Player Matchup

Lancelot
Lancelot
CarryMVP
Lancelot
Level 154
God Stats
1W - 0L
1,470 SR
Queue Stats
152W - 88L
1,669 Elo+
Party 2
Discordia
Discordia
Gulancer
Discordia
Level 106
God Stats
5W - 7L
1,920 SR
Queue Stats
127W - 87L
1,594 Elo+
Party 2
Charybdis
Charybdis
stiker9504
Charybdis
Level 144
God Stats
1W - 1L
1,539 SR
Queue Stats
36W - 40L
1,498 Elo+
Solo
Team Averages
Level 135
1,643 SR
1,587 Elo+

VS

Team Averages
Level 81
1,720 SR
1,635 Elo+
Sobek
Sobek
Nakedandnude
Sobek
Level 106
God Stats
1W - 1L
1,839 SR
Queue Stats
4W - 3L
1,608 Elo+
Party 1
Neith
Neith
Vins3cooksanji
Neith
Level 66
God Stats
29W - 29L
1,551 SR
Queue Stats
141W - 168L
1,543 Elo+
Solo
Discordia
Discordia
alvis12304
Discordia
Level 72
God Stats
2W - 2L
1,769 SR
Queue Stats
2W - 3L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CarryMVP
Lancelot
17
7 / 8 / 5
12,243
680
20,052
21,864
20,385
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Gulancer
Discordia
17
5 / 4 / 7
13,198
733
13,104
11,860
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
stiker9504
Charybdis
17
4 / 3 / 6
13,017
723
19,010
16,171
6,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 8
12,121
673
11,244
24,262
41,238
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
9 / 6 / 5
13,459
748
20,295
20,611
10,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
alvis12304
Discordia
14
2 / 8 / 5
10,841
602
10,204
14,844
6,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
16
Kills
15
15
Deaths
16
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Lancelot
CarryMVP
Lancelot
7
8
5
1.19
W
Discordia
Gulancer
Discordia
5
4
7
2.13
L
4
2
8
4
L
9
6
5
1.92
L
Discordia
alvis12304
Discordia
2
8
5
0.56
W
Charybdis
stiker9504
Charybdis
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,166
Damage
41,743
49,895
Taken
59,717
31,029
Mitigated
58,143
3,705
Healing
8,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
CarryMVP
Lancelot
20,052
4,378
0
1,697
21,864
20,385
0
10,530
10,860
0
37,593
W
Discordia
Gulancer
Discordia
13,104
238
0
1,456
11,860
3,679
1,160
3,496
8,004
60,213
0
L
11,244
935
0
3,726
24,262
41,238
443
4,621
19,641
33,895
0
L
20,295
10,703
232
3,400
20,611
10,034
863
6,595
14,016
0
38,730
L
Discordia
alvis12304
Discordia
10,204
232
0
1,512
14,844
6,871
88
2,197
12,647
35,380
0
W
Charybdis
stiker9504
Charybdis
19,010
9,484
0
552
16,171
6,965
1,461
6,893
8,938
0
56,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,458
Gold Earned
36,421
213
Minions Killed
161
11
Camps Cleared
5
906,467
Distance Traveled
873,767
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,243
680
28
2
2
315,251
4
W
Discordia
13,198
733
96
5
5
301,022
5
L
Sobek
12,121
673
51
3
1
321,790
1
L
Neith
13,459
748
61
3
4
260,252
4
L
Discordia
10,841
602
49
3
0
291,725
4
W
Charybdis
13,017
723
89
5
4
290,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role