Player Matchup

Baron Samedi
Baron Samedi
ArielCamacho
Baron Samedi
Level 88
God Stats
2W - 3L
1,463 SR
Queue Stats
179W - 164L
1,499 Elo+
Party 2
King Arthur
King Arthur
MastterGG
King Arthur
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 90L
1,511 Elo+
Party 2
Ares
Ares
ToxicPoio
Ares
Level 63
God Stats
14W - 8L
1,663 SR
Queue Stats
102W - 108L
1,478 Elo+
Party 2
Team Averages
Level 69
1,542 SR
1,496 Elo+

VS

Team Averages
Level 75
1,394 SR
1,503 Elo+
Sol
Sol
DoomFanf
Sol
Level 43
God Stats
1W - 2L
1,274 SR
Queue Stats
337W - 385L
1,424 Elo+
Solo
Xbalanque
Xbalanque
liteskinbandit
Xbalanque
Level 155
God Stats
2W - 2L
1,611 SR
Queue Stats
44W - 43L
1,547 Elo+
Party 1
Sylvanus
Sylvanus
stuntman405
Sylvanus
Level 26
God Stats
0W - 1L
1,295 SR
Queue Stats
12W - 11L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArielCamacho
Baron Samedi
20
9 / 2 / 5
15,094
719
31,240
22,784
16,989
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
MastterGG
King Arthur
18
2 / 4 / 11
13,474
642
11,195
26,869
26,172
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
18
3 / 1 / 9
13,632
649
11,124
25,282
34,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 3
12,344
588
22,334
18,486
8,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
liteskinbandit
Xbalanque
19
5 / 4 / 2
13,409
639
22,715
19,953
9,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
stuntman405
Sylvanus
15
0 / 4 / 5
12,518
596
14,327
25,801
35,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
14
Kills
7
7
Deaths
14
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ArielCamacho
Baron Samedi
9
2
5
5.75
L
2
6
3
0.58
W
King Arthur
MastterGG
King Arthur
2
4
11
1.88
W
Ares
3
1
9
7.5
L
Xbalanque
liteskinbandit
Xbalanque
5
4
2
1.5
L
Sylvanus
stuntman405
Sylvanus
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,559
Damage
59,376
74,935
Taken
64,240
77,543
Mitigated
52,928
18,655
Healing
15,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ArielCamacho
Baron Samedi
31,240
3,043
6,290
9,191
22,784
16,989
930
11,658
10,677
88,683
0
L
22,334
4,950
0
2,500
18,486
8,062
16
11,952
6,534
54,797
0
W
King Arthur
MastterGG
King Arthur
11,195
2,241
0
1,262
26,869
26,172
912
13,453
12,901
0
36,210
W
Ares
11,124
971
0
1,912
25,282
34,382
635
10,620
14,008
29,747
0
L
Xbalanque
liteskinbandit
Xbalanque
22,715
4,369
0
500
19,953
9,659
1,009
13,082
6,871
0
75,123
L
Sylvanus
stuntman405
Sylvanus
14,327
2,193
4,372
8,475
25,801
35,207
0
17,880
7,921
28,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,200
Gold Earned
38,271
198
Minions Killed
201
6
Camps Cleared
10
1,174,660
Distance Traveled
1,062,521
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,094
719
132
6
2
373,739
0
L
Sol
12,344
588
74
4
4
350,929
5
W
King Arthur
13,474
642
43
2
3
406,388
4
W
Ares
13,632
649
23
1
1
394,533
2
L
Xbalanque
13,409
639
103
5
5
381,325
6
L
Sylvanus
12,518
596
24
1
1
330,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role