Player Matchup

Sobek
Sobek
Madse1401
Sobek
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 157L
1,260 Elo+
Party 2
Olorun
Olorun
Morning-Star952
Olorun
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 72L
1,317 Elo+
Party 2
Lancelot
Lancelot
MysticalSoul8
Lancelot
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,374 Elo+
Party 3
Cupid
Cupid
RSKdagRAYt1
Cupid
Level 60
God Stats
2W - 5L
1,460 SR
Queue Stats
4W - 6L
1,533 Elo+
Party 3
Thoth
Thoth
WeRepChicago69
Thoth
Level 48
God Stats
2W - 6L
1,407 SR
Queue Stats
17W - 31L
1,325 Elo+
Party 3
Team Averages
Level 40
1,473 SR
1,362 Elo+

VS

Team Averages
Level 74
1,532 SR
1,510 Elo+
Jormungandr
Jormungandr
BonelessMtnDew
Jormungandr
Level 118
God Stats
5W - 3L
1,448 SR
Queue Stats
43W - 45L
1,474 Elo+
Party 1
Artemis
Artemis
CallMeNormal
Artemis
Level 11
God Stats
2W - 0L
1,713 SR
Queue Stats
2W - 1L
1,660 Elo+
Party 1
Discordia
Discordia
EvilLittleThing4
Discordia
Level 33
God Stats
15W - 4L
1,758 SR
Queue Stats
46W - 40L
1,474 Elo+
Party 1
Lancelot
Lancelot
logryner
Lancelot
Level 126
God Stats
4W - 7L
1,480 SR
Queue Stats
29W - 28L
1,437 Elo+
Solo
Odin
Odin
xPaganGodx
Odin
Level 84
God Stats
2W - 0L
1,259 SR
Queue Stats
4W - 2L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Madse1401
Sobek
18
3 / 7 / 9
11,717
1,065
7,166
21,311
29,111
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
3 / 8 / 6
11,777
1,071
13,066
22,049
11,679
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
MysticalSoul8
Lancelot
18
2 / 9 / 8
11,644
1,059
15,126
26,306
12,503
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 10 / 9
10,950
995
15,967
22,406
12,256
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 13 / 6
11,436
1,040
8,466
23,219
9,374
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BonelessMtnDew
Jormungandr
20
6 / 4 / 24
13,792
1,254
14,482
23,000
17,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
CallMeNormal
Artemis
20
29 / 2 / 13
17,011
1,546
55,755
16,654
8,937
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
19
3 / 4 / 21
12,167
1,106
14,993
9,236
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
logryner
Lancelot
18
5 / 3 / 15
12,229
1,112
9,783
11,278
5,848
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 0 / 21
12,906
1,173
12,408
10,736
7,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
141
12
Kills
47
47
Deaths
13
38
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BonelessMtnDew
Jormungandr
6
4
24
4.5
W
Artemis
CallMeNormal
Artemis
29
2
13
17.75
W
Discordia
3
4
21
3.38
L
Sobek
Madse1401
Sobek
3
7
9
1.07
L
3
8
6
0.75
L
Lancelot
MysticalSoul8
Lancelot
2
9
8
0.67
L
1
10
9
0.55
L
3
13
6
0.46
W
Lancelot
logryner
Lancelot
5
3
15
4.17
W
4
0
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,791
Damage
107,421
115,291
Taken
70,904
74,923
Mitigated
43,366
5,510
Healing
10,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BonelessMtnDew
Jormungandr
14,482
6,459
538
1,818
23,000
17,148
0
9,031
13,969
35,182
0
W
Artemis
CallMeNormal
Artemis
55,755
41,736
0
5,357
16,654
8,937
0
8,266
8,388
0
76,953
W
Discordia
14,993
3,574
0
1,104
9,236
4,331
0
4,432
4,804
29,478
0
L
Sobek
Madse1401
Sobek
7,166
337
29
1,377
21,311
29,111
0
5,634
15,354
14,560
0
L
13,066
7,066
757
2,471
22,049
11,679
0
4,377
17,632
34,496
0
L
Lancelot
MysticalSoul8
Lancelot
15,126
3,277
0
115
26,306
12,503
0
9,106
17,029
0
34,446
L
15,967
8,525
0
646
22,406
12,256
0
6,133
16,150
0
33,170
L
8,466
1,759
0
115
23,219
9,374
0
4,225
18,947
30,901
0
W
Lancelot
logryner
Lancelot
9,783
4,730
0
822
11,278
5,848
0
4,032
7,246
0
18,222
W
12,408
885
25
1,026
10,736
7,102
0
2,937
7,799
0
38,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,524
Gold Earned
68,105
168
Minions Killed
201
5
Camps Cleared
9
931,109
Distance Traveled
975,499
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,792
1,254
53
5
1
191,564
0
W
Artemis
17,011
1,546
51
5
3
174,107
0
W
Discordia
12,167
1,106
25
2
0
168,226
0
L
Sobek
11,717
1,065
15
1
1
199,952
0
L
Olorun
11,777
1,071
36
3
1
179,142
0
L
Lancelot
11,644
1,059
43
4
3
238,583
3
L
Cupid
10,950
995
32
3
0
146,558
0
L
Thoth
11,436
1,040
42
4
0
166,874
2
W
Lancelot
12,229
1,112
12
1
4
203,530
0
W
Odin
12,906
1,173
60
5
1
238,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role