Player Matchup

Kukulkan
Kukulkan
Armirak
Kukulkan
Level 61
God Stats
1W - 8L
1,351 SR
Queue Stats
1W - 10L
999 Elo+
Solo
Lancelot
Lancelot
JBCincy
Lancelot
Level 152
God Stats
0W - 4L
1,174 SR
Queue Stats
171W - 217L
1,382 Elo+
Solo
Cthulhu
Cthulhu
geroades07
Cthulhu
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 162L
1,403 Elo+
Solo
Team Averages
Level 100
1,342 SR
1,262 Elo+

VS

Team Averages
Level 96
1,328 SR
1,332 Elo+
Hades
Hades
Amaetus
Hades
Level 129
God Stats
13W - 5L
1,606 SR
Queue Stats
317W - 294L
1,520 Elo+
Party 1
Ullr
Ullr
DeLEONXIVIXCV
Ullr
Level 101
God Stats
44W - 54L
1,404 SR
Queue Stats
310W - 353L
1,376 Elo+
Solo
Chaac
Chaac
Lorenzothe4th
Chaac
Level 57
God Stats
5W - 9L
975 SR
Queue Stats
56W - 67L
1,100 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Armirak
Kukulkan
15
1 / 2 / 2
10,467
616
15,977
8,494
4,719
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
JBCincy
Lancelot
15
2 / 4 / 1
10,132
596
7,913
13,622
6,915
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
geroades07
Cthulhu
15
0 / 4 / 3
10,616
624
13,885
17,273
22,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Amaetus
Hades
16
3 / 1 / 4
10,380
611
12,488
12,777
7,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 1 / 4
11,231
661
11,006
13,376
5,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 1 / 7
10,462
615
9,822
20,742
17,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
10
10
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
Amaetus
Hades
3
1
4
5
L
Kukulkan
Armirak
Kukulkan
1
2
2
1
W
5
1
4
7
L
Lancelot
JBCincy
Lancelot
2
4
1
0.63
W
2
1
7
5.5
L
Cthulhu
geroades07
Cthulhu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,775
Damage
33,316
39,389
Taken
46,895
34,335
Mitigated
30,605
3,246
Healing
18,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Amaetus
Hades
12,488
1,623
436
6,346
12,777
7,183
311
9,139
3,638
40,644
0
L
Kukulkan
Armirak
Kukulkan
15,977
1,467
0
180
8,494
4,719
417
3,109
5,349
64,965
0
W
11,006
4,206
0
1,299
13,376
5,899
592
8,047
5,329
0
49,728
L
Lancelot
JBCincy
Lancelot
7,913
1,134
0
481
13,622
6,915
0
5,802
7,567
0
21,725
W
9,822
1,823
334
10,535
20,742
17,523
121
13,253
7,489
0
26,396
L
Cthulhu
geroades07
Cthulhu
13,885
857
292
2,293
17,273
22,701
310
4,146
12,338
34,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,215
Gold Earned
32,073
193
Minions Killed
183
6
Camps Cleared
9
916,689
Distance Traveled
952,473
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,380
611
58
3
7
277,714
2
L
Kukulkan
10,467
616
112
7
4
313,249
3
W
Ullr
11,231
661
101
6
2
324,517
4
L
Lancelot
10,132
596
24
1
1
307,732
3
W
Chaac
10,462
615
24
1
0
350,242
0
L
Cthulhu
10,616
624
57
3
1
295,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role