Player Matchup

Ra
Ra
APX_Mental
Ra
Level 121
God Stats
1W - 3L
1,236 SR
Queue Stats
92W - 99L
1,419 Elo+
Party 2
Chaac
Chaac
Fidell-Castro-
Chaac
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 96L
1,422 Elo+
Party 2
Baron Samedi
Baron Samedi
IxIslayIxI
Baron Samedi
Level 60
God Stats
13W - 18L
1,821 SR
Queue Stats
391W - 396L
1,455 Elo+
Party 1
Cerberus
Cerberus
Philipp1385
Cerberus
Level 59
God Stats
4W - 3L
1,271 SR
Queue Stats
281W - 264L
1,458 Elo+
Party 1
Bakasura
Bakasura
Samuraikiller133
Bakasura
Level 49
God Stats
3W - 4L
1,500 SR
Queue Stats
26W - 37L
1,323 Elo+
Party 2
Team Averages
Level 75
1,465 SR
1,416 Elo+

VS

Team Averages
Level 49
1,553 SR
1,376 Elo+
Cerberus
Cerberus
LaHerradura2000
Cerberus
Level 39
God Stats
6W - 7L
1,427 SR
Queue Stats
39W - 55L
1,347 Elo+
Solo
Danzaburou
Danzaburou
PurpleDerple05
Danzaburou
Level 85
God Stats
0W - 4L
1,500 SR
Queue Stats
122W - 143L
1,394 Elo+
Party 3
Artio
Artio
WitchZe
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 45L
1,374 Elo+
Party 3
King Arthur
King Arthur
cjcool007
King Arthur
Level 28
God Stats
1W - 6L
1,500 SR
Queue Stats
146W - 172L
1,329 Elo+
Party 3
Hel
Hel
fenriryes
Hel
Level 69
God Stats
2W - 3L
1,840 SR
Queue Stats
147W - 187L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 5
12,888
560
21,847
13,195
6,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
10 / 0 / 10
12,756
555
30,132
31,591
32,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
IxIslayIxI
Baron Samedi
16
3 / 0 / 9
10,858
472
12,392
11,994
12,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cerberus
Philipp1385
Cerberus
17
2 / 3 / 8
10,401
452
14,650
23,306
12,555
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

18
6 / 4 / 8
11,028
479
16,729
23,527
12,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 6 / 2
8,990
391
7,383
27,472
31,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
PurpleDerple05
Danzaburou
17
5 / 4 / 0
11,397
496
23,019
22,355
8,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
WitchZe
Artio
13
0 / 4 / 4
9,224
401
4,328
23,515
25,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
cjcool007
King Arthur
13
0 / 9 / 0
8,273
360
8,648
24,207
26,175
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 8 / 0
9,775
425
12,671
23,840
10,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
13
31
Kills
7
8
Deaths
31
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
1
5
12.5
W
10
0
10
15
W
Baron Samedi
IxIslayIxI
Baron Samedi
3
0
9
7.5
L
Cerberus
1
6
2
0.33
W
Cerberus
Philipp1385
Cerberus
2
3
8
2
L
Danzaburou
PurpleDerple05
Danzaburou
5
4
0
1.25
W
6
4
8
2.5
L
Artio
WitchZe
Artio
0
4
4
0.5
L
King Arthur
cjcool007
King Arthur
0
9
0
0
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,750
Damage
56,049
103,613
Taken
121,389
75,986
Mitigated
102,336
52,595
Healing
33,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,847
3,203
2,714
6,407
13,195
6,565
1,446
6,565
6,224
134,925
0
W
30,132
9,352
0
15,789
31,591
32,092
767
4,111
27,426
0
120,366
W
Baron Samedi
IxIslayIxI
Baron Samedi
12,392
1,282
4,159
6,396
11,994
12,337
149
2,993
8,871
53,723
0
L
Cerberus
7,383
1,198
0
4,777
27,472
31,180
688
6,175
19,979
37,216
0
W
Cerberus
Philipp1385
Cerberus
14,650
764
0
11,245
23,306
12,555
0
2,352
20,936
93,639
0
L
Danzaburou
PurpleDerple05
Danzaburou
23,019
12,209
0
8,506
22,355
8,570
1,680
14,027
8,278
0
96,329
W
16,729
11,765
0
5,885
23,527
12,437
0
7,421
15,774
0
71,732
L
Artio
WitchZe
Artio
4,328
601
906
6,116
23,515
25,419
741
13,700
9,279
17,372
0
L
King Arthur
cjcool007
King Arthur
8,648
1,240
0
730
24,207
26,175
380
1,470
21,597
0
54,090
L
12,671
897
3,390
9,177
23,840
10,992
196
13,517
10,178
80,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,931
Gold Earned
47,659
714
Minions Killed
476
0
Camps Cleared
0
2,247,594
Distance Traveled
1,974,526
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,888
560
189
8
0
459,863
5
W
Chaac
12,756
555
170
7
0
447,046
3
W
Baron Samedi
10,858
472
69
3
0
417,561
2
L
Cerberus
8,990
391
64
3
0
398,077
0
W
Cerberus
10,401
452
165
7
0
434,132
0
L
Danzaburou
11,397
496
143
6
0
380,592
2
W
Bakasura
11,028
479
121
5
0
488,992
0
L
Artio
9,224
401
33
1
0
391,863
4
L
King Arthur
8,273
360
83
4
0
386,347
1
L
Hel
9,775
425
153
7
0
417,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role