Player Matchup

Hou Yi
Hou Yi
DaMexicant
Hou Yi
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
123W - 109L
1,639 Elo+
Solo
Sun Wukong
Sun Wukong
Heir To
Sun Wukong
Level 158
God Stats
7W - 9L
1,375 SR
Queue Stats
804W - 842L
1,547 Elo+
Solo
Nox
Nox
Merciful4574
Nox
Level 111
God Stats
1W - 1L
1,257 SR
Queue Stats
22W - 21L
1,582 Elo+
Solo
Tyr
Tyr
Niizz
Tyr
Level 89
God Stats
2W - 5L
1,464 SR
Queue Stats
147W - 147L
1,617 Elo+
Solo
Aphrodite
Aphrodite
YokingFlunky355
Aphrodite
Level 120
God Stats
1W - 1L
1,329 SR
Queue Stats
145W - 97L
1,621 Elo+
Solo
Team Averages
Level 127
1,385 SR
1,601 Elo+

VS

Team Averages
Level 143
1,359 SR
1,575 Elo+
Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Agent8644
Pele
Level 128
God Stats
0W - 1L
1,303 SR
Queue Stats
34W - 31L
1,631 Elo+
Solo
Medusa
Medusa
BoneZoneMalone
Medusa
Level 147
God Stats
1W - 4L
1,319 SR
Queue Stats
188W - 179L
1,642 Elo+
Solo
Achilles
Achilles
MrSerenityKJ
Achilles
Level 123
God Stats
0W - 3L
1,249 SR
Queue Stats
208W - 220L
1,555 Elo+
Solo
Hel
Hel
gohanamon15
Hel
Level 160
God Stats
4W - 10L
1,426 SR
Queue Stats
1,082W - 1,041L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DaMexicant
Hou Yi
20
8 / 5 / 15
17,338
667
36,482
34,967
20,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
Heir To
Sun Wukong
20
5 / 3 / 18
16,179
622
38,723
52,494
63,630
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
2 / 6 / 17
14,684
565
25,151
27,944
18,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tyr
Niizz
Tyr
20
4 / 5 / 13
15,030
578
21,243
41,293
62,650
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
YokingFlunky355
Aphrodite
20
6 / 3 / 15
16,346
629
20,478
30,961
40,790
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
9 / 4 / 11
15,998
615
38,633
21,795
14,685
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
20
4 / 5 / 10
14,338
551
31,662
37,153
45,862
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 5 / 10
16,113
620
49,813
32,291
24,156
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
MrSerenityKJ
Achilles
20
2 / 5 / 15
14,217
547
24,453
41,041
74,027
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

20
1 / 8 / 11
13,256
510
15,303
27,670
26,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
79
25
Kills
22
22
Deaths
27
78
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
9
4
11
3.63
L
Pele
4
5
10
1.8
L
6
5
10
2.2
W
Hou Yi
DaMexicant
Hou Yi
8
5
15
3.1
W
Sun Wukong
Heir To
Sun Wukong
5
3
18
4.67
W
2
6
17
1.75
L
Achilles
MrSerenityKJ
Achilles
2
5
15
1.9
W
Tyr
Niizz
Tyr
4
5
13
2.1
W
Aphrodite
YokingFlunky355
Aphrodite
6
3
15
4.5
L
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,077
Damage
159,864
187,659
Taken
159,950
205,808
Mitigated
185,645
91,361
Healing
65,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
38,633
1,578
2,903
2,192
21,795
14,685
1,090
3,043
18,752
66,729
0
L
Pele
31,662
4,717
1,890
10,563
37,153
45,862
106
9,556
27,597
0
60,898
L
49,813
21,194
2,881
3,396
32,291
24,156
3,068
7,569
24,722
0
109,426
W
Hou Yi
DaMexicant
Hou Yi
36,482
25,163
1,471
10,209
34,967
20,203
4,958
11,279
23,394
0
70,465
W
Sun Wukong
Heir To
Sun Wukong
38,723
4,928
4,913
13,066
52,494
63,630
1,838
15,780
35,808
0
73,005
W
25,151
1,361
2,438
1,633
27,944
18,535
386
7,611
20,129
64,572
0
L
Achilles
MrSerenityKJ
Achilles
24,453
5,935
2,323
7,435
41,041
74,027
624
12,850
28,191
0
33,363
W
Tyr
Niizz
Tyr
21,243
4,171
3,566
11,101
41,293
62,650
225
10,920
29,594
0
36,183
W
Aphrodite
YokingFlunky355
Aphrodite
20,478
2,525
24,582
18,382
30,961
40,790
1,232
8,346
22,192
54,421
0
L
15,303
496
22,233
9,855
27,670
26,915
198
12,611
15,059
28,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,577
Gold Earned
73,922
297
Minions Killed
263
0
Camps Cleared
0
2,400,301
Distance Traveled
2,163,224
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
15,998
615
68
3
0
478,281
0
L
Pele
14,338
551
64
2
0
390,081
0
L
Medusa
16,113
620
87
3
0
461,929
5
W
Hou Yi
17,338
667
64
2
0
440,524
1
W
Sun Wukong
16,179
622
34
1
0
519,490
1
W
Nox
14,684
565
92
4
0
444,456
3
L
Achilles
14,217
547
18
1
0
451,746
0
W
Tyr
15,030
578
37
1
0
493,475
0
W
Aphrodite
16,346
629
70
3
0
502,356
0
L
Hel
13,256
510
26
1
0
381,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role