Player Matchup

Hachiman
Hachiman
Arnium
Hachiman
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 131L
1,556 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DarkMatters01
Cu Chulainn
Level 101
God Stats
4W - 6L
1,379 SR
Queue Stats
277W - 251L
1,522 Elo+
Party 1
Lancelot
Lancelot
FREEDMBRANDON
Lancelot
Level 153
God Stats
24W - 12L
1,682 SR
Queue Stats
216W - 165L
1,591 Elo+
Party 1
Sobek
Sobek
Stevantus
Sobek
Level 55
God Stats
3W - 2L
1,500 SR
Queue Stats
177W - 164L
1,521 Elo+
Party 1
Eset
Eset
TheKrychen
Eset
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 63L
1,517 Elo+
Party 1
Team Averages
Level 96
1,512 SR
1,541 Elo+

VS

Team Averages
Level 71
1,486 SR
1,364 Elo+
Chiron
Chiron
Frogmaster11
Chiron
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 38L
1,074 Elo+
Solo
Geb
Geb
HamzaMuhanna
Geb
Level 89
God Stats
11W - 16L
1,542 SR
Queue Stats
310W - 325L
1,384 Elo+
Party 2
Zhong Kui
Zhong Kui
KumailIQ
Zhong Kui
Level 87
God Stats
2W - 6L
1,340 SR
Queue Stats
238W - 249L
1,412 Elo+
Party 2
Lancelot
Lancelot
Noliq
Lancelot
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 72L
1,494 Elo+
Solo
Arachne
Arachne
SAMOOO1
Arachne
Level 52
God Stats
31W - 30L
1,548 SR
Queue Stats
180W - 196L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arnium
Hachiman
8
2 / 1 / 1
4,779
597
3,489
4,277
1,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
DarkMatters01
Cu Chulainn
11
6 / 0 / 1
6,722
840
6,118
4,138
2,435
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
FREEDMBRANDON
Lancelot
8
4 / 1 / 2
5,223
653
3,680
5,820
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sobek
Stevantus
Sobek
7
0 / 2 / 4
4,188
524
2,330
5,420
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 1 / 2
4,901
613
4,547
3,279
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
7
1 / 1 / 0
4,317
540
2,311
3,319
840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
2 / 3 / 1
4,665
583
2,470
8,219
4,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
KumailIQ
Zhong Kui
7
0 / 2 / 1
4,218
527
3,541
7,459
5,188
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
Noliq
Lancelot
5
0 / 3 / 0
3,760
470
924
4,340
1,295
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
SAMOOO1
Arachne
6
1 / 3 / 1
4,189
524
1,251
6,138
2,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
12
Kills
4
5
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Arnium
Hachiman
2
1
1
2.5
W
Cu Chulainn
DarkMatters01
Cu Chulainn
6
0
1
6.5
W
Lancelot
FREEDMBRANDON
Lancelot
4
1
2
5
L
Chiron
1
1
0
1
L
2
3
1
0.83
L
Zhong Kui
KumailIQ
Zhong Kui
0
2
1
0.25
L
Lancelot
Noliq
Lancelot
0
3
0
0
L
Arachne
SAMOOO1
Arachne
1
3
1
0.5
W
Sobek
Stevantus
Sobek
0
2
4
1
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,164
Damage
10,497
22,934
Taken
29,475
11,319
Mitigated
14,100
6,383
Healing
8,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Arnium
Hachiman
3,489
2,047
0
1,267
4,277
1,223
0
1,011
3,266
0
25,678
W
Cu Chulainn
DarkMatters01
Cu Chulainn
6,118
973
0
1,144
4,138
2,435
0
267
3,871
0
44,407
W
Lancelot
FREEDMBRANDON
Lancelot
3,680
812
0
2,432
5,820
2,239
0
1,521
4,299
0
28,439
L
Chiron
2,311
581
325
889
3,319
840
0
346
2,973
0
23,346
L
2,470
336
0
1,709
8,219
4,324
0
1,709
6,510
11,614
0
L
Zhong Kui
KumailIQ
Zhong Kui
3,541
156
0
3,541
7,459
5,188
0
2,684
4,775
25,884
0
L
Lancelot
Noliq
Lancelot
924
271
0
667
4,340
1,295
0
0
4,340
0
11,184
L
Arachne
SAMOOO1
Arachne
1,251
904
0
1,625
6,138
2,453
0
2,138
4,000
0
11,931
W
Sobek
Stevantus
Sobek
2,330
196
0
820
5,420
3,952
0
1,691
3,729
10,777
0
W
4,547
415
0
720
3,279
1,470
0
1,521
1,758
36,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,813
Gold Earned
21,149
272
Minions Killed
142
0
Camps Cleared
0
857,095
Distance Traveled
759,715
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,779
597
50
6
0
140,716
2
W
Cu Chulainn
6,722
840
85
11
0
191,410
2
W
Lancelot
5,223
653
59
7
0
187,833
1
L
Chiron
4,317
540
36
5
0
148,453
2
L
Geb
4,665
583
18
2
0
169,754
1
L
Zhong Kui
4,218
527
37
5
0
155,773
2
L
Lancelot
3,760
470
25
3
0
111,298
1
L
Arachne
4,189
524
26
3
0
174,437
1
W
Sobek
4,188
524
17
2
0
171,577
1
W
Eset
4,901
613
61
8
0
165,559
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role