Player Matchup

Hera
Hera
 
Hera
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
EarlyOniisan
King Arthur
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 20L
1,524 Elo+
Solo
Heimdallr
Heimdallr
MrHelios7
Heimdallr
Level 116
God Stats
7W - 7L
1,500 SR
Queue Stats
102W - 91L
1,404 Elo+
Solo
Shiva
Shiva
sigea
Shiva
Level 105
God Stats
25W - 13L
1,629 SR
Queue Stats
483W - 529L
1,465 Elo+
Solo
Team Averages
Level 111
1,526 SR
1,479 Elo+

VS

Team Averages
Level 112
1,568 SR
1,532 Elo+
Freya
Freya
Ailllen
Freya
Level 113
God Stats
27W - 21L
1,553 SR
Queue Stats
225W - 183L
1,555 Elo+
Party 3
Geb
Geb
GxPhenom_90k
Geb
Level 118
God Stats
12W - 14L
1,606 SR
Queue Stats
96W - 103L
1,466 Elo+
Party 2
Lancelot
Lancelot
SwiperNoSnipin
Lancelot
Level 146
God Stats
16W - 17L
1,602 SR
Queue Stats
186W - 144L
1,578 Elo+
Party 3
Medusa
Medusa
heauxzmad
Medusa
Level 66
God Stats
8W - 15L
1,435 SR
Queue Stats
160W - 125L
1,487 Elo+
Party 2
Da Ji
Da Ji
spyro-x_1
Da Ji
Level 116
God Stats
62W - 39L
1,642 SR
Queue Stats
97W - 87L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
3 / 2 / 15
11,946
1,086
21,127
6,155
2,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
 
Zhong Kui
17
3 / 1 / 10
11,507
1,046
17,813
7,582
9,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
EarlyOniisan
King Arthur
17
4 / 3 / 11
11,743
1,068
14,308
13,541
14,787
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
MrHelios7
Heimdallr
17
5 / 3 / 7
11,399
1,036
13,137
10,548
5,695
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
sigea
Shiva
17
3 / 1 / 10
11,948
1,086
14,581
11,575
10,115
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

270

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Ailllen
Freya
16
4 / 5 / 5
11,736
1,067
14,933
16,226
10,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 1 / 3
10,041
913
2,326
6,433
4,469
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
16
3 / 4 / 5
11,592
1,054
10,718
25,901
24,681
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
heauxzmad
Medusa
16
3 / 5 / 5
11,128
1,012
5,838
16,525
7,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
spyro-x_1
Da Ji
16
0 / 3 / 6
10,310
937
10,612
19,790
10,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
34
18
Kills
10
10
Deaths
18
53
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
2
15
5.25
W
Zhong Kui
 
Zhong Kui
3
1
10
8
L
Freya
Ailllen
Freya
4
5
5
1.3
W
King Arthur
EarlyOniisan
King Arthur
4
3
11
3.17
L
0
1
3
1.5
W
Heimdallr
MrHelios7
Heimdallr
5
3
7
2.83
L
Lancelot
3
4
5
1.38
L
Medusa
heauxzmad
Medusa
3
5
5
1.1
W
Shiva
sigea
Shiva
3
1
10
8
L
Da Ji
spyro-x_1
Da Ji
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,966
Damage
44,427
49,401
Taken
84,875
42,809
Mitigated
57,319
6,553
Healing
6,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
21,127
4,833
0
49
6,155
2,421
0
1,676
4,479
48,026
0
W
Zhong Kui
 
Zhong Kui
17,813
612
0
1,945
7,582
9,791
0
2,917
4,665
33,435
0
L
Freya
Ailllen
Freya
14,933
5,054
0
2,477
16,226
10,160
0
6,744
9,479
40,130
2,681
W
King Arthur
EarlyOniisan
King Arthur
14,308
1,907
0
0
13,541
14,787
0
4,881
8,660
0
26,118
L
2,326
130
0
1,646
6,433
4,469
0
2,906
3,527
5,684
0
W
Heimdallr
MrHelios7
Heimdallr
13,137
7,384
0
941
10,548
5,695
0
3,453
7,095
0
28,754
L
Lancelot
10,718
1,057
400
1,838
25,901
24,681
0
10,180
15,721
0
29,593
L
Medusa
heauxzmad
Medusa
5,838
1,987
0
375
16,525
7,726
0
8,680
7,845
0
19,923
W
Shiva
sigea
Shiva
14,581
2,138
2,123
1,495
11,575
10,115
0
2,908
8,667
0
32,319
L
Da Ji
spyro-x_1
Da Ji
10,612
1,403
0
32
19,790
10,283
0
10,430
9,360
0
25,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,543
Gold Earned
54,807
213
Minions Killed
176
11
Camps Cleared
5
1,111,764
Distance Traveled
1,006,940
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,946
1,086
79
7
4
220,968
1
W
Zhong Kui
11,507
1,046
33
3
0
234,302
2
L
Freya
11,736
1,067
84
8
3
222,704
1
W
King Arthur
11,743
1,068
24
2
3
222,719
0
L
Geb
10,041
913
5
0
0
113,695
0
W
Heimdallr
11,399
1,036
43
4
3
191,102
0
L
Lancelot
11,592
1,054
31
3
1
279,265
1
L
Medusa
11,128
1,012
21
2
0
166,608
0
W
Shiva
11,948
1,086
34
3
1
242,673
0
L
Da Ji
10,310
937
35
3
1
224,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role