Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
RizzelRhyme
Sobek
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,552 Elo+
Party 1
Anhur
Anhur
Slothyaf
Anhur
Level 120
God Stats
2W - 3L
1,703 SR
Queue Stats
202W - 176L
1,590 Elo+
Solo
Lancelot
Lancelot
iStR8 FuSioN
Lancelot
Level 158
God Stats
4W - 2L
1,921 SR
Queue Stats
286W - 261L
1,528 Elo+
Party 1
Chang'e
Chang'e
mangui2000pr
Chang'e
Level 122
God Stats
4W - 8L
1,357 SR
Queue Stats
218W - 191L
1,562 Elo+
Solo
Team Averages
Level 135
1,596 SR
1,546 Elo+

VS

Team Averages
Level 132
1,674 SR
1,576 Elo+
Baron Samedi
Baron Samedi
AAidxnn
Baron Samedi
Level 149
God Stats
2W - 0L
1,663 SR
Queue Stats
163W - 141L
1,552 Elo+
Party 2
Lancelot
Lancelot
Blanco Vans
Lancelot
Level 142
God Stats
18W - 9L
1,746 SR
Queue Stats
257W - 269L
1,514 Elo+
Party 2
Hou Yi
Hou Yi
PrinceBalloon
Hou Yi
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,500 Elo+
Solo
Arachne
Arachne
SirGwas
Arachne
Level 129
God Stats
3W - 2L
1,788 SR
Queue Stats
45W - 51L
1,639 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UrdnotFlex
Morgan Le Fay
Level 99
God Stats
2W - 2L
1,674 SR
Queue Stats
31W - 24L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
5 / 5 / 1
8,010
572
9,575
16,477
14,123
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 4
6,293
450
3,569
11,762
10,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Slothyaf
Anhur
10
1 / 4 / 1
6,230
445
3,989
8,369
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
iStR8 FuSioN
Lancelot
11
4 / 5 / 1
7,199
514
10,053
15,452
6,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
mangui2000pr
Chang'e
12
1 / 4 / 1
7,188
513
5,566
10,662
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AAidxnn
Baron Samedi
10
2 / 4 / 5
7,141
510
4,578
10,236
8,487
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
Blanco Vans
Lancelot
13
6 / 3 / 5
8,615
615
13,079
13,685
9,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 4
8,312
594
7,969
9,659
3,232
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
SirGwas
Arachne
13
4 / 2 / 2
7,769
555
4,903
11,960
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
UrdnotFlex
Morgan Le Fay
14
3 / 1 / 5
7,937
567
11,569
8,011
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
11
Kills
19
20
Deaths
11
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
5
1
1.1
W
Baron Samedi
AAidxnn
Baron Samedi
2
4
5
1.13
W
Lancelot
Blanco Vans
Lancelot
6
3
5
2.83
W
4
1
4
6
L
0
2
4
1
W
Arachne
SirGwas
Arachne
4
2
2
2.5
L
Anhur
Slothyaf
Anhur
1
4
1
0.38
W
Morgan Le Fay
UrdnotFlex
Morgan Le Fay
3
1
5
5.5
L
Lancelot
iStR8 FuSioN
Lancelot
4
5
1
0.9
L
Chang'e
mangui2000pr
Chang'e
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,752
Damage
42,098
62,722
Taken
53,551
38,278
Mitigated
29,686
13,296
Healing
18,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,575
1,810
0
1,436
16,477
14,123
0
3,279
13,198
0
50,410
W
Baron Samedi
AAidxnn
Baron Samedi
4,578
830
889
2,487
10,236
8,487
0
2,216
8,020
23,554
0
W
Lancelot
Blanco Vans
Lancelot
13,079
3,237
0
4,902
13,685
9,813
240
1,797
11,888
0
51,932
W
7,969
3,803
0
5,471
9,659
3,232
4,658
835
8,824
0
61,982
L
3,569
388
0
3,833
11,762
10,151
0
5,525
6,237
15,820
0
W
Arachne
SirGwas
Arachne
4,903
3,414
0
2,792
11,960
4,554
112
1,252
10,708
0
46,982
L
Anhur
Slothyaf
Anhur
3,989
1,983
0
2,105
8,369
2,611
150
792
7,577
0
37,895
W
Morgan Le Fay
UrdnotFlex
Morgan Le Fay
11,569
1,234
0
2,350
8,011
3,600
210
3,035
4,976
62,552
0
L
Lancelot
iStR8 FuSioN
Lancelot
10,053
1,978
0
1,568
15,452
6,983
0
2,495
12,957
0
52,993
L
Chang'e
mangui2000pr
Chang'e
5,566
278
761
3,593
10,662
4,410
0
4,056
6,606
59,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,920
Gold Earned
39,774
388
Minions Killed
372
0
Camps Cleared
0
1,306,986
Distance Traveled
1,397,161
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,010
572
88
6
0
258,623
3
W
Baron Samedi
7,141
510
25
2
0
220,749
1
W
Lancelot
8,615
615
84
6
0
312,615
2
W
Hou Yi
8,312
594
102
7
0
252,074
0
L
Sobek
6,293
450
25
2
0
295,613
4
W
Arachne
7,769
555
69
5
0
314,989
4
L
Anhur
6,230
445
61
4
0
171,388
2
W
Morgan Le Fay
7,937
567
92
7
0
296,734
2
L
Lancelot
7,199
514
94
7
0
316,331
3
L
Chang'e
7,188
513
120
9
0
265,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role