Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Ardonox
Chaac
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,579 Elo+
Party 2
Anhur
Anhur
CollazoComet
Anhur
Level 106
God Stats
17W - 26L
1,283 SR
Queue Stats
113W - 118L
1,548 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JYshadow
Ah Muzen Cab
Level 149
God Stats
5W - 4L
1,660 SR
Queue Stats
120W - 137L
1,527 Elo+
Party 2
Janus
Janus
MíMí
Janus
Level 69
God Stats
14W - 14L
1,552 SR
Queue Stats
223W - 246L
1,425 Elo+
Solo
Team Averages
Level 117
1,499 SR
1,516 Elo+

VS

Team Averages
Level 145
1,667 SR
1,672 Elo+
Mulan
Mulan
DrHoodenschmerz
Mulan
Level 148
God Stats
0W - 2L
1,681 SR
Queue Stats
35W - 26L
1,585 Elo+
Party 1
Bakasura
Bakasura
Iam_RepaZz
Bakasura
Level 142
God Stats
0W - 1L
1,518 SR
Queue Stats
3W - 2L
1,923 Elo+
Party 1
Vulcan
Vulcan
Mr__Nico__
Vulcan
Level 137
God Stats
1W - 1L
1,793 SR
Queue Stats
6W - 8L
1,528 Elo+
Party 1
Scylla
Scylla
Psychophatin
Scylla
Level 142
God Stats
1W - 1L
1,844 SR
Queue Stats
34W - 25L
1,633 Elo+
Party 1
Lancelot
Lancelot
SCHLUCK_WASSER
Lancelot
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
3 / 4 / 15
11,768
785
16,309
17,082
8,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Ardonox
Chaac
19
8 / 3 / 15
12,310
821
15,025
25,864
25,283
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
10 / 4 / 17
12,702
847
18,746
18,133
8,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
JYshadow
Ah Muzen Cab
20
15 / 3 / 13
13,235
882
29,058
14,795
5,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
MíMí
Janus
18
2 / 2 / 19
11,121
741
11,014
9,776
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 5
10,772
718
14,102
23,649
19,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
Iam_RepaZz
Bakasura
17
4 / 6 / 2
10,491
699
7,267
20,931
9,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
Mr__Nico__
Vulcan
18
3 / 5 / 5
11,221
748
13,320
15,845
7,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
18
2 / 10 / 5
10,851
723
7,007
20,167
7,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
17
2 / 11 / 8
11,000
733
16,572
25,578
18,664
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
39
38
Kills
14
16
Deaths
38
79
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
4
15
2.63
W
Chaac
Ardonox
Chaac
8
3
15
5.17
W
10
4
17
4.63
L
3
6
5
0.92
L
Bakasura
Iam_RepaZz
Bakasura
4
6
2
0.83
W
Ah Muzen Cab
JYshadow
Ah Muzen Cab
15
3
13
7.17
L
Vulcan
Mr__Nico__
Vulcan
3
5
5
1.1
W
Janus
MíMí
Janus
2
2
19
5.75
L
Scylla
2
10
5
0.45
L
Lancelot
2
11
8
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,152
Damage
58,268
85,650
Taken
106,170
50,957
Mitigated
62,641
21,804
Healing
15,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
16,309
2,085
3,527
6,292
17,082
8,550
1,512
3,194
13,322
62,891
0
W
Chaac
Ardonox
Chaac
15,025
3,001
821
4,779
25,864
25,283
714
5,698
18,989
0
33,624
W
18,746
9,637
0
1,466
18,133
8,141
1,520
4,550
12,904
0
46,211
L
14,102
1,952
220
5,210
23,649
19,757
0
7,688
15,961
0
28,976
L
Bakasura
Iam_RepaZz
Bakasura
7,267
4,378
0
4,329
20,931
9,671
836
4,191
16,740
0
19,083
W
Ah Muzen Cab
JYshadow
Ah Muzen Cab
29,058
8,218
0
2,393
14,795
5,419
3,218
4,912
7,654
0
67,169
L
Vulcan
Mr__Nico__
Vulcan
13,320
8,293
0
588
15,845
7,021
0
4,505
11,340
36,385
0
W
Janus
MíMí
Janus
11,014
421
0
2,526
9,776
3,564
594
1,973
7,603
38,273
0
L
Scylla
7,007
1,056
0
1,108
20,167
7,528
0
2,253
17,914
38,990
0
L
Lancelot
16,572
2,697
0
4,021
25,578
18,664
575
8,686
16,892
0
36,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,136
Gold Earned
54,335
314
Minions Killed
283
0
Camps Cleared
0
1,785,757
Distance Traveled
1,417,788
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,768
785
101
7
0
321,604
0
W
Chaac
12,310
821
41
3
0
346,336
3
W
Anhur
12,702
847
50
3
0
373,823
1
L
Mulan
10,772
718
49
3
0
276,657
2
L
Bakasura
10,491
699
56
4
0
307,913
0
W
Ah Muzen Cab
13,235
882
69
5
0
354,054
2
L
Vulcan
11,221
748
59
4
0
295,711
1
W
Janus
11,121
741
53
4
0
389,940
7
L
Scylla
10,851
723
67
4
0
246,023
2
L
Lancelot
11,000
733
52
3
0
291,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role