Player Matchup

Ravana
Ravana
 
Ravana
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Celest_02
Bellona
Level 67
God Stats
15W - 8L
1,690 SR
Queue Stats
402W - 444L
1,337 Elo+
Solo
Sol
Sol
OBLIWIAN
Sol
Level 119
God Stats
10W - 5L
1,362 SR
Queue Stats
194W - 187L
1,404 Elo+
Solo
Bacchus
Bacchus
XshovieX
Bacchus
Level 43
God Stats
15W - 4L
1,711 SR
Queue Stats
128W - 123L
1,409 Elo+
Solo
Chiron
Chiron
lendo93
Chiron
Level 37
God Stats
7W - 13L
1,500 SR
Queue Stats
412W - 469L
1,272 Elo+
Solo
Team Averages
Level 71
1,553 SR
1,384 Elo+

VS

Team Averages
Level 67
1,291 SR
1,354 Elo+
Hel
Hel
GKeryan
Hel
Level 29
God Stats
0W - 2L
1,179 SR
Queue Stats
40W - 44L
1,372 Elo+
Party 1
Baron Samedi
Baron Samedi
Ochoxe
Baron Samedi
Level 68
God Stats
15W - 23L
1,351 SR
Queue Stats
118W - 128L
1,378 Elo+
Party 1
Lancelot
Lancelot
Polandinho22
Lancelot
Level 128
God Stats
5W - 5L
1,546 SR
Queue Stats
197W - 284L
1,366 Elo+
Party 2
Chaac
Chaac
Wolf_Black997
Chaac
Level 16
God Stats
0W - 2L
1,266 SR
Queue Stats
18W - 21L
1,370 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
masif88
Ah Muzen Cab
Level 93
God Stats
0W - 3L
1,113 SR
Queue Stats
28W - 44L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
3 / 7 / 8
10,628
483
12,073
15,210
7,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
Celest_02
Bellona
18
7 / 2 / 2
12,220
555
14,930
17,121
19,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
9 / 4 / 3
12,977
590
17,087
21,961
10,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
XshovieX
Bacchus
15
2 / 4 / 7
10,333
470
8,252
21,083
28,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
lendo93
Chiron
16
4 / 3 / 6
10,395
473
14,249
14,949
6,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
1 / 6 / 2
9,189
418
6,778
18,911
14,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Ochoxe
Baron Samedi
18
8 / 4 / 3
12,510
569
12,036
13,538
7,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Polandinho22
Lancelot
17
8 / 6 / 9
11,617
528
21,024
23,111
11,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 4 / 4
10,211
464
4,547
13,482
10,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ah Muzen Cab
masif88
Ah Muzen Cab
16
3 / 5 / 2
9,920
451
18,935
23,008
10,522
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
25
Kills
20
20
Deaths
25
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
7
8
1
W
Bellona
Celest_02
Bellona
7
2
2
4
L
Hel
1
6
2
0.33
W
9
4
3
2.63
L
Baron Samedi
Ochoxe
Baron Samedi
8
4
3
2.38
L
Lancelot
Polandinho22
Lancelot
8
6
9
2.08
L
0
4
4
0.5
W
Bacchus
XshovieX
Bacchus
2
4
7
1.38
W
Chiron
lendo93
Chiron
4
3
6
2.33
L
Ah Muzen Cab
masif88
Ah Muzen Cab
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,591
Damage
63,320
90,324
Taken
92,050
72,575
Mitigated
55,033
34,058
Healing
33,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
12,073
3,639
0
3,139
15,210
7,645
0
2,640
12,570
0
67,036
W
Bellona
Celest_02
Bellona
14,930
4,377
0
5,722
17,121
19,771
1,170
2,612
14,509
0
86,838
L
Hel
6,778
976
1,913
4,089
18,911
14,847
446
6,864
12,047
59,568
0
W
17,087
8,099
0
14,482
21,961
10,236
7,495
5,090
16,871
117,298
0
L
Baron Samedi
Ochoxe
Baron Samedi
12,036
532
1,514
3,614
13,538
7,656
1,899
3,471
10,067
73,567
0
L
Lancelot
Polandinho22
Lancelot
21,024
4,229
0
8,130
23,111
11,365
0
5,694
17,417
0
94,791
L
4,547
1,205
0
2,024
13,482
10,643
0
669
12,813
0
69,290
W
Bacchus
XshovieX
Bacchus
8,252
1,138
400
5,203
21,083
28,585
0
5,315
15,768
29,981
0
W
Chiron
lendo93
Chiron
14,249
2,920
1,206
3,906
14,949
6,338
1,127
3,157
11,792
0
63,633
L
Ah Muzen Cab
masif88
Ah Muzen Cab
18,935
10,423
802
11,148
23,008
10,522
898
8,641
14,367
0
79,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,553
Gold Earned
53,447
526
Minions Killed
567
0
Camps Cleared
0
2,103,120
Distance Traveled
2,060,076
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,628
483
95
4
0
450,280
0
W
Bellona
12,220
555
131
6
0
455,169
2
L
Hel
9,189
418
79
4
0
366,690
2
W
Sol
12,977
590
156
7
0
397,512
0
L
Baron Samedi
12,510
569
135
6
0
398,428
2
L
Lancelot
11,617
528
120
5
0
481,394
0
L
Chaac
10,211
464
111
5
0
437,257
0
W
Bacchus
10,333
470
41
2
0
399,981
0
W
Chiron
10,395
473
103
5
0
400,178
2
L
Ah Muzen Cab
9,920
451
122
6
0
376,307
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role