Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
JeremyZoldyck11
Shiva
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,184 Elo+
Party 3
Anubis
Anubis
WinnieConChile
Anubis
Level 40
God Stats
2W - 1L
1,735 SR
Queue Stats
2W - 1L
1,806 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
sharpshootn_pain
Ah Muzen Cab
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 197L
1,413 Elo+
Party 1
Susano
Susano
spiral_saucepan5
Susano
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 43L
1,378 Elo+
Party 1
Team Averages
Level 43
1,547 SR
1,456 Elo+

VS

Team Averages
Level 90
1,447 SR
1,414 Elo+
Ah Puch
Ah Puch
AlonePaladin834
Ah Puch
Level 110
God Stats
11W - 7L
1,587 SR
Queue Stats
317W - 357L
1,407 Elo+
Party 2
Kali
Kali
Exhaunter06
Kali
Level 101
God Stats
15W - 12L
1,555 SR
Queue Stats
684W - 685L
1,444 Elo+
Party 2
King Arthur
King Arthur
LumiT KKs
King Arthur
Level 156
God Stats
6W - 8L
1,112 SR
Queue Stats
666W - 687L
1,436 Elo+
Party 2
Geb
Geb
Meliodas118
Geb
Level 39
God Stats
6W - 4L
1,405 SR
Queue Stats
129W - 115L
1,409 Elo+
Party 2
Izanami
Izanami
Orbit Rezhy
Izanami
Level 45
God Stats
3W - 7L
1,576 SR
Queue Stats
124W - 139L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 2 / 0
6,478
381
3,204
7,742
3,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 2 / 0
6,853
403
2,929
11,200
5,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 5 / 0
7,213
424
7,285
13,294
6,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
sharpshootn_pain
Ah Muzen Cab
10
0 / 2 / 0
6,148
362
3,170
8,353
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 3 / 0
6,838
402
5,622
14,616
5,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
9,522
560
9,096
7,271
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 0 / 5
9,503
559
7,077
14,643
6,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
LumiT KKs
King Arthur
16
4 / 0 / 3
10,237
602
11,777
12,519
9,707
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 0 / 3
8,288
488
3,132
4,506
3,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
Orbit Rezhy
Izanami
13
2 / 0 / 3
8,096
476
3,817
7,525
2,997
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
14
14
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
0
0
W
4
1
3
5.5
W
4
0
5
6.5
L
0
2
0
0
W
King Arthur
LumiT KKs
King Arthur
4
0
3
5.5
W
0
0
3
1.5
W
Izanami
Orbit Rezhy
Izanami
2
0
3
3.5
L
1
5
0
0.2
L
Ah Muzen Cab
sharpshootn_pain
Ah Muzen Cab
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,210
Damage
34,899
55,205
Taken
46,464
25,196
Mitigated
24,816
20,073
Healing
20,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,204
794
430
2,784
7,742
3,985
660
2,710
5,032
39,553
0
W
9,096
369
0
3,007
7,271
2,816
104
3,590
3,642
64,928
0
W
7,077
4,766
0
5,451
14,643
6,194
0
3,211
11,342
0
86,432
L
2,929
840
777
3,468
11,200
5,183
0
803
10,397
0
42,094
W
King Arthur
LumiT KKs
King Arthur
11,777
576
0
6,149
12,519
9,707
155
996
11,523
0
77,291
W
3,132
136
0
1,973
4,506
3,102
29
871
3,496
20,813
0
W
Izanami
Orbit Rezhy
Izanami
3,817
2,639
0
3,672
7,525
2,997
2,311
1,283
5,972
0
66,875
L
7,285
455
0
3,972
13,294
6,812
548
5,174
8,120
53,341
0
L
Ah Muzen Cab
sharpshootn_pain
Ah Muzen Cab
3,170
1,056
0
3,050
8,353
3,252
0
2,117
6,236
0
39,904
L
5,622
1,367
0
5,592
14,616
5,964
0
1,424
13,192
0
51,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,530
Gold Earned
45,646
378
Minions Killed
550
0
Camps Cleared
0
1,408,046
Distance Traveled
1,649,185
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,478
381
65
4
0
205,977
0
W
Ah Puch
9,522
560
118
7
0
324,719
3
W
Kali
9,503
559
128
8
0
366,967
0
L
Shiva
6,853
403
71
4
0
341,299
1
W
King Arthur
10,237
602
144
8
0
323,032
2
W
Geb
8,288
488
25
1
0
320,942
4
W
Izanami
8,096
476
135
8
0
313,525
3
L
Anubis
7,213
424
85
5
0
255,387
3
L
Ah Muzen Cab
6,148
362
75
4
0
254,539
0
L
Susano
6,838
402
82
5
0
350,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role