Player Matchup

Izanami
Izanami
DirtyBearcat
Izanami
Level 147
God Stats
1W - 0L
1,816 SR
Queue Stats
97W - 95L
1,538 Elo+
Solo
Jormungandr
Jormungandr
ImHighDude
Jormungandr
Level 128
God Stats
11W - 6L
1,605 SR
Queue Stats
432W - 316L
1,565 Elo+
Party 1
Lancelot
Lancelot
LovelyBigDuck
Lancelot
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
421W - 405L
1,530 Elo+
Solo
Achilles
Achilles
WizardMoney4984
Achilles
Level 158
God Stats
7W - 7L
1,512 SR
Queue Stats
576W - 568L
1,545 Elo+
Party 1
Ymir
Ymir
Woollie22
Ymir
Level 119
God Stats
5W - 3L
1,147 SR
Queue Stats
262W - 271L
1,494 Elo+
Solo
Team Averages
Level 136
1,516 SR
1,535 Elo+

VS

Team Averages
Level 123
1,538 SR
1,498 Elo+
Loki
Loki
AlexRain96
Loki
Level 119
God Stats
2W - 2L
1,618 SR
Queue Stats
191W - 182L
1,514 Elo+
Solo
Fenrir
Fenrir
HeADLezZ_ViPER
Fenrir
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 198L
1,556 Elo+
Solo
Medusa
Medusa
Heliolatry
Medusa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,343 Elo+
Solo
Freya
Freya
Sygma
Freya
Level 141
God Stats
5W - 5L
1,574 SR
Queue Stats
392W - 365L
1,548 Elo+
Solo
Ne Zha
Ne Zha
long_n_lanky9
Ne Zha
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
244W - 276L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DirtyBearcat
Izanami
19
11 / 5 / 13
12,873
805
25,692
17,068
9,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
ImHighDude
Jormungandr
20
5 / 6 / 25
12,938
809
18,131
29,518
41,454
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
LovelyBigDuck
Lancelot
20
8 / 4 / 16
13,334
833
16,696
13,751
8,141
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
20
6 / 4 / 21
12,208
763
15,840
25,219
32,097
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
19
4 / 5 / 18
12,083
755
11,697
26,401
35,243
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 11
11,879
742
18,341
19,316
17,542
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 8 / 7
10,026
627
8,441
22,240
14,724
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
Heliolatry
Medusa
20
8 / 6 / 8
12,052
753
17,512
19,261
9,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
Sygma
Freya
20
6 / 5 / 13
12,755
797
28,697
22,576
11,551
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 8 / 13
11,288
706
10,718
18,110
13,698
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
76
34
Kills
24
24
Deaths
34
93
Assists
52
Player
Kills
Deaths
Assists
KDA
L
5
7
11
1.5
W
Izanami
DirtyBearcat
Izanami
11
5
13
3.5
L
2
8
7
0.69
L
Medusa
Heliolatry
Medusa
8
6
8
2
W
Jormungandr
ImHighDude
Jormungandr
5
6
25
2.92
W
Lancelot
LovelyBigDuck
Lancelot
8
4
16
4
L
Freya
Sygma
Freya
6
5
13
2.5
W
Achilles
6
4
21
4.13
W
Ymir
4
5
18
2.6
L
3
8
13
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,056
Damage
83,709
111,957
Taken
101,503
126,679
Mitigated
67,405
28,765
Healing
29,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,341
1,942
1,882
4,382
19,316
17,542
436
3,760
15,556
0
36,549
W
Izanami
DirtyBearcat
Izanami
25,692
13,928
3,979
2,639
17,068
9,744
5,135
4,355
12,713
0
59,809
L
8,441
1,475
797
1,343
22,240
14,724
341
7,915
14,325
0
12,073
L
Medusa
Heliolatry
Medusa
17,512
10,006
1,576
5,446
19,261
9,890
1,184
4,389
14,872
0
37,183
W
Jormungandr
ImHighDude
Jormungandr
18,131
2,638
1,715
3,811
29,518
41,454
643
7,222
22,296
43,097
0
W
Lancelot
LovelyBigDuck
Lancelot
16,696
2,412
1,974
896
13,751
8,141
1,782
2,022
11,729
0
36,478
L
Freya
Sygma
Freya
28,697
8,550
1,220
9,096
22,576
11,551
653
5,925
16,651
50,454
0
W
Achilles
15,840
2,360
1,821
5,573
25,219
32,097
1,812
8,594
16,625
0
23,315
W
Ymir
11,697
1,432
1,738
4,619
26,401
35,243
657
6,504
19,897
21,055
0
L
10,718
2,936
1,118
3,101
18,110
13,698
0
7,839
10,271
0
26,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,436
Gold Earned
58,000
184
Minions Killed
164
0
Camps Cleared
0
1,372,125
Distance Traveled
1,384,342
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,879
742
26
2
0
302,676
1
W
Izanami
12,873
805
60
4
0
259,936
4
L
Fenrir
10,026
627
9
1
0
263,179
2
L
Medusa
12,052
753
51
3
0
283,573
0
W
Jormungandr
12,938
809
36
2
0
255,424
0
W
Lancelot
13,334
833
54
3
0
297,746
3
L
Freya
12,755
797
57
4
0
271,958
0
W
Achilles
12,208
763
11
1
0
284,451
3
W
Ymir
12,083
755
23
1
0
274,568
0
L
Ne Zha
11,288
706
21
1
0
262,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role