Player Matchup

Cerberus
Cerberus
X_Hummus_X
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Merlin
Merlin
dnxzie
Merlin
Level 18
God Stats
11W - 7L
1,604 SR
Queue Stats
51W - 45L
1,436 Elo+
Party 1
Nemesis
Nemesis
speed10demon
Nemesis
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 76L
1,479 Elo+
Party 1
Team Averages
Level 26
1,535 SR
1,471 Elo+

VS

Team Averages
Level 92
1,462 SR
1,432 Elo+
Eset
Eset
d1anq-fs
Eset
Level 25
God Stats
15W - 22L
1,113 SR
Queue Stats
330W - 371L
1,280 Elo+
Party 2
Medusa
Medusa
zShinraa--
Medusa
Level 107
God Stats
8W - 8L
1,524 SR
Queue Stats
388W - 424L
1,288 Elo+
Party 2
Fenrir
Fenrir
zimereflex
Fenrir
Level 143
God Stats
2W - 2L
1,748 SR
Queue Stats
31W - 20L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
X_Hummus_X
Cerberus
12
0 / 6 / 3
9,301
620
4,088
20,807
16,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
dnxzie
Merlin
13
1 / 6 / 2
8,863
591
6,695
12,052
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
speed10demon
Nemesis
15
5 / 4 / 1
11,038
736
10,489
18,025
10,805
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
0 / 3 / 9
9,435
629
7,730
8,045
3,262
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
zShinraa--
Medusa
17
9 / 1 / 6
11,984
799
23,819
10,487
4,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
zimereflex
Fenrir
16
7 / 2 / 4
11,536
769
10,899
18,216
15,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
16
16
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
X_Hummus_X
Cerberus
0
6
3
0.25
W
Eset
0
3
9
1.5
L
Merlin
dnxzie
Merlin
1
6
2
0.33
L
Nemesis
speed10demon
Nemesis
5
4
1
1.38
W
Medusa
zShinraa--
Medusa
9
1
6
12
W
Fenrir
zimereflex
Fenrir
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,272
Damage
42,448
50,884
Taken
36,748
32,298
Mitigated
23,167
7,914
Healing
6,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
X_Hummus_X
Cerberus
4,088
514
0
2,866
20,807
16,528
62
4,972
15,835
13,656
0
W
Eset
7,730
304
0
1,008
8,045
3,262
383
2,939
5,106
27,086
0
L
Merlin
dnxzie
Merlin
6,695
277
0
0
12,052
4,965
154
204
11,848
30,580
0
L
Nemesis
speed10demon
Nemesis
10,489
4,171
398
4,650
18,025
10,805
0
2,683
15,342
0
30,453
W
Medusa
zShinraa--
Medusa
23,819
11,519
0
1,211
10,487
4,858
2,211
3,416
7,071
0
66,894
W
Fenrir
zimereflex
Fenrir
10,899
2,568
0
4,744
18,216
15,047
0
5,461
12,755
0
30,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,202
Gold Earned
32,955
120
Minions Killed
155
5
Camps Cleared
7
767,848
Distance Traveled
807,073
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,301
620
18
1
0
240,191
1
W
Eset
9,435
629
31
2
2
261,367
0
L
Merlin
8,863
591
54
4
0
237,720
0
L
Nemesis
11,038
736
48
3
5
289,937
5
W
Medusa
11,984
799
86
6
0
273,467
4
W
Fenrir
11,536
769
38
3
5
272,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role