Player Matchup

Thanatos
Thanatos
PHG_Squatch
Thanatos
Level 15
God Stats
2W - 2L
1,601 SR
Queue Stats
4W - 6L
1,465 Elo+
Party 1
Janus
Janus
PHG_Tchip
Janus
Level 33
God Stats
0W - 4L
1,120 SR
Queue Stats
24W - 32L
1,370 Elo+
Party 1
Discordia
Discordia
Tomahawk2
Discordia
Level 59
God Stats
2W - 4L
1,500 SR
Queue Stats
61W - 56L
1,412 Elo+
Solo
Ares
Ares
VAW Valkyrie
Ares
Level 128
God Stats
3W - 1L
1,374 SR
Queue Stats
44W - 39L
1,511 Elo+
Solo
Danzaburou
Danzaburou
links 420 JEDI
Danzaburou
Level 144
God Stats
2W - 5L
1,500 SR
Queue Stats
140W - 162L
1,533 Elo+
Solo
Team Averages
Level 76
1,419 SR
1,458 Elo+

VS

Team Averages
Level 92
1,601 SR
1,434 Elo+
King Arthur
King Arthur
EVILSIDEXXII
King Arthur
Level 125
God Stats
37W - 32L
1,585 SR
Queue Stats
575W - 613L
1,456 Elo+
Solo
Xbalanque
Xbalanque
Fedeee-_l
Xbalanque
Level 44
God Stats
2W - 2L
1,734 SR
Queue Stats
2W - 3L
1,397 Elo+
Solo
Eset
Eset
Rizmonster
Eset
Level 136
God Stats
3W - 4L
1,535 SR
Queue Stats
207W - 226L
1,406 Elo+
Solo
Nox
Nox
ibra1993I
Nox
Level 86
God Stats
425W - 442L
1,447 SR
Queue Stats
563W - 621L
1,429 Elo+
Solo
Lancelot
Lancelot
rearmost-toast
Lancelot
Level 69
God Stats
2W - 0L
1,702 SR
Queue Stats
8W - 9L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
PHG_Squatch
Thanatos
13
1 / 5 / 0
8,217
913
4,593
7,013
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
PHG_Tchip
Janus
13
0 / 5 / 1
8,346
927
5,730
7,345
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
Tomahawk2
Discordia
15
0 / 1 / 3
8,961
996
13,847
6,139
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 2
8,514
946
5,445
12,253
14,231
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
links 420 JEDI
Danzaburou
14
1 / 1 / 1
8,874
986
7,482
6,916
3,656
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

259

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EVILSIDEXXII
King Arthur
15
5 / 1 / 5
9,790
1,088
13,473
12,776
13,710
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Fedeee-_l
Xbalanque
14
1 / 1 / 2
8,288
921
3,378
8,589
3,747
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 5
8,634
959
6,782
3,720
1,628
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 0 / 5
10,303
1,145
5,669
6,261
3,102
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
15
3 / 0 / 7
10,359
1,151
7,478
12,592
10,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
3
Kills
14
14
Deaths
3
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
EVILSIDEXXII
King Arthur
5
1
5
7.5
W
Xbalanque
Fedeee-_l
Xbalanque
1
1
2
2
L
Thanatos
PHG_Squatch
Thanatos
1
5
0
0.2
L
Janus
PHG_Tchip
Janus
0
5
1
0.1
W
0
1
5
2.5
L
Discordia
Tomahawk2
Discordia
0
1
3
1.5
L
1
2
2
1
W
5
0
5
7.5
L
Danzaburou
links 420 JEDI
Danzaburou
1
1
1
1.5
W
Lancelot
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,097
Damage
36,780
39,666
Taken
43,938
27,681
Mitigated
32,237
5,547
Healing
8,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
EVILSIDEXXII
King Arthur
13,473
747
0
0
12,776
13,710
0
6,332
6,444
0
23,808
W
Xbalanque
Fedeee-_l
Xbalanque
3,378
1,837
0
311
8,589
3,747
0
5,594
2,995
0
9,209
L
Thanatos
PHG_Squatch
Thanatos
4,593
1,030
0
2,125
7,013
3,852
0
2,251
4,762
0
8,322
L
Janus
PHG_Tchip
Janus
5,730
289
0
58
7,345
3,112
0
2,250
5,095
19,459
0
W
6,782
583
340
585
3,720
1,628
0
2,327
1,393
22,287
0
L
Discordia
Tomahawk2
Discordia
13,847
1,270
0
300
6,139
2,830
0
2,136
4,003
37,553
0
L
5,445
763
254
789
12,253
14,231
0
3,461
8,792
12,476
220
W
5,669
368
0
525
6,261
3,102
0
3,530
2,731
21,567
0
L
Danzaburou
links 420 JEDI
Danzaburou
7,482
4,211
0
2,021
6,916
3,656
0
2,353
4,563
0
29,844
W
Lancelot
7,478
1,966
1,412
5,581
12,592
10,050
0
7,038
5,554
0
26,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,912
Gold Earned
47,374
168
Minions Killed
154
4
Camps Cleared
7
716,311
Distance Traveled
859,354
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,790
1,088
30
3
0
208,392
1
W
Xbalanque
8,288
921
6
1
0
161,514
0
L
Thanatos
8,217
913
4
0
0
114,565
0
L
Janus
8,346
927
38
4
0
129,042
0
W
Eset
8,634
959
42
5
0
137,076
4
L
Discordia
8,961
996
58
6
2
190,182
1
L
Ares
8,514
946
18
2
1
149,043
0
W
Nox
10,303
1,145
37
4
2
169,419
1
L
Danzaburou
8,874
986
50
6
1
133,479
0
W
Lancelot
10,359
1,151
39
4
5
182,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role