Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Dakotero
Lancelot
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
82W - 129L
1,097 Elo+
Party 1
Discordia
Discordia
NatoJoker
Discordia
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
261W - 264L
1,426 Elo+
Solo
Mulan
Mulan
kuler2021
Mulan
Level 68
God Stats
1W - 2L
1,447 SR
Queue Stats
113W - 135L
1,451 Elo+
Solo
Zhong Kui
Zhong Kui
luchott
Zhong Kui
Level 41
God Stats
5W - 12L
1,300 SR
Queue Stats
11W - 33L
1,165 Elo+
Party 1
Team Averages
Level 68
1,449 SR
1,328 Elo+

VS

Team Averages
Level 70
1,497 SR
1,405 Elo+
Persephone
Persephone
 
Persephone
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
CirrusFM
Jing Wei
Level 43
God Stats
3W - 3L
1,590 SR
Queue Stats
61W - 57L
1,404 Elo+
Solo
Ne Zha
Ne Zha
LeGiT_ShoT39
Ne Zha
Level 43
God Stats
5W - 5L
1,394 SR
Queue Stats
89W - 112L
1,393 Elo+
Solo
Ymir
Ymir
empkt
Ymir
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,354 Elo+
Solo
Sun Wukong
Sun Wukong
holzdaddy
Sun Wukong
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 223L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 1 / 1
6,070
434
2,705
13,075
10,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
Dakotero
Lancelot
10
1 / 4 / 0
6,249
446
6,126
11,453
4,598
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
NatoJoker
Discordia
1
0 / 0 / 0
4,095
293
0
0
0
Mulan
kuler2021
Mulan
12
0 / 2 / 2
7,154
511
8,224
13,586
6,655
Zhong Kui
luchott
Zhong Kui
9
1 / 5 / 0
5,424
387
4,906
10,001
6,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
1 / 1 / 4
7,713
551
3,917
5,524
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jing Wei
CirrusFM
Jing Wei
14
7 / 0 / 0
8,385
599
10,806
10,011
3,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
10
1 / 0 / 1
6,653
475
2,213
9,310
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
empkt
Ymir
11
0 / 1 / 5
6,720
480
3,443
9,690
7,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
holzdaddy
Sun Wukong
13
3 / 2 / 0
7,845
560
9,091
14,038
9,291
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
12
12
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
1
0.5
W
Persephone
 
Persephone
1
1
4
3
W
Jing Wei
CirrusFM
Jing Wei
7
0
0
7
L
Lancelot
Dakotero
Lancelot
1
4
0
0.25
W
Ne Zha
1
0
1
1.5
L
Discordia
NatoJoker
Discordia
0
0
0
0
W
Ymir
empkt
Ymir
0
1
5
2.5
W
Sun Wukong
holzdaddy
Sun Wukong
3
2
0
1.5
L
Mulan
kuler2021
Mulan
0
2
2
0.5
L
Zhong Kui
luchott
Zhong Kui
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,961
Damage
29,470
48,115
Taken
48,573
27,638
Mitigated
26,171
9,800
Healing
18,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,705
187
0
3,270
13,075
10,121
48
3,153
9,922
23,167
0
W
Persephone
 
Persephone
3,917
590
0
1,262
5,524
1,984
1,043
370
5,153
39,255
0
W
Jing Wei
CirrusFM
Jing Wei
10,806
9,857
0
6,042
10,011
3,855
980
2,873
7,138
0
71,389
L
Lancelot
Dakotero
Lancelot
6,126
835
0
1,713
11,453
4,598
0
2,709
8,744
0
39,026
W
Ne Zha
2,213
923
0
3,863
9,310
3,398
0
86
9,224
0
33,829
L
Discordia
NatoJoker
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
empkt
Ymir
3,443
1,350
191
1,601
9,690
7,643
115
3,667
6,023
18,646
0
W
Sun Wukong
holzdaddy
Sun Wukong
9,091
2,933
0
5,767
14,038
9,291
307
0
14,038
0
54,934
L
Mulan
kuler2021
Mulan
8,224
1,537
0
1,953
13,586
6,655
123
139
13,447
0
53,709
L
Zhong Kui
luchott
Zhong Kui
4,906
1,291
361
2,503
10,001
6,264
49
1,359
8,642
22,443
4,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,992
Gold Earned
37,316
273
Minions Killed
375
0
Camps Cleared
0
963,561
Distance Traveled
1,174,700
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,070
434
69
5
0
221,350
1
W
Persephone
7,713
551
75
5
0
244,712
5
W
Jing Wei
8,385
599
120
9
0
246,819
1
L
Lancelot
6,249
446
59
4
0
274,493
1
W
Ne Zha
6,653
475
69
5
0
268,321
0
L
Discordia
4,095
293
0
0
0
0
0
W
Ymir
6,720
480
26
2
0
213,661
1
W
Sun Wukong
7,845
560
85
6
0
201,187
2
L
Mulan
7,154
511
111
8
0
240,998
1
L
Zhong Kui
5,424
387
34
2
0
226,720
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role