Player Matchup

Khepri
Khepri
 
Khepri
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ChangeName1551
Neith
Level 46
God Stats
5W - 1L
1,584 SR
Queue Stats
41W - 28L
1,660 Elo+
Solo
Arachne
Arachne
Veroxas
Arachne
Level 78
God Stats
3W - 1L
1,755 SR
Queue Stats
311W - 276L
1,582 Elo+
Party 1
Freya
Freya
dalegonqui
Freya
Level 126
God Stats
4W - 8L
1,283 SR
Queue Stats
211W - 170L
1,628 Elo+
Party 1
Team Averages
Level 68
1,524 SR
1,574 Elo+

VS

Team Averages
Level 64
1,656 SR
1,592 Elo+
Cernunnos
Cernunnos
FoureLefttt
Cernunnos
Level 49
God Stats
17W - 13L
1,604 SR
Queue Stats
61W - 64L
1,532 Elo+
Solo
Vamana
Vamana
RibbitJuice
Vamana
Level 107
God Stats
20W - 15L
1,693 SR
Queue Stats
166W - 137L
1,661 Elo+
Party 2
Zhong Kui
Zhong Kui
WhateverMane
Zhong Kui
Level 46
God Stats
9W - 7L
1,488 SR
Queue Stats
65W - 77L
1,496 Elo+
Party 2
Da Ji
Da Ji
XxPanthersxX
Da Ji
Level 69
God Stats
0W - 2L
1,763 SR
Queue Stats
72W - 65L
1,570 Elo+
Party 2
Yemoja
Yemoja
zachariach
Yemoja
Level 47
God Stats
1W - 1L
1,729 SR
Queue Stats
1W - 1L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 0 / 4
5,812
581
1,820
2,915
1,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
 
Osiris
10
0 / 0 / 1
5,704
570
4,257
7,282
6,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 1 / 1
5,878
588
6,696
5,875
2,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Arachne
Veroxas
Arachne
10
1 / 0 / 2
5,778
578
2,396
7,719
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
10
4 / 0 / 0
5,782
578
6,070
6,815
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FoureLefttt
Cernunnos
6
0 / 2 / 0
4,188
419
2,990
4,429
1,462
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
10
0 / 1 / 0
5,836
584
4,421
7,537
5,020
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
WhateverMane
Zhong Kui
9
0 / 1 / 0
4,829
483
2,684
6,427
4,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 2 / 0
5,278
528
2,097
7,700
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
zachariach
Yemoja
7
0 / 2 / 0
4,668
467
1,263
5,090
2,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
8
Kills
1
1
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
4
3
W
Osiris
 
Osiris
0
0
1
0.5
W
2
1
1
2.5
L
Cernunnos
FoureLefttt
Cernunnos
0
2
0
0
L
Vamana
0
1
0
0
W
Arachne
Veroxas
Arachne
1
0
2
2
L
Zhong Kui
WhateverMane
Zhong Kui
0
1
0
0
L
1
2
0
0.5
W
Freya
4
0
0
4
L
Yemoja
zachariach
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,239
Damage
13,455
30,606
Taken
31,183
15,505
Mitigated
16,528
15,144
Healing
12,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,820
149
1,753
1,368
2,915
1,201
0
595
2,320
10,153
0
W
Osiris
 
Osiris
4,257
1,808
0
4,369
7,282
6,308
0
0
7,282
0
42,179
W
6,696
3,578
0
2,037
5,875
2,707
36
2,357
3,518
0
42,768
L
Cernunnos
FoureLefttt
Cernunnos
2,990
1,808
0
1,216
4,429
1,462
0
3,666
763
0
19,028
L
Vamana
4,421
1,510
0
2,718
7,537
5,020
0
249
7,288
0
45,062
W
Arachne
Veroxas
Arachne
2,396
2,213
0
1,960
7,719
2,793
132
467
7,252
0
39,612
L
Zhong Kui
WhateverMane
Zhong Kui
2,684
532
0
4,344
6,427
4,158
448
0
6,427
32,569
0
L
2,097
476
0
3,169
7,700
2,961
0
847
6,853
0
29,696
W
Freya
6,070
2,662
0
3,657
6,815
2,496
73
528
6,287
46,069
0
L
Yemoja
zachariach
Yemoja
1,263
687
522
974
5,090
2,927
0
3,128
1,962
11,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,954
Gold Earned
24,799
305
Minions Killed
273
0
Camps Cleared
0
967,446
Distance Traveled
858,738
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,812
581
14
1
0
214,314
0
W
Osiris
5,704
570
71
7
0
168,263
1
W
Neith
5,878
588
66
7
0
168,299
1
L
Cernunnos
4,188
419
27
3
0
123,240
1
L
Vamana
5,836
584
85
9
0
180,094
0
W
Arachne
5,778
578
77
8
0
224,034
2
L
Zhong Kui
4,829
483
57
6
0
174,037
1
L
Da Ji
5,278
528
74
7
0
217,287
1
W
Freya
5,782
578
77
8
0
192,536
0
L
Yemoja
4,668
467
30
3
0
164,080
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role