Player Matchup

Achilles
Achilles
Drakokin
Achilles
Level 152
God Stats
2W - 1L
1,575 SR
Queue Stats
54W - 48L
1,560 Elo+
Solo
Yu Huang
Yu Huang
Erikthehalfdrago
Yu Huang
Level 128
God Stats
17W - 15L
1,697 SR
Queue Stats
118W - 162L
1,520 Elo+
Party 2
Kali
Kali
GetBakedNSleep
Kali
Level 153
God Stats
6W - 8L
1,817 SR
Queue Stats
350W - 333L
1,486 Elo+
Party 2
Baron Samedi
Baron Samedi
HYHC-ike
Baron Samedi
Level 148
God Stats
19W - 21L
1,746 SR
Queue Stats
207W - 156L
1,623 Elo+
Party 2
Ao Kuang
Ao Kuang
SaltyNoSalting
Ao Kuang
Level 63
God Stats
2W - 1L
1,496 SR
Queue Stats
26W - 15L
1,588 Elo+
Party 2
Team Averages
Level 129
1,666 SR
1,555 Elo+

VS

Team Averages
Level 144
1,526 SR
1,537 Elo+
Discordia
Discordia
Diiirteee Mike
Discordia
Level 160
God Stats
0W - 2L
1,964 SR
Queue Stats
92W - 90L
1,553 Elo+
Party 1
Baron Samedi
Baron Samedi
SnowNebula7
Baron Samedi
Level 98
God Stats
6W - 15L
1,519 SR
Queue Stats
378W - 354L
1,623 Elo+
Solo
Heimdallr
Heimdallr
TeamOnTheBackDo
Heimdallr
Level 160
God Stats
2W - 5L
1,500 SR
Queue Stats
33W - 47L
1,505 Elo+
Party 1
Lancelot
Lancelot
Trev Naaasty
Lancelot
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 58L
1,650 Elo+
Party 1
Shiva
Shiva
v EternalSoul v
Shiva
Level 157
God Stats
1W - 3L
1,148 SR
Queue Stats
14W - 20L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Drakokin
Achilles
13
6 / 0 / 4
8,294
488
11,595
12,248
13,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 3 / 6
8,308
489
7,247
10,274
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
7 / 4 / 3
9,256
544
15,959
18,856
9,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
HYHC-ike
Baron Samedi
15
2 / 0 / 7
9,258
545
12,995
11,119
7,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
14
2 / 4 / 0
8,333
490
4,280
12,718
5,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Diiirteee Mike
Discordia
13
2 / 4 / 2
8,085
476
6,623
11,489
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
SnowNebula7
Baron Samedi
11
2 / 3 / 1
7,820
460
6,188
14,382
11,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
TeamOnTheBackDo
Heimdallr
16
5 / 2 / 1
9,268
545
10,415
13,358
5,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
Trev Naaasty
Lancelot
12
1 / 4 / 5
7,707
453
7,463
15,404
6,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 6 / 0
7,708
453
9,738
21,302
11,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
19
Kills
11
11
Deaths
19
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
Diiirteee Mike
Discordia
2
4
2
0.75
W
Achilles
Drakokin
Achilles
6
0
4
8
W
2
3
6
1.67
W
7
4
3
2.13
W
Baron Samedi
HYHC-ike
Baron Samedi
2
0
7
5.5
W
Ao Kuang
2
4
0
0.5
L
Baron Samedi
SnowNebula7
Baron Samedi
2
3
1
0.83
L
Heimdallr
TeamOnTheBackDo
Heimdallr
5
2
1
2.75
L
Lancelot
Trev Naaasty
Lancelot
1
4
5
0.88
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,076
Damage
40,427
65,215
Taken
75,935
40,449
Mitigated
39,441
22,571
Healing
26,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Diiirteee Mike
Discordia
6,623
645
66
2,447
11,489
3,802
16
1,762
9,692
55,459
0
W
Achilles
Drakokin
Achilles
11,595
1,903
0
3,859
12,248
13,960
0
3,181
9,067
0
40,814
W
7,247
0
0
1,112
10,274
4,441
0
4,253
6,021
50,966
0
W
15,959
6,130
0
6,731
18,856
9,045
90
3,096
15,760
0
65,412
W
Baron Samedi
HYHC-ike
Baron Samedi
12,995
1,116
1,113
6,286
11,119
7,348
1,188
1,415
9,704
66,240
0
W
Ao Kuang
4,280
1,042
0
3,470
12,718
5,655
1,377
866
11,852
43,723
7,675
L
Baron Samedi
SnowNebula7
Baron Samedi
6,188
1,043
2,872
5,051
14,382
11,942
0
6,161
7,466
24,230
0
L
Heimdallr
TeamOnTheBackDo
Heimdallr
10,415
5,063
0
5,126
13,358
5,672
755
3,400
9,838
0
83,367
L
Lancelot
Trev Naaasty
Lancelot
7,463
2,203
0
4,326
15,404
6,038
0
3,361
11,786
0
51,087
L
9,738
1,900
0
6,718
21,302
11,987
0
8,360
11,884
0
61,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,449
Gold Earned
40,588
441
Minions Killed
435
0
Camps Cleared
0
1,599,819
Distance Traveled
1,561,041
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,085
476
107
6
0
304,644
4
W
Achilles
8,294
488
56
3
0
352,330
6
W
Yu Huang
8,308
489
79
5
0
322,290
1
W
Kali
9,256
544
93
5
0
347,931
0
W
Baron Samedi
9,258
545
120
7
0
257,238
4
W
Ao Kuang
8,333
490
93
5
0
320,030
6
L
Baron Samedi
7,820
460
28
2
0
301,582
1
L
Heimdallr
9,268
545
133
8
0
285,855
3
L
Lancelot
7,707
453
69
4
0
358,673
0
L
Shiva
7,708
453
98
6
0
310,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role