Player Matchup

Pele
Pele
CosyFountain34
Pele
Level 47
God Stats
17W - 14L
1,718 SR
Queue Stats
198W - 229L
1,425 Elo+
Solo
Cthulhu
Cthulhu
NISZM0
Cthulhu
Level 89
God Stats
9W - 14L
1,482 SR
Queue Stats
275W - 363L
1,399 Elo+
Party 1
Anubis
Anubis
turkdizzle
Anubis
Level 97
God Stats
1W - 6L
1,318 SR
Queue Stats
298W - 396L
1,378 Elo+
Party 1
Team Averages
Level 78
1,506 SR
1,401 Elo+

VS

Team Averages
Level 104
1,538 SR
1,379 Elo+
Baron Samedi
Baron Samedi
CASPER0529
Baron Samedi
Level 99
God Stats
1W - 2L
1,528 SR
Queue Stats
6W - 8L
1,302 Elo+
Solo
Mulan
Mulan
Lyrical1Lemonade
Mulan
Level 107
God Stats
2W - 1L
1,586 SR
Queue Stats
29W - 34L
1,380 Elo+
Solo
Charybdis
Charybdis
xsleeve
Charybdis
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 15L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 0
12,560
661
15,926
23,137
10,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
NISZM0
Cthulhu
16
0 / 5 / 3
10,763
566
11,627
25,179
24,679
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
turkdizzle
Anubis
16
0 / 2 / 3
11,636
612
9,104
11,022
6,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CASPER0529
Baron Samedi
17
3 / 2 / 8
12,631
665
17,933
13,005
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 0 / 10
12,847
676
12,221
22,548
25,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
xsleeve
Charybdis
18
8 / 2 / 5
13,791
726
22,568
15,956
6,792
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
14
14
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CASPER0529
Baron Samedi
3
2
8
3.5
L
4
7
0
0.57
W
3
0
10
8
L
Cthulhu
NISZM0
Cthulhu
0
5
3
0.3
L
Anubis
turkdizzle
Anubis
0
2
3
0.75
W
Charybdis
xsleeve
Charybdis
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,657
Damage
52,722
59,338
Taken
51,509
41,683
Mitigated
37,542
11,471
Healing
14,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CASPER0529
Baron Samedi
17,933
3,122
2,773
3,118
13,005
5,635
798
7,556
5,449
48,524
0
L
15,926
1,570
296
4,927
23,137
10,188
738
7,070
15,679
0
61,486
W
12,221
1,754
0
3,933
22,548
25,115
453
6,292
16,256
0
39,587
L
Cthulhu
NISZM0
Cthulhu
11,627
1,145
171
1,754
25,179
24,679
0
7,659
17,002
30,466
0
L
Anubis
turkdizzle
Anubis
9,104
484
0
4,323
11,022
6,816
488
3,666
7,268
58,836
0
W
Charybdis
xsleeve
Charybdis
22,568
17,134
0
5,081
15,956
6,792
1,773
7,210
8,746
0
71,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,959
Gold Earned
39,269
213
Minions Killed
205
9
Camps Cleared
8
930,761
Distance Traveled
959,955
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,631
665
64
3
1
294,517
0
L
Pele
12,560
661
83
4
4
319,319
2
W
Mulan
12,847
676
59
3
3
370,841
1
L
Cthulhu
10,763
566
33
2
4
326,429
2
L
Anubis
11,636
612
97
5
1
285,013
1
W
Charybdis
13,791
726
82
4
4
294,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role