Player Matchup

Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Goryn_Gorynych
Bacchus
Level 37
God Stats
3W - 6L
1,580 SR
Queue Stats
39W - 69L
1,250 Elo+
Party 2
Guan Yu
Guan Yu
LaGMaN4iK
Guan Yu
Level 69
God Stats
1W - 2L
1,108 SR
Queue Stats
70W - 87L
1,377 Elo+
Party 2
Lancelot
Lancelot
Smachniy
Lancelot
Level 28
God Stats
7W - 3L
1,360 SR
Queue Stats
29W - 57L
1,223 Elo+
Party 2
Xbalanque
Xbalanque
senpai1011
Xbalanque
Level 47
God Stats
9W - 7L
1,516 SR
Queue Stats
27W - 31L
1,562 Elo+
Solo
Team Averages
Level 42
1,413 SR
1,382 Elo+

VS

Team Averages
Level 56
1,448 SR
1,389 Elo+
Bacchus
Bacchus
Marre69
Bacchus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 90L
1,390 Elo+
Solo
Janus
Janus
Natsounet
Janus
Level 46
God Stats
21W - 26L
1,367 SR
Queue Stats
132W - 150L
1,295 Elo+
Party 3
Skadi
Skadi
Neesson
Skadi
Level 18
God Stats
42W - 29L
1,508 SR
Queue Stats
242W - 255L
1,366 Elo+
Party 3
Lancelot
Lancelot
Noctis99
Lancelot
Level 47
God Stats
9W - 15L
1,364 SR
Queue Stats
101W - 130L
1,299 Elo+
Party 1
Cliodhna
Cliodhna
amr10
Cliodhna
Level 125
God Stats
7W - 9L
1,500 SR
Queue Stats
244W - 255L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
8 / 0 / 1
8,998
600
8,424
6,134
3,351
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 0 / 3
8,122
541
2,852
8,570
6,515
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
LaGMaN4iK
Guan Yu
13
0 / 0 / 0
7,154
477
4,636
10,436
12,143
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lancelot
Smachniy
Lancelot
12
1 / 0 / 2
7,045
470
3,941
10,132
4,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xbalanque
senpai1011
Xbalanque
11
0 / 0 / 5
6,663
444
9,537
7,820
3,149
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Marre69
Bacchus
10
0 / 0 / 0
6,150
410
4,978
7,264
8,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Natsounet
Janus
11
0 / 5 / 0
6,868
458
3,794
7,623
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Neesson
Skadi
10
0 / 4 / 0
6,151
410
5,199
10,772
3,344
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Noctis99
Lancelot
11
0 / 3 / 0
6,683
446
3,564
10,493
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
amr10
Cliodhna
15
0 / 0 / 0
8,704
580
7,409
9,504
3,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
12
Kills
0
0
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
0
1
8.5
W
3
0
3
4.5
W
Guan Yu
LaGMaN4iK
Guan Yu
0
0
0
0
L
Bacchus
Marre69
Bacchus
0
0
0
0
L
Janus
Natsounet
Janus
0
5
0
0
L
Skadi
Neesson
Skadi
0
4
0
0
L
Lancelot
Noctis99
Lancelot
0
3
0
0
W
Lancelot
Smachniy
Lancelot
1
0
2
2
L
Cliodhna
amr10
Cliodhna
0
0
0
0
W
Xbalanque
senpai1011
Xbalanque
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,390
Damage
24,944
43,092
Taken
45,656
29,632
Mitigated
20,508
12,886
Healing
8,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,424
689
0
2,628
6,134
3,351
852
2,188
3,692
66,449
0
W
2,852
125
317
3,142
8,570
6,515
112
1,998
6,489
24,445
0
W
Guan Yu
LaGMaN4iK
Guan Yu
4,636
971
0
3,272
10,436
12,143
491
271
10,125
0
48,548
L
Bacchus
Marre69
Bacchus
4,978
350
0
670
7,264
8,380
116
1,276
5,988
20,065
0
L
Janus
Natsounet
Janus
3,794
38
0
670
7,623
1,768
90
4,429
3,194
45,375
0
L
Skadi
Neesson
Skadi
5,199
1,437
0
740
10,772
3,344
0
2,360
8,412
0
48,929
L
Lancelot
Noctis99
Lancelot
3,564
314
0
480
10,493
3,398
0
3,211
7,282
0
54,926
W
Lancelot
Smachniy
Lancelot
3,941
1,333
0
1,780
10,132
4,474
0
1,168
8,892
0
51,826
L
Cliodhna
amr10
Cliodhna
7,409
1,060
0
6,420
9,504
3,618
0
0
9,504
0
84,759
W
Xbalanque
senpai1011
Xbalanque
9,537
4,227
0
1,747
7,820
3,149
1,382
2,698
5,122
0
53,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,982
Gold Earned
34,556
392
Minions Killed
457
0
Camps Cleared
0
1,590,825
Distance Traveled
1,547,341
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,998
600
100
7
0
300,188
0
W
Bacchus
8,122
541
40
3
0
328,261
0
W
Guan Yu
7,154
477
88
6
0
314,847
1
L
Bacchus
6,150
410
39
3
0
303,388
4
L
Janus
6,868
458
100
7
0
312,036
0
L
Skadi
6,151
410
68
5
0
266,729
0
L
Lancelot
6,683
446
82
5
0
343,640
3
W
Lancelot
7,045
470
85
6
0
370,912
1
L
Cliodhna
8,704
580
168
11
0
321,548
4
W
Xbalanque
6,663
444
79
5
0
276,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role