Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Elvisthebeast60
Hou Yi
Level 121
God Stats
0W - 1L
1,183 SR
Queue Stats
11W - 13L
1,509 Elo+
Party 1
Jormungandr
Jormungandr
MercyJay
Jormungandr
Level 26
God Stats
10W - 18L
1,409 SR
Queue Stats
49W - 65L
1,385 Elo+
Party 1
Hel
Hel
dis9bled
Hel
Level 29
God Stats
23W - 19L
1,889 SR
Queue Stats
68W - 83L
1,359 Elo+
Party 1
Scylla
Scylla
syberl8st
Scylla
Level 11
God Stats
1W - 11L
1,464 SR
Queue Stats
47W - 53L
1,233 Elo+
Party 1
Team Averages
Level 63
1,489 SR
1,397 Elo+

VS

Team Averages
Level 73
1,630 SR
1,462 Elo+
Izanami
Izanami
BlissfulTranquil
Izanami
Level 35
God Stats
8W - 5L
1,673 SR
Queue Stats
37W - 38L
1,330 Elo+
Solo
Cthulhu
Cthulhu
IKARLOZl
Cthulhu
Level 54
God Stats
1W - 1L
1,768 SR
Queue Stats
56W - 52L
1,430 Elo+
Party 2
Baba Yaga
Baba Yaga
Messi360451
Baba Yaga
Level 49
God Stats
2W - 1L
1,755 SR
Queue Stats
111W - 105L
1,475 Elo+
Party 2
Lancelot
Lancelot
ThoroughCrib
Lancelot
Level 109
God Stats
10W - 8L
1,554 SR
Queue Stats
205W - 189L
1,523 Elo+
Party 2
King Arthur
King Arthur
antonicarmay205
King Arthur
Level 120
God Stats
6W - 6L
1,398 SR
Queue Stats
124W - 120L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
3 / 6 / 3
8,343
521
11,046
16,056
6,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 2
8,473
530
10,451
12,829
5,480
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
MercyJay
Jormungandr
11
0 / 0 / 0
6,835
427
3,540
9,328
6,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 3 / 0
8,160
510
7,374
12,168
5,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Scylla
syberl8st
Scylla
10
0 / 5 / 0
5,796
362
3,049
7,325
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
8,069
504
7,963
9,584
4,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
IKARLOZl
Cthulhu
12
0 / 0 / 6
7,586
474
7,147
10,003
10,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
Messi360451
Baba Yaga
14
2 / 2 / 2
7,835
490
5,855
10,748
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
ThoroughCrib
Lancelot
15
8 / 1 / 3
9,426
589
9,502
10,129
4,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
antonicarmay205
King Arthur
14
1 / 4 / 4
8,542
534
10,597
16,844
10,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
15
16
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
6
3
0.75
W
4
0
2
5
L
3
2
2
2
W
Cthulhu
IKARLOZl
Cthulhu
0
0
6
3
L
Jormungandr
MercyJay
Jormungandr
0
0
0
0
W
Baba Yaga
Messi360451
Baba Yaga
2
2
2
1.5
W
Lancelot
ThoroughCrib
Lancelot
8
1
3
9.5
W
King Arthur
antonicarmay205
King Arthur
1
4
4
0.75
L
1
3
0
0.33
L
Scylla
syberl8st
Scylla
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,460
Damage
41,064
57,706
Taken
57,308
26,110
Mitigated
35,504
21,108
Healing
16,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
11,046
1,387
0
4,967
16,056
6,566
0
1,676
14,380
0
65,731
W
7,963
6,416
0
3,847
9,584
4,285
2,814
3,063
6,417
0
69,529
L
10,451
5,947
0
6,053
12,829
5,480
1,470
0
12,829
0
61,890
W
Cthulhu
IKARLOZl
Cthulhu
7,147
495
630
1,439
10,003
10,831
61
3,519
6,367
32,226
0
L
Jormungandr
MercyJay
Jormungandr
3,540
1,001
138
2,363
9,328
6,026
0
2,746
6,582
33,117
0
W
Baba Yaga
Messi360451
Baba Yaga
5,855
424
0
1,192
10,748
4,998
464
6,892
3,856
52,448
0
W
Lancelot
ThoroughCrib
Lancelot
9,502
2,553
0
3,098
10,129
4,527
0
268
9,861
0
59,633
W
King Arthur
antonicarmay205
King Arthur
10,597
1,451
0
6,504
16,844
10,863
474
0
16,844
0
60,969
L
7,374
584
108
5,951
12,168
5,655
869
5,507
6,661
69,021
0
L
Scylla
syberl8st
Scylla
3,049
378
0
1,528
7,325
2,383
210
3,073
4,252
16,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,607
Gold Earned
41,458
408
Minions Killed
446
0
Camps Cleared
0
1,392,021
Distance Traveled
1,567,860
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,343
521
108
7
0
317,456
2
W
Izanami
8,069
504
128
8
0
283,036
0
L
Hou Yi
8,473
530
99
6
0
243,327
4
W
Cthulhu
7,586
474
35
2
0
286,879
1
L
Jormungandr
6,835
427
60
4
0
288,256
0
W
Baba Yaga
7,835
490
82
5
0
301,150
1
W
Lancelot
9,426
589
101
6
0
387,093
2
W
King Arthur
8,542
534
100
6
0
309,702
4
L
Hel
8,160
510
106
7
0
302,842
2
L
Scylla
5,796
362
35
2
0
240,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role