Player Matchup

Poseidon
Poseidon
HeK BENNY
Poseidon
Level 29
God Stats
15W - 35L
1,402 SR
Queue Stats
26W - 55L
1,440 Elo+
Solo
Nemesis
Nemesis
Kaaliiii
Nemesis
Level 5
God Stats
0W - 3L
1,150 SR
Queue Stats
1W - 20L
1,090 Elo+
Party 2
Hercules
Hercules
Kevowho
Hercules
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 70L
1,433 Elo+
Party 2
Heimdallr
Heimdallr
Supermvn
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 14L
1,237 Elo+
Party 2
Olorun
Olorun
Xim_05
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,237 Elo+
Party 2
Team Averages
Level 25
1,411 SR
1,287 Elo+

VS

Team Averages
Level 100
1,420 SR
1,545 Elo+
Charybdis
Charybdis
HadesHairyLog
Charybdis
Level 86
God Stats
1W - 3L
1,330 SR
Queue Stats
303W - 266L
1,609 Elo+
Party 1
Sun Wukong
Sun Wukong
HornyTyranasuar
Sun Wukong
Level 133
God Stats
10W - 9L
1,396 SR
Queue Stats
363W - 295L
1,597 Elo+
Party 1
Apollo
Apollo
SpitefulOne
Apollo
Level 150
God Stats
26W - 20L
1,526 SR
Queue Stats
702W - 762L
1,457 Elo+
Solo
Nu Wa
Nu Wa
saintwoodbury
Nu Wa
Level 87
God Stats
1W - 1L
1,250 SR
Queue Stats
80W - 75L
1,456 Elo+
Solo
Anubis
Anubis
waifulover68
Anubis
Level 45
God Stats
22W - 18L
1,600 SR
Queue Stats
129W - 98L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HeK BENNY
Poseidon
16
0 / 10 / 3
9,941
663
10,025
16,260
6,840
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Kaaliiii
Nemesis
15
0 / 12 / 3
9,187
612
6,904
22,850
10,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Kevowho
Hercules
18
3 / 4 / 2
11,156
744
11,752
33,306
44,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Supermvn
Heimdallr
17
4 / 13 / 1
10,467
698
10,064
24,343
10,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Xim_05
Olorun
15
0 / 11 / 2
9,336
622
5,344
21,408
9,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HadesHairyLog
Charybdis
19
7 / 3 / 19
12,557
837
14,433
13,902
7,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
HornyTyranasuar
Sun Wukong
20
9 / 3 / 22
13,275
885
24,970
24,487
27,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
20
18 / 1 / 18
13,754
917
32,605
20,603
12,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 0 / 20
12,082
805
11,952
8,909
6,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
20
11 / 0 / 23
13,450
897
19,982
10,258
6,866
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
152
7
Kills
50
50
Deaths
7
11
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Charybdis
HadesHairyLog
Charybdis
7
3
19
5.5
L
Poseidon
HeK BENNY
Poseidon
0
10
3
0.15
W
Sun Wukong
HornyTyranasuar
Sun Wukong
9
3
22
6.67
L
Nemesis
Kaaliiii
Nemesis
0
12
3
0.13
L
Hercules
Kevowho
Hercules
3
4
2
1
W
Apollo
18
1
18
27
L
Heimdallr
Supermvn
Heimdallr
4
13
1
0.35
L
Olorun
Xim_05
Olorun
0
11
2
0.09
W
5
0
20
15
W
Anubis
11
0
23
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,089
Damage
103,942
118,167
Taken
78,159
82,113
Mitigated
60,096
12,485
Healing
30,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
HadesHairyLog
Charybdis
14,433
9,956
0
3,182
13,902
7,285
4,670
4,856
8,940
0
52,053
L
Poseidon
HeK BENNY
Poseidon
10,025
1,099
0
1,205
16,260
6,840
0
3,220
12,893
48,223
0
W
Sun Wukong
HornyTyranasuar
Sun Wukong
24,970
5,676
0
9,286
24,487
27,057
890
3,689
20,460
0
60,659
L
Nemesis
Kaaliiii
Nemesis
6,904
2,152
0
333
22,850
10,083
201
6,029
16,730
0
23,127
L
Hercules
Kevowho
Hercules
11,752
3,660
394
6,842
33,306
44,950
0
7,455
25,054
0
32,562
W
Apollo
32,605
18,482
0
10,893
20,603
12,058
4,286
3,765
16,507
0
73,399
L
Heimdallr
Supermvn
Heimdallr
10,064
6,010
0
1,538
24,343
10,567
196
8,192
16,061
0
26,504
L
Olorun
Xim_05
Olorun
5,344
2,488
270
1,903
21,408
9,673
310
6,480
14,754
16,129
0
W
11,952
3,072
0
1,324
8,909
6,830
956
1,289
7,504
40,753
0
W
Anubis
19,982
2,207
0
5,457
10,258
6,866
1,016
1,770
8,343
55,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,087
Gold Earned
65,118
188
Minions Killed
342
0
Camps Cleared
0
1,174,393
Distance Traveled
1,554,108
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,557
837
61
4
0
300,414
2
L
Poseidon
9,941
663
59
4
0
231,335
0
W
Sun Wukong
13,275
885
82
5
0
346,730
3
L
Nemesis
9,187
612
33
2
0
248,252
1
L
Hercules
11,156
744
34
2
0
279,742
0
W
Apollo
13,754
917
92
6
0
305,572
0
L
Heimdallr
10,467
698
41
3
0
224,600
2
L
Olorun
9,336
622
21
1
0
190,464
0
W
Nu Wa
12,082
805
42
3
0
294,940
0
W
Anubis
13,450
897
65
4
0
306,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role