Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Bl00ks
Tsukuyomi
Level 96
God Stats
12W - 8L
1,529 SR
Queue Stats
58W - 64L
1,413 Elo+
Party 1
Charybdis
Charybdis
OliWarrior2
Charybdis
Level 66
God Stats
1W - 2L
1,305 SR
Queue Stats
66W - 68L
1,489 Elo+
Party 1
Janus
Janus
TJBear04
Janus
Level 99
God Stats
4W - 1L
1,448 SR
Queue Stats
210W - 239L
1,422 Elo+
Party 1
Arachne
Arachne
iReX TeaTeer
Arachne
Level 121
God Stats
7W - 2L
1,748 SR
Queue Stats
235W - 216L
1,487 Elo+
Party 3
Team Averages
Level 97
1,506 SR
1,462 Elo+

VS

Team Averages
Level 72
1,353 SR
1,417 Elo+
Chernobog
Chernobog
 
Chernobog
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NoobsFearZak
Morgan Le Fay
Level 80
God Stats
0W - 1L
1,179 SR
Queue Stats
87W - 95L
1,421 Elo+
Party 2
Tyr
Tyr
SeanieJ13579
Tyr
Level 69
God Stats
13W - 12L
1,335 SR
Queue Stats
155W - 186L
1,382 Elo+
Party 2
Kuzenbo
Kuzenbo
TTT Tactical
Kuzenbo
Level 66
God Stats
0W - 1L
1,460 SR
Queue Stats
164W - 180L
1,425 Elo+
Party 2
Fenrir
Fenrir
mckz9
Fenrir
Level 39
God Stats
0W - 2L
1,293 SR
Queue Stats
43W - 53L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 1 / 5
8,616
479
8,084
8,979
8,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
Bl00ks
Tsukuyomi
15
0 / 3 / 2
9,362
520
9,948
11,569
9,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
OliWarrior2
Charybdis
14
1 / 0 / 4
8,183
455
11,451
15,599
6,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
TJBear04
Janus
17
1 / 0 / 3
9,947
553
4,309
7,640
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
iReX TeaTeer
Arachne
17
9 / 0 / 2
10,374
576
12,572
16,517
8,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
0 / 2 / 3
7,165
398
7,634
10,898
4,419
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
NoobsFearZak
Morgan Le Fay
13
0 / 2 / 0
7,576
421
3,810
8,461
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 0 / 0
9,849
547
6,297
14,086
18,330
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
TTT Tactical
Kuzenbo
11
0 / 3 / 0
7,395
411
5,120
16,998
18,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
mckz9
Fenrir
11
1 / 4 / 1
7,139
397
3,010
19,992
8,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
11
Kills
4
4
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
1
5
2.5
L
Chernobog
 
Chernobog
0
2
3
0.75
W
Tsukuyomi
Bl00ks
Tsukuyomi
0
3
2
0.33
L
Morgan Le Fay
NoobsFearZak
Morgan Le Fay
0
2
0
0
W
Charybdis
OliWarrior2
Charybdis
1
0
4
3
L
3
0
0
3
W
Janus
TJBear04
Janus
1
0
3
2.5
L
Kuzenbo
TTT Tactical
Kuzenbo
0
3
0
0
W
Arachne
iReX TeaTeer
Arachne
9
0
2
10
L
Fenrir
mckz9
Fenrir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,364
Damage
25,871
60,304
Taken
70,435
34,987
Mitigated
53,812
27,361
Healing
24,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,084
1,098
4,194
3,882
8,979
8,073
127
1,678
7,247
32,380
0
L
Chernobog
 
Chernobog
7,634
4,396
0
3,936
10,898
4,419
0
3,592
7,306
0
52,070
W
Tsukuyomi
Bl00ks
Tsukuyomi
9,948
1,779
0
2,305
11,569
9,062
201
0
11,569
0
81,175
L
Morgan Le Fay
NoobsFearZak
Morgan Le Fay
3,810
149
0
1,672
8,461
4,193
0
2,508
5,953
55,931
0
W
Charybdis
OliWarrior2
Charybdis
11,451
5,645
0
9,769
15,599
6,583
571
3,317
12,268
0
92,551
L
6,297
622
0
5,294
14,086
18,330
774
0
14,086
0
80,480
W
Janus
TJBear04
Janus
4,309
209
0
1,534
7,640
2,921
88
3,127
4,205
98,174
0
L
Kuzenbo
TTT Tactical
Kuzenbo
5,120
2,023
0
4,235
16,998
18,830
0
5,135
11,863
30,441
0
W
Arachne
iReX TeaTeer
Arachne
12,572
9,088
0
5,677
16,517
8,348
0
1,306
15,141
0
98,194
L
Fenrir
mckz9
Fenrir
3,010
1,223
0
8,933
19,992
8,040
296
1,158
18,834
0
51,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,482
Gold Earned
39,124
636
Minions Killed
489
0
Camps Cleared
0
1,753,937
Distance Traveled
1,647,342
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,616
479
49
3
0
320,749
0
L
Chernobog
7,165
398
95
5
0
349,036
3
W
Tsukuyomi
9,362
520
135
8
0
368,257
0
L
Morgan Le Fay
7,576
421
97
5
0
322,478
5
W
Charybdis
8,183
455
154
9
0
313,264
2
L
Tyr
9,849
547
176
10
0
329,229
4
W
Janus
9,947
553
163
9
0
346,337
8
L
Kuzenbo
7,395
411
44
2
0
338,178
1
W
Arachne
10,374
576
135
8
0
405,330
1
L
Fenrir
7,139
397
77
4
0
308,421
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role