Player Matchup

Lancelot
Lancelot
ColeCams
Lancelot
Level 61
God Stats
6W - 2L
1,671 SR
Queue Stats
182W - 170L
1,380 Elo+
Party 2
Erlang Shen
Erlang Shen
Cullenius
Erlang Shen
Level 65
God Stats
2W - 3L
1,388 SR
Queue Stats
10W - 10L
1,446 Elo+
Solo
Geb
Geb
GrizzlyBearDip
Geb
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
111W - 86L
1,464 Elo+
Party 2
Hou Yi
Hou Yi
Ryosuki
Hou Yi
Level 99
God Stats
9W - 8L
1,477 SR
Queue Stats
355W - 345L
1,392 Elo+
Solo
Scylla
Scylla
haydodian
Scylla
Level 119
God Stats
13W - 13L
1,600 SR
Queue Stats
227W - 247L
1,453 Elo+
Solo
Team Averages
Level 78
1,527 SR
1,427 Elo+

VS

Team Averages
Level 39
1,323 SR
1,287 Elo+
Chang'e
Chang'e
 
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
MistySmeef
Amaterasu
Level 11
God Stats
0W - 3L
1,069 SR
Queue Stats
1W - 7L
1,108 Elo+
Party 1
Hera
Hera
SinisterBeauty
Hera
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,146 Elo+
Party 1
Neith
Neith
SunWolf32
Neith
Level 12
God Stats
0W - 3L
1,115 SR
Queue Stats
1W - 7L
1,146 Elo+
Party 1
Nemesis
Nemesis
acetego
Nemesis
Level 64
God Stats
3W - 3L
1,433 SR
Queue Stats
202W - 201L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ColeCams
Lancelot
17
10 / 3 / 2
11,685
615
19,894
18,038
9,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Cullenius
Erlang Shen
17
7 / 2 / 3
10,748
566
14,671
18,318
12,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 1 / 13
10,299
542
7,119
14,230
15,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hou Yi
Ryosuki
Hou Yi
16
12 / 2 / 4
10,722
564
19,040
13,211
6,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
haydodian
Scylla
14
1 / 5 / 10
9,325
491
10,317
12,122
4,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 7 / 6
8,110
427
12,393
20,761
9,306
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
MistySmeef
Amaterasu
14
3 / 7 / 0
9,478
499
5,421
17,967
13,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
0 / 7 / 4
7,540
397
3,763
15,088
13,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
SunWolf32
Neith
11
1 / 10 / 1
7,172
377
7,523
15,026
6,474
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nemesis
acetego
Nemesis
15
8 / 4 / 1
9,715
511
9,768
18,705
10,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
34
Kills
13
13
Deaths
35
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
7
6
0.57
W
Lancelot
ColeCams
Lancelot
10
3
2
3.67
W
Erlang Shen
Cullenius
Erlang Shen
7
2
3
4.25
W
4
1
13
10.5
L
Amaterasu
MistySmeef
Amaterasu
3
7
0
0.43
W
Hou Yi
Ryosuki
Hou Yi
12
2
4
7
L
0
7
4
0.29
L
Neith
SunWolf32
Neith
1
10
1
0.15
L
Nemesis
acetego
Nemesis
8
4
1
2.13
W
Scylla
haydodian
Scylla
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,041
Damage
38,868
75,919
Taken
87,547
48,388
Mitigated
52,758
24,910
Healing
13,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
12,393
590
1,369
4,360
20,761
9,306
626
4,570
15,847
47,099
0
W
Lancelot
ColeCams
Lancelot
19,894
3,537
0
5,360
18,038
9,158
1,027
2,621
15,267
0
90,037
W
Erlang Shen
Cullenius
Erlang Shen
14,671
7,792
0
8,877
18,318
12,360
1,216
3,678
14,640
0
110,964
W
7,119
807
428
2,638
14,230
15,692
306
3,443
10,787
39,210
0
L
Amaterasu
MistySmeef
Amaterasu
5,421
2,025
0
2,908
17,967
13,308
0
82
17,885
0
39,326
W
Hou Yi
Ryosuki
Hou Yi
19,040
10,833
0
5,035
13,211
6,336
2,697
3,088
10,026
0
77,253
L
3,763
1,759
0
651
15,088
13,583
207
4,550
10,306
18,426
0
L
Neith
SunWolf32
Neith
7,523
3,403
0
986
15,026
6,474
0
4,247
10,669
0
39,774
L
Nemesis
acetego
Nemesis
9,768
4,209
0
3,508
18,705
10,087
0
3,065
15,404
0
77,913
W
Scylla
haydodian
Scylla
10,317
773
0
2,572
12,122
4,842
420
3,326
8,796
50,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,779
Gold Earned
42,015
520
Minions Killed
325
0
Camps Cleared
0
1,909,515
Distance Traveled
1,735,992
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,110
427
54
3
0
357,666
0
W
Lancelot
11,685
615
140
7
0
418,616
6
W
Erlang Shen
10,748
566
147
8
0
408,786
1
W
Geb
10,299
542
50
3
0
387,454
1
L
Amaterasu
9,478
499
71
4
0
364,977
0
W
Hou Yi
10,722
564
93
5
0
356,067
1
L
Hera
7,540
397
20
1
0
320,275
0
L
Neith
7,172
377
63
3
0
279,815
1
L
Nemesis
9,715
511
117
6
0
413,259
1
W
Scylla
9,325
491
90
5
0
338,592
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role