,503
10,008
4,724
1,251
4,772
5,236
42,695
0
W
Khepri
4,957
464
855
2,051
12,401
14,495
294
3,907
8,494
10,349
0
L
Vulcan
kroonox8
Vulcan
7,633
1,616
0
500
6,017
2,787
0
3,708
2,309
26,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,768
Gold Earned
20,994
185
Minions Killed
116
10
Camps Cleared
1
693,940
Distance Traveled
663,776
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,952
746
93
8
8
226,542
2
L
Cupid
6,838
570
59
5
0
209,168
6
L
Geb
7,320
610
15
1
0
224,268
5
W
Sol
8,732
728
75
6
2
217,336
4
W
Khepri
8,084
674
17
1
0
250,062
2
L
Vulcan
6,836
570
42
4
1
230,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role