Player Matchup

Thoth
Thoth
 
Thoth
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Nydarb
Geb
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,507 Elo+
Solo
Team Averages
Level 92
1,500 SR
1,502 Elo+

VS

Team Averages
Level 98
1,362 SR
1,508 Elo+
Sun Wukong
Sun Wukong
HersheyDrops
Sun Wukong
Level 109
God Stats
7W - 6L
1,499 SR
Queue Stats
59W - 59L
1,529 Elo+
Party 1
Lancelot
Lancelot
Luis_Killer_RD_
Lancelot
Level 78
God Stats
3W - 2L
1,162 SR
Queue Stats
21W - 33L
1,367 Elo+
Solo
Ra
Ra
Sugarglaze20
Ra
Level 108
God Stats
3W - 5L
1,426 SR
Queue Stats
134W - 114L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 4 / 2
7,355
613
5,164
7,767
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
 
Heimdallr
12
0 / 3 / 3
7,270
606
8,514
9,331
4,531
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Nydarb
Geb
12
2 / 0 / 1
8,336
695
6,984
12,406
12,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HersheyDrops
Sun Wukong
13
3 / 1 / 2
7,953
663
8,940
10,114
8,741
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
12
2 / 1 / 4
7,911
659
5,823
9,587
4,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 1 / 3
8,423
702
9,990
6,309
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
3
Kills
7
7
Deaths
3
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
4
2
0.5
L
Heimdallr
 
Heimdallr
0
3
3
0.5
W
Sun Wukong
HersheyDrops
Sun Wukong
3
1
2
4
W
Lancelot
2
1
4
4
L
Geb
Nydarb
Geb
2
0
1
2.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,662
Damage
24,753
29,504
Taken
26,010
20,013
Mitigated
16,190
6,058
Healing
4,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,164
411
0
260
7,767
3,253
0
2,148
5,481
19,152
0
L
Heimdallr
 
Heimdallr
8,514
2,579
0
1,470
9,331
4,531
0
2,845
6,326
0
36,345
W
Sun Wukong
HersheyDrops
Sun Wukong
8,940
761
0
943
10,114
8,741
90
4,659
5,455
0
16,504
W
Lancelot
5,823
1,276
219
1,026
9,587
4,478
0
3,840
5,747
0
12,064
L
Geb
Nydarb
Geb
6,984
712
0
4,328
12,406
12,229
0
4,461
7,444
18,304
0
W
9,990
1,134
1,179
1,515
6,309
2,971
121
3,881
2,428
52,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,961
Gold Earned
24,287
127
Minions Killed
146
1
Camps Cleared
9
618,573
Distance Traveled
744,476
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,355
613
39
3
0
176,674
3
L
Heimdallr
7,270
606
64
5
1
185,456
4
W
Sun Wukong
7,953
663
20
2
0
240,772
1
W
Lancelot
7,911
659
17
1
0
283,681
1
L
Geb
8,336
695
24
2
0
256,443
6
W
Ra
8,423
702
109
9
9
220,023
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role